Player Matchup

Artio
Artio
Lizliet
Artio
Level 160
God Stats
6W - 7L
1,418 SR
Queue Stats
535W - 328L
1,765 Elo+
Party 1
Sol
Sol
SilentxTRiiXS
Sol
Level 129
God Stats
6W - 5L
1,685 SR
Queue Stats
679W - 476L
1,752 Elo+
Party 1
Bakasura
Bakasura
WippieD
Bakasura
Level 156
God Stats
1W - 1L
1,275 SR
Queue Stats
134W - 115L
1,771 Elo+
Party 1
Team Averages
Level 148
1,459 SR
1,763 Elo+

VS

Team Averages
Level 63
1,504 SR
1,446 Elo+
Mulan
Mulan
 
Mulan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bex12
Hercules
Level 74
God Stats
1W - 2L
1,699 SR
Queue Stats
301W - 431L
1,348 Elo+
Party 2
Janus
Janus
SyrockX69
Janus
Level 14
God Stats
0W - 2L
1,312 SR
Queue Stats
3W - 6L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Lizliet
Artio
14
2 / 2 / 12
8,578
780
12,456
12,801
12,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 2 / 8
9,257
842
10,865
8,562
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
WippieD
Bakasura
13
7 / 2 / 3
9,059
824
8,686
9,008
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 6 / 1
8,212
747
12,468
14,986
10,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Hercules
Bex12
Hercules
10
2 / 4 / 3
7,280
662
3,785
13,347
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
SyrockX69
Janus
12
0 / 5 / 5
7,502
682
7,491
8,627
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
6
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
6
1
0.75
L
Hercules
Bex12
Hercules
2
4
3
0.88
W
Artio
Lizliet
Artio
2
2
12
4
W
6
2
8
5
L
Janus
SyrockX69
Janus
0
5
5
0.5
W
Bakasura
WippieD
Bakasura
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,007
Damage
23,744
30,371
Taken
36,960
18,205
Mitigated
20,062
12,221
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,468
1,841
663
2,582
14,986
10,532
0
6,964
6,300
0
23,903
L
Hercules
Bex12
Hercules
3,785
893
312
2,268
13,347
7,017
0
8,508
3,869
0
10,246
W
Artio
Lizliet
Artio
12,456
551
975
5,565
12,801
12,451
240
3,580
8,125
21,545
0
W
10,865
4,133
0
4,077
8,562
2,135
1,180
2,296
5,709
33,534
0
L
Janus
SyrockX69
Janus
7,491
828
732
1,836
8,627
2,513
0
6,943
1,203
35,165
0
W
Bakasura
WippieD
Bakasura
8,686
5,115
0
1,604
9,008
3,619
440
1,703
6,753
0
27,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,894
Gold Earned
22,994
129
Minions Killed
119
8
Camps Cleared
3
651,585
Distance Traveled
589,201
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,212
747
33
3
1
204,349
5
L
Hercules
7,280
662
16
1
2
203,460
1
W
Artio
8,578
780
17
2
0
221,780
3
W
Sol
9,257
842
66
6
2
210,922
3
L
Janus
7,502
682
70
6
0
181,392
1
W
Bakasura
9,059
824
46
4
6
218,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role