Player Matchup

Anubis
Anubis
Exotic_Scum
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 50L
1,383 Elo+
Party 3
Chaac
Chaac
KTN_frenchfry
Chaac
Level 101
God Stats
4W - 2L
1,784 SR
Queue Stats
225W - 211L
1,485 Elo+
Party 3
Ne Zha
Ne Zha
THRATSH
Ne Zha
Level 129
God Stats
6W - 5L
1,653 SR
Queue Stats
995W - 966L
1,520 Elo+
Solo
Neith
Neith
fallingwiitch
Neith
Level 63
God Stats
10W - 19L
1,347 SR
Queue Stats
176W - 219L
1,345 Elo+
Party 1
Yemoja
Yemoja
itsFrhd
Yemoja
Level 18
God Stats
0W - 4L
1,177 SR
Queue Stats
3W - 12L
1,139 Elo+
Party 1
Team Averages
Level 67
1,492 SR
1,374 Elo+

VS

Team Averages
Level 64
1,542 SR
1,452 Elo+
Heimdallr
Heimdallr
CHARLIE Z189
Heimdallr
Level 46
God Stats
3W - 5L
1,344 SR
Queue Stats
54W - 62L
1,448 Elo+
Solo
Ymir
Ymir
Mex64bits
Ymir
Level 46
God Stats
11W - 5L
1,678 SR
Queue Stats
150W - 164L
1,396 Elo+
Solo
Pele
Pele
NUUB_Rias
Pele
Level 67
God Stats
8W - 8L
1,411 SR
Queue Stats
185W - 195L
1,433 Elo+
Party 2
Hel
Hel
Paegniarius
Hel
Level 144
God Stats
1W - 0L
1,747 SR
Queue Stats
58W - 54L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
werethegroupops
Gilgamesh
Level 16
God Stats
2W - 1L
1,528 SR
Queue Stats
12W - 14L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 5 / 5
8,590
505
4,763
8,787
3,257
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 2
9,648
568
14,867
12,000
16,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
THRATSH
Ne Zha
14
5 / 8 / 2
8,754
515
8,267
14,329
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

12
2 / 3 / 4
7,641
449
7,650
9,946
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
itsFrhd
Yemoja
12
2 / 4 / 5
7,776
457
3,914
11,026
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHARLIE Z189
Heimdallr
13
2 / 3 / 4
7,949
468
6,645
8,566
3,084
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
1 / 5 / 2
8,095
476
2,954
15,022
11,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
17
6 / 1 / 6
10,122
595
10,097
12,400
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
12 / 1 / 4
11,243
661
14,598
10,831
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
werethegroupops
Gilgamesh
14
0 / 3 / 1
7,990
470
5,307
17,160
14,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
13
Kills
21
21
Deaths
13
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CHARLIE Z189
Heimdallr
2
3
4
1.33
L
Anubis
3
5
5
1.1
L
1
1
2
2
W
Ymir
1
5
2
0.4
W
Pele
6
1
6
9
W
12
1
4
14
L
Ne Zha
THRATSH
Ne Zha
5
8
2
0.75
L
2
3
4
1.33
L
Yemoja
itsFrhd
Yemoja
2
4
5
1.13
W
Gilgamesh
werethegroupops
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,461
Damage
39,601
56,088
Taken
63,979
32,866
Mitigated
37,172
16,117
Healing
21,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CHARLIE Z189
Heimdallr
6,645
1,902
0
1,214
8,566
3,084
939
1,146
7,268
0
51,121
L
Anubis
4,763
80
0
2,249
8,787
3,257
295
4,615
4,172
40,572
0
L
14,867
2,615
0
6,522
12,000
16,263
180
616
11,384
7,921
67,903
W
Ymir
2,954
336
1,474
1,858
15,022
11,045
340
3,130
11,892
28,611
0
W
Pele
10,097
3,683
0
6,062
12,400
5,162
0
1,896
10,362
0
76,261
W
14,598
766
1,014
5,723
10,831
3,566
0
2,586
8,245
73,829
0
L
Ne Zha
THRATSH
Ne Zha
8,267
3,519
0
1,138
14,329
3,523
0
4,698
9,323
0
53,677
L
7,650
2,982
397
3,060
9,946
2,517
523
2,677
7,176
0
42,509
L
Yemoja
itsFrhd
Yemoja
3,914
863
1,217
1,534
11,026
7,306
513
4,946
6,080
21,924
0
W
Gilgamesh
werethegroupops
Gilgamesh
5,307
2,519
0
4,363
17,160
14,315
0
1,742
14,051
0
43,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
45,399
416
Minions Killed
478
0
Camps Cleared
0
1,628,327
Distance Traveled
1,660,018
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,949
468
80
5
0
312,496
6
L
Anubis
8,590
505
83
5
0
314,533
4
L
Chaac
9,648
568
139
8
0
314,819
5
W
Ymir
8,095
476
58
3
0
289,340
2
W
Pele
10,122
595
123
7
0
401,503
4
W
Hel
11,243
661
142
8
0
346,176
5
L
Ne Zha
8,754
515
91
5
0
334,705
0
L
Neith
7,641
449
77
5
0
352,121
4
L
Yemoja
7,776
457
26
2
0
312,149
3
W
Gilgamesh
7,990
470
75
4
0
310,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role