Player Matchup

Charybdis
Charybdis
Boc Bip Bookie
Charybdis
Level 127
God Stats
6W - 13L
1,281 SR
Queue Stats
309W - 296L
1,487 Elo+
Party 2
Bacchus
Bacchus
JohnathanMoura
Bacchus
Level 119
God Stats
5W - 2L
1,634 SR
Queue Stats
36W - 70L
1,272 Elo+
Solo
Ra
Ra
LooseyNoosey
Ra
Level 100
God Stats
6W - 11L
1,301 SR
Queue Stats
80W - 77L
1,463 Elo+
Party 2
Team Averages
Level 115
1,405 SR
1,407 Elo+

VS

Team Averages
Level 91
1,439 SR
1,526 Elo+
Hercules
Hercules
DannyDonutz
Hercules
Level 117
God Stats
11W - 22L
1,392 SR
Queue Stats
376W - 518L
1,306 Elo+
Solo
Zeus
Zeus
Zany McWobbles
Zeus
Level 127
God Stats
4W - 5L
1,424 SR
Queue Stats
72W - 72L
1,468 Elo+
Party 1
Fenrir
Fenrir
i4cu Grieving
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Boc Bip Bookie
Charybdis
17
8 / 3 / 13
12,874
757
21,016
13,898
5,878
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 2 / 11
13,394
788
10,671
26,460
28,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 4 / 15
12,673
745
9,443
11,723
4,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DannyDonutz
Hercules
15
1 / 5 / 5
10,947
644
10,396
26,273
24,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 7 / 4
12,167
716
16,748
10,675
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 10 / 2
11,328
666
11,360
15,960
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
22
Kills
9
9
Deaths
22
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Boc Bip Bookie
Charybdis
8
3
13
4.83
L
Hercules
DannyDonutz
Hercules
1
5
5
0.7
W
9
2
11
7.25
W
5
4
15
3.13
L
4
7
4
0.86
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,130
Damage
38,504
52,081
Taken
52,908
38,688
Mitigated
34,645
18,373
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Boc Bip Bookie
Charybdis
21,016
12,188
0
4,104
13,898
5,878
1,778
5,231
8,281
0
61,851
L
Hercules
DannyDonutz
Hercules
10,396
2,703
135
8,279
26,273
24,362
17
6,865
19,408
17,846
25,347
W
10,671
1,323
206
7,635
26,460
28,639
611
9,929
15,506
27,308
0
W
9,443
871
2,728
3,700
11,723
4,171
640
5,039
6,049
45,595
0
L
16,748
1,255
0
1,012
10,675
3,563
283
6,606
4,069
55,839
0
L
11,360
3,720
240
2,425
15,960
6,720
0
7,295
8,665
0
25,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
34,442
186
Minions Killed
161
6
Camps Cleared
8
847,725
Distance Traveled
796,871
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,874
757
91
5
2
263,454
3
L
Hercules
10,947
644
43
3
2
272,478
2
W
Bacchus
13,394
788
20
1
1
300,518
0
W
Ra
12,673
745
75
4
3
283,753
0
L
Zeus
12,167
716
105
6
4
246,798
1
L
Fenrir
11,328
666
13
1
2
277,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role