Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Footusws
Hachiman
Level 99
God Stats
16W - 13L
1,621 SR
Queue Stats
266W - 219L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
Kapparos
Nu Wa
Level 42
God Stats
3W - 0L
1,728 SR
Queue Stats
83W - 88L
1,451 Elo+
Party 3
Thanatos
Thanatos
SoRasTax
Thanatos
Level 105
God Stats
4W - 7L
1,405 SR
Queue Stats
219W - 194L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
elpap
Sylvanus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,592 Elo+
Party 1
Team Averages
Level 79
1,551 SR
1,531 Elo+

VS

Team Averages
Level 44
1,568 SR
1,517 Elo+
Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
JPAV007
Thanatos
Level 34
God Stats
35W - 17L
1,693 SR
Queue Stats
101W - 83L
1,514 Elo+
Party 2
He Bo
He Bo
Kill4Days
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,518 Elo+
Party 2
Izanami
Izanami
MrMust4ch3
Izanami
Level 22
God Stats
14W - 9L
1,649 SR
Queue Stats
45W - 39L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
3 / 0 / 4
7,342
667
4,304
5,578
4,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Footusws
Hachiman
13
3 / 0 / 2
7,017
638
5,415
4,629
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Kapparos
Nu Wa
12
5 / 3 / 7
7,622
693
8,848
4,965
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SoRasTax
Thanatos
11
6 / 3 / 5
7,232
657
5,965
8,996
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
elpap
Sylvanus
10
2 / 0 / 2
6,307
573
2,693
3,738
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 0 / 0
5,261
478
835
10,036
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
 
Fenrir
8
1 / 5 / 0
5,191
472
3,500
7,284
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JPAV007
Thanatos
10
2 / 5 / 3
5,955
541
4,151
9,313
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
Kill4Days
He Bo
10
2 / 6 / 1
5,824
529
2,608
7,227
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MrMust4ch3
Izanami
9
0 / 3 / 0
5,403
491
2,022
6,434
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
5
6
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
4
5
L
Serqet
 
Serqet
0
0
0
0
L
Fenrir
 
Fenrir
1
5
0
0.2
W
Hachiman
Footusws
Hachiman
3
0
2
4
L
Thanatos
JPAV007
Thanatos
2
5
3
0.7
W
Nu Wa
Kapparos
Nu Wa
5
3
7
2.83
L
He Bo
Kill4Days
He Bo
2
6
1
0.42
L
Izanami
MrMust4ch3
Izanami
0
3
0
0
W
Thanatos
SoRasTax
Thanatos
6
3
5
2.83
W
Sylvanus
elpap
Sylvanus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,225
Damage
13,116
27,906
Taken
40,294
12,108
Mitigated
12,210
14,242
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,304
2,036
0
2,223
5,578
4,060
0
0
5,426
0
37,442
L
Serqet
 
Serqet
835
67
239
1,685
10,036
4,517
0
3,431
6,441
0
17,987
L
Fenrir
 
Fenrir
3,500
1,356
0
1,184
7,284
2,183
0
842
6,016
0
15,552
W
Hachiman
Footusws
Hachiman
5,415
2,229
0
2,557
4,629
1,083
0
0
4,527
0
53,735
L
Thanatos
JPAV007
Thanatos
4,151
1,403
0
4,893
9,313
3,179
0
1,621
7,450
0
32,261
W
Nu Wa
Kapparos
Nu Wa
8,848
787
0
807
4,965
1,212
162
741
4,160
36,968
0
L
He Bo
Kill4Days
He Bo
2,608
107
0
1,290
7,227
1,266
0
3,233
3,804
26,235
0
L
Izanami
MrMust4ch3
Izanami
2,022
1,595
0
1,363
6,434
1,065
0
1,736
4,610
0
31,971
W
Thanatos
SoRasTax
Thanatos
5,965
1,099
0
5,561
8,996
3,921
0
1,558
7,303
0
32,342
W
Sylvanus
elpap
Sylvanus
2,693
1,143
1,187
1,907
3,738
1,832
16
155
3,561
11,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
27,634
329
Minions Killed
290
0
Camps Cleared
0
1,157,253
Distance Traveled
1,047,210
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,342
667
83
8
0
252,333
6
L
Serqet
5,261
478
27
2
0
251,293
5
L
Fenrir
5,191
472
47
4
0
204,932
0
W
Hachiman
7,017
638
96
9
0
222,531
3
L
Thanatos
5,955
541
56
5
0
216,543
0
W
Nu Wa
7,622
693
71
6
0
210,951
2
L
He Bo
5,824
529
71
6
0
188,061
0
L
Izanami
5,403
491
89
8
0
186,381
0
W
Thanatos
7,232
657
54
5
0
258,084
1
W
Sylvanus
6,307
573
25
2
0
213,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role