Player Matchup

Agni
Agni
Bronze III
 
Agni
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
FloofyBooper
Athena
Silver II
Level 127
God Stats
1W - 2L
1,411 SR
Queue Stats
4W - 6L
1,478 MMR
Solo
Mercury
Mercury
Bronze III
LostBrown
Mercury
Bronze III
Level 120
God Stats
0W - 1L
1,816 SR
Queue Stats
2W - 6L
1,399 MMR
Solo
Chernobog
Chernobog
Gold V
Murdocツ
Chernobog
Gold V
Level 147
God Stats
3W - 1L
1,922 SR
Queue Stats
342W - 349L
1,403 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
xWOOSH
Erlang Shen
Gold III
Level 151
God Stats
10W - 6L
1,709 SR
Queue Stats
166W - 171L
1,401 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,672 SR
1,436 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,561 SR
1,428 MMR
Sobek
Sobek
Gold III
HavokNinja05
Sobek
Gold III
Level 145
God Stats
1W - 1L
1,281 SR
Queue Stats
181W - 189L
1,444 MMR
Solo
Achilles
Achilles
Gold II
RenegadeAngel45
Achilles
Gold II
Level 143
God Stats
6W - 8L
1,501 SR
Queue Stats
582W - 598L
1,574 MMR
Solo
Medusa
Medusa
Gold III
SSGbroly
Medusa
Gold III
Level 159
God Stats
6W - 5L
1,588 SR
Queue Stats
69W - 71L
1,389 MMR
Solo
Bastet
Bastet
Gold IV
TTVDapperGdo
Bastet
Gold IV
Level 141
God Stats
7W - 4L
1,729 SR
Queue Stats
71W - 73L
1,286 MMR
Solo
Merlin
Merlin
Gold IV
mickeymind
Merlin
Gold IV
Level 144
God Stats
4W - 0L
1,706 SR
Queue Stats
140W - 135L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 0 / 0
5,432
453
6,514
5,680
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
9
0 / 3 / 2
5,614
468
2,665
10,363
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
LostBrown
Mercury
10
0 / 2 / 0
5,675
473
2,126
7,840
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
Murdocツ
Chernobog
12
1 / 3 / 1
7,001
583
1,769
7,415
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
xWOOSH
Erlang Shen
10
0 / 3 / 0
5,916
493
5,383
8,863
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
King ArthurArtioGilgameshMulanGeb

VS

Bans
AtlasDiscordiaCliodhnaMorgan Le FayScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,776
565
4,141
9,227
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
13
3 / 0 / 2
7,020
585
4,906
9,135
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
SSGbroly
Medusa
14
4 / 1 / 1
8,116
676
5,375
4,081
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
12
1 / 0 / 2
6,980
582
5,829
7,977
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
mickeymind
Merlin
11
1 / 0 / 2
6,414
535
7,179
6,157
2,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
1
Kills
11
11
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
0
0
L
Athena
0
3
2
0.33
W
2
1
4
4
L
Mercury
LostBrown
Mercury
0
2
0
0
L
Chernobog
Murdocツ
Chernobog
1
3
1
0.5
W
Achilles
3
0
2
4
W
Medusa
SSGbroly
Medusa
4
1
1
4.5
W
Bastet
1
0
2
2
W
Merlin
mickeymind
Merlin
1
0
2
2
L
Erlang Shen
xWOOSH
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,457
Damage
27,430
40,161
Taken
36,577
17,504
Mitigated
18,595
11,216
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,514
458
0
2,093
5,680
1,766
0
3,356
2,324
30,499
0
L
Athena
2,665
489
437
2,348
10,363
5,507
0
3,520
6,603
16,555
0
W
4,141
616
213
3,232
9,227
7,948
0
3,250
5,759
17,367
0
L
Mercury
LostBrown
Mercury
2,126
997
0
1,090
7,840
2,462
0
2,833
5,007
0
31,460
L
Chernobog
Murdocツ
Chernobog
1,769
610
0
2,069
7,415
1,480
0
1,611
5,804
0
46,443
W
Achilles
4,906
1,010
0
3,846
9,135
3,519
0
2,326
6,557
0
39,859
W
Medusa
SSGbroly
Medusa
5,375
2,422
0
1,349
4,081
1,593
410
391
3,690
0
60,157
W
Bastet
5,829
1,692
0
5,142
7,977
3,408
0
0
7,977
0
36,505
W
Merlin
mickeymind
Merlin
7,179
1,074
51
2,866
6,157
2,127
157
2,530
3,415
42,179
0
L
Erlang Shen
xWOOSH
Erlang Shen
5,383
2,677
0
3,179
8,863
6,289
0
0
8,239
0
29,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,638
Gold Earned
35,306
320
Minions Killed
371
0
Camps Cleared
0
1,117,350
Distance Traveled
1,185,357
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,432
453
58
5
0
223,518
5
L
Athena
5,614
468
22
2
0
230,139
1
W
Sobek
6,776
565
17
1
0
232,938
3
L
Mercury
5,675
473
61
5
0
251,521
3
L
Chernobog
7,001
583
115
10
0
238,574
4
W
Achilles
7,020
585
93
8
0
258,541
4
W
Medusa
8,116
676
128
11
0
238,248
3
W
Bastet
6,980
582
59
5
0
247,811
5
W
Merlin
6,414
535
74
6
0
207,819
2
L
Erlang Shen
5,916
493
64
5
0
173,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role