Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BoujieBoi3706
Sol
Level 109
God Stats
49W - 36L
1,607 SR
Queue Stats
282W - 306L
1,404 Elo+
Party 1
Aphrodite
Aphrodite
Frenchiesss8768
Aphrodite
Level 59
God Stats
76W - 88L
1,513 SR
Queue Stats
156W - 194L
1,393 Elo+
Party 1
Bellona
Bellona
Jud2d
Bellona
Level 67
God Stats
12W - 27L
1,264 SR
Queue Stats
133W - 178L
1,355 Elo+
Solo
Pele
Pele
skyldownlol
Pele
Level 51
God Stats
2W - 4L
1,293 SR
Queue Stats
60W - 70L
1,391 Elo+
Solo
Team Averages
Level 73
1,435 SR
1,409 Elo+

VS

Team Averages
Level 74
1,474 SR
1,334 Elo+
Izanami
Izanami
BigBubbaGrease69
Izanami
Level 83
God Stats
22W - 15L
1,586 SR
Queue Stats
301W - 368L
1,432 Elo+
Solo
Mulan
Mulan
Chickendyl
Mulan
Level 29
God Stats
1W - 9L
1,108 SR
Queue Stats
2W - 13L
1,104 Elo+
Party 2
Cliodhna
Cliodhna
Chunka81
Cliodhna
Level 33
God Stats
1W - 2L
1,528 SR
Queue Stats
25W - 25L
1,413 Elo+
Solo
Tiamat
Tiamat
Dr Dirtnap
Tiamat
Level 101
God Stats
2W - 7L
1,365 SR
Queue Stats
62W - 69L
1,342 Elo+
Party 2
Atlas
Atlas
ViVeCcAn
Atlas
Level 123
God Stats
3W - 1L
1,783 SR
Queue Stats
325W - 362L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
4 / 3 / 2
7,707
642
9,137
7,014
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
8 / 1 / 2
7,411
618
9,929
9,368
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Frenchiesss8768
Aphrodite
11
0 / 1 / 10
6,200
517
1,272
5,373
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
Jud2d
Bellona
13
2 / 1 / 1
7,251
604
4,152
5,478
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 1 / 2
7,132
594
3,468
6,776
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,672
473
4,683
8,006
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
10
0 / 3 / 1
5,531
461
1,983
6,850
4,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Chunka81
Cliodhna
10
2 / 4 / 3
6,277
523
5,440
9,759
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Dr Dirtnap
Tiamat
12
5 / 4 / 0
7,158
597
3,799
7,038
2,341
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
ViVeCcAn
Atlas
5
0 / 6 / 1
4,393
366
1,132
8,006
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
21
Kills
7
7
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
3
2
1.67
L
0
4
1
0.13
W
8
1
2
9
L
Mulan
0
3
1
0.17
L
Cliodhna
Chunka81
Cliodhna
2
4
3
0.88
L
Tiamat
Dr Dirtnap
Tiamat
5
4
0
1.25
W
Aphrodite
Frenchiesss8768
Aphrodite
0
1
10
5
W
Bellona
Jud2d
Bellona
2
1
1
2.5
L
Atlas
ViVeCcAn
Atlas
0
6
1
0.08
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,958
Damage
17,037
34,009
Taken
39,659
12,755
Mitigated
16,266
18,645
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,137
3,893
0
1,933
7,014
2,563
580
2,460
4,412
0
47,020
L
4,683
2,664
0
2,006
8,006
1,973
0
5,184
2,822
0
34,027
W
9,929
5,790
233
3,082
9,368
2,189
723
678
8,238
52,899
0
L
Mulan
1,983
324
0
1,670
6,850
4,958
94
275
6,575
0
21,257
L
Cliodhna
Chunka81
Cliodhna
5,440
446
0
3,072
9,759
2,848
0
1,247
8,512
0
36,790
L
Tiamat
Dr Dirtnap
Tiamat
3,799
713
0
970
7,038
2,341
669
0
7,038
27,173
0
W
Aphrodite
Frenchiesss8768
Aphrodite
1,272
67
3,934
3,377
5,373
1,514
175
1,085
3,754
17,008
0
W
Bellona
Jud2d
Bellona
4,152
947
0
2,463
5,478
4,722
114
0
5,478
798
35,806
L
Atlas
ViVeCcAn
Atlas
1,132
250
67
1,224
8,006
4,146
0
4,770
3,236
4,593
0
W
3,468
929
0
3,623
6,776
1,767
0
492
6,272
0
32,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,701
Gold Earned
29,031
378
Minions Killed
273
0
Camps Cleared
0
1,198,473
Distance Traveled
974,287
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,707
642
100
8
0
200,126
1
L
Izanami
5,672
473
69
6
0
208,465
1
W
Sol
7,411
618
87
7
0
242,816
0
L
Mulan
5,531
461
56
5
0
202,501
0
L
Cliodhna
6,277
523
77
6
0
235,160
2
L
Tiamat
7,158
597
65
5
0
194,195
6
W
Aphrodite
6,200
517
40
3
0
253,255
0
W
Bellona
7,251
604
90
8
0
231,005
4
L
Atlas
4,393
366
6
1
0
133,966
1
W
Pele
7,132
594
61
5
0
271,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role