Player Matchup

Atlas
Atlas
Mexa123
Atlas
Level 43
God Stats
7W - 2L
1,715 SR
Queue Stats
134W - 147L
1,415 Elo+
Party 1
Izanami
Izanami
OpraLB
Izanami
Level 48
God Stats
3W - 3L
1,760 SR
Queue Stats
143W - 141L
1,410 Elo+
Party 1
Chaac
Chaac
Smellona
Chaac
Level 46
God Stats
5W - 7L
1,753 SR
Queue Stats
133W - 144L
1,508 Elo+
Solo
Ymir
Ymir
Trattatataaa
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,560 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
traviiu
Morgan Le Fay
Level 43
God Stats
3W - 2L
1,694 SR
Queue Stats
11W - 15L
1,360 Elo+
Party 4
Team Averages
Level 37
1,684 SR
1,450 Elo+

VS

Team Averages
Level 55
1,675 SR
1,420 Elo+
Arachne
Arachne
DavidMoore1
Arachne
Level 104
God Stats
5W - 2L
1,772 SR
Queue Stats
709W - 686L
1,387 Elo+
Party 3
Neith
Neith
LilxFrick
Neith
Level 22
God Stats
2W - 1L
1,710 SR
Queue Stats
40W - 43L
1,438 Elo+
Party 3
Nu Wa
Nu Wa
Robert4Ksv
Nu Wa
Level 28
God Stats
3W - 6L
1,827 SR
Queue Stats
8W - 18L
1,424 Elo+
Party 2
Ares
Ares
StereoSevenfold
Ares
Level 85
God Stats
5W - 4L
1,567 SR
Queue Stats
151W - 149L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
chikeed
Erlang Shen
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 25L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mexa123
Atlas
10
4 / 0 / 4
6,915
629
5,239
5,275
3,571
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
OpraLB
Izanami
11
5 / 0 / 2
6,818
620
7,012
7,306
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Smellona
Chaac
10
0 / 2 / 3
6,075
552
4,512
7,739
4,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 1 / 1
7,144
649
6,173
8,231
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
traviiu
Morgan Le Fay
10
2 / 1 / 1
6,256
569
3,263
4,032
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DavidMoore1
Arachne
10
1 / 2 / 1
5,735
521
4,158
8,336
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
LilxFrick
Neith
9
0 / 3 / 0
5,233
476
3,723
5,935
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nu Wa
8
1 / 3 / 0
5,259
478
3,255
3,328
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 5 / 1
5,515
501
2,663
11,003
3,874
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
chikeed
Erlang Shen
10
1 / 2 / 1
5,867
533
4,732
8,703
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
4
4
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
DavidMoore1
Arachne
1
2
1
0.75
L
Neith
LilxFrick
Neith
0
3
0
0
W
Atlas
Mexa123
Atlas
4
0
4
6
W
Izanami
OpraLB
Izanami
5
0
2
6
L
Nu Wa
1
3
0
0.33
W
Chaac
Smellona
Chaac
0
2
3
0.75
L
1
5
1
0.3
W
4
1
1
4.5
L
Erlang Shen
chikeed
Erlang Shen
1
2
1
0.75
W
Morgan Le Fay
traviiu
Morgan Le Fay
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,199
Damage
18,531
32,583
Taken
37,305
14,688
Mitigated
13,152
14,445
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DavidMoore1
Arachne
4,158
2,659
0
810
8,336
2,607
0
3,294
4,852
0
31,695
L
Neith
LilxFrick
Neith
3,723
1,708
0
1,821
5,935
1,215
0
1,330
4,565
0
28,167
W
Atlas
Mexa123
Atlas
5,239
2,572
1,636
2,832
5,275
3,571
330
885
4,338
17,585
0
W
Izanami
OpraLB
Izanami
7,012
4,856
0
4,308
7,306
1,955
1,492
1,185
6,069
0
43,364
L
Nu Wa
3,255
989
0
0
3,328
1,057
0
2,791
367
16,258
0
W
Chaac
Smellona
Chaac
4,512
1,531
0
3,573
7,739
4,024
0
1,069
6,578
0
30,724
L
2,663
289
866
1,499
11,003
3,874
0
3,008
7,919
9,214
0
W
6,173
2,570
0
1,549
8,231
3,604
0
1,444
6,555
49,502
1,391
L
Erlang Shen
chikeed
Erlang Shen
4,732
2,472
0
2,923
8,703
4,399
80
3,820
4,428
0
28,304
W
Morgan Le Fay
traviiu
Morgan Le Fay
3,263
404
0
547
4,032
1,534
570
853
3,125
26,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
27,609
329
Minions Killed
211
0
Camps Cleared
0
1,057,666
Distance Traveled
974,838
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,735
521
59
5
0
217,131
2
L
Neith
5,233
476
61
6
0
164,900
0
W
Atlas
6,915
629
28
3
0
209,907
0
W
Izanami
6,818
620
78
7
0
194,353
4
L
Nu Wa
5,259
478
27
2
0
181,216
1
W
Chaac
6,075
552
57
5
0
231,720
1
L
Ares
5,515
501
14
1
0
195,332
0
W
Ymir
7,144
649
107
10
0
222,695
0
L
Erlang Shen
5,867
533
50
5
0
216,259
0
W
Morgan Le Fay
6,256
569
59
5
0
198,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role