Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
RSkneecapper
Ah Puch
Level 160
God Stats
2W - 0L
1,713 SR
Queue Stats
1,113W - 210L
2,031 Elo+
Party 1
Apollo
Apollo
TitteringStoffe
Apollo
Level 160
God Stats
9W - 0L
1,849 SR
Queue Stats
1,518W - 279L
2,006 Elo+
Party 1
Team Averages
Level 160
1,687 SR
1,846 Elo+

VS

Team Averages
Level 119
1,651 SR
1,618 Elo+
Tiamat
Tiamat
ErMasXuloo
Tiamat
Level 128
God Stats
9W - 7L
1,603 SR
Queue Stats
584W - 294L
1,651 Elo+
Solo
Fenrir
Fenrir
PsP SiLeNc3
Fenrir
Level 109
God Stats
11W - 13L
1,667 SR
Queue Stats
285W - 287L
1,572 Elo+
Solo
Cerberus
Cerberus
SnippierCross8
Cerberus
Level 120
God Stats
15W - 6L
1,684 SR
Queue Stats
129W - 111L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 5
4,392
878
2,302
2,974
1,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
RSkneecapper
Ah Puch
8
0 / 0 / 5
4,544
909
2,185
2,029
801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
5 / 0 / 0
5,406
1,081
2,648
1,359
380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ErMasXuloo
Tiamat
5
0 / 2 / 0
3,627
725
846
1,953
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
6
0 / 2 / 0
3,523
705
614
3,404
1,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Cerberus
6
0 / 1 / 0
3,791
758
605
3,175
1,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
5
2.5
L
Tiamat
ErMasXuloo
Tiamat
0
2
0
0
L
Fenrir
0
2
0
0
W
Ah Puch
RSkneecapper
Ah Puch
0
0
5
2.5
L
Cerberus
0
1
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,135
Damage
2,065
6,362
Taken
8,532
2,661
Mitigated
3,560
3,126
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,302
250
0
932
2,974
1,480
144
886
1,997
6,209
0
L
Tiamat
ErMasXuloo
Tiamat
846
193
0
408
1,953
709
0
1,045
794
7,525
0
L
Fenrir
614
289
0
152
3,404
1,285
0
1,288
1,952
0
2,684
W
Ah Puch
RSkneecapper
Ah Puch
2,185
67
0
1,144
2,029
801
735
222
1,807
11,748
0
L
Cerberus
605
31
166
1,790
3,175
1,566
0
1,624
1,299
3,000
0
W
2,648
1,377
0
1,050
1,359
380
1,773
679
651
0
16,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,342
Gold Earned
10,941
68
Minions Killed
31
6
Camps Cleared
0
278,371
Distance Traveled
183,763
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,392
878
3
1
1
93,416
1
L
Tiamat
3,627
725
19
4
0
49,485
0
L
Fenrir
3,523
705
8
2
0
59,767
2
W
Ah Puch
4,544
909
30
6
2
94,789
0
L
Cerberus
3,791
758
4
1
0
74,511
1
W
Apollo
5,406
1,081
35
7
3
90,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role