Player Matchup

Olorun
Olorun
NocuousNick
Olorun
Level 109
God Stats
15W - 10L
1,642 SR
Queue Stats
537W - 516L
1,536 Elo+
Party 1
Tyr
Tyr
NoobWa75
Tyr
Level 58
God Stats
9W - 10L
1,503 SR
Queue Stats
180W - 192L
1,458 Elo+
Party 2
Pele
Pele
TacticFanatic97
Pele
Level 65
God Stats
1W - 1L
1,734 SR
Queue Stats
185W - 201L
1,388 Elo+
Solo
Sol
Sol
ToddiusIII
Sol
Level 107
God Stats
39W - 42L
1,537 SR
Queue Stats
239W - 217L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
USG Marauder
Amaterasu
Level 56
God Stats
1W - 3L
1,337 SR
Queue Stats
114W - 136L
1,361 Elo+
Party 2
Team Averages
Level 79
1,551 SR
1,451 Elo+

VS

Team Averages
Level 106
1,554 SR
1,470 Elo+
Janus
Janus
DaWPGBeachBadBoy
Janus
Level 123
God Stats
8W - 13L
1,401 SR
Queue Stats
559W - 575L
1,403 Elo+
Solo
Guan Yu
Guan Yu
OatCulture
Guan Yu
Level 109
God Stats
99W - 83L
1,557 SR
Queue Stats
119W - 106L
1,472 Elo+
Solo
Athena
Athena
Qodachi_
Athena
Level 78
God Stats
4W - 3L
1,697 SR
Queue Stats
243W - 222L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
jagernauts
Baron Samedi
Level 105
God Stats
71W - 38L
1,667 SR
Queue Stats
391W - 374L
1,451 Elo+
Solo
Izanami
Izanami
pvtreaper
Izanami
Level 113
God Stats
5W - 5L
1,448 SR
Queue Stats
382W - 395L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 1 / 0
8,804
629
7,191
6,526
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 0
7,450
532
6,462
11,851
9,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 0
5,886
420
2,158
8,759
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 1
6,348
453
1,720
3,592
1,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
USG Marauder
Amaterasu
7
1 / 2 / 0
5,857
418
797
11,076
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,182
584
2,802
6,228
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
OatCulture
Guan Yu
14
1 / 0 / 4
7,680
549
7,143
6,823
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Qodachi_
Athena
12
2 / 0 / 1
7,560
540
1,878
6,627
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
jagernauts
Baron Samedi
14
2 / 0 / 1
7,821
559
6,383
8,881
6,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
pvtreaper
Izanami
12
1 / 3 / 1
7,373
527
3,787
7,425
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
10
10
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Olorun
3
1
0
3
L
0
3
0
0
W
Guan Yu
OatCulture
Guan Yu
1
0
4
3
W
Athena
Qodachi_
Athena
2
0
1
2.5
L
0
3
0
0
L
0
1
1
0.5
L
Amaterasu
USG Marauder
Amaterasu
1
2
0
0.5
W
Baron Samedi
jagernauts
Baron Samedi
2
0
1
2.5
W
Izanami
pvtreaper
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,328
Damage
21,993
41,804
Taken
35,984
20,480
Mitigated
20,541
14,871
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,802
644
66
1,812
6,228
1,827
1,850
1,489
4,739
55,201
0
L
Olorun
7,191
4,643
0
3,811
6,526
2,431
0
358
6,168
64,823
6,624
L
6,462
628
0
3,851
11,851
9,753
0
6,950
4,901
0
52,285
W
Guan Yu
OatCulture
Guan Yu
7,143
1,546
152
1,824
6,823
4,185
0
509
6,314
0
51,513
W
Athena
Qodachi_
Athena
1,878
637
123
1,496
6,627
5,640
463
438
6,189
18,118
0
L
2,158
879
0
3,386
8,759
1,829
0
2,083
6,676
0
26,163
L
1,720
496
0
1,294
3,592
1,054
0
453
3,139
31,016
3,989
L
Amaterasu
USG Marauder
Amaterasu
797
301
68
2,461
11,076
5,413
0
1,219
9,857
0
20,837
W
Baron Samedi
jagernauts
Baron Samedi
6,383
670
414
5,429
8,881
6,725
398
0
8,881
50,457
0
W
Izanami
pvtreaper
Izanami
3,787
2,284
115
2,799
7,425
2,164
811
5,107
2,318
0
52,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
38,616
433
Minions Killed
453
0
Camps Cleared
0
1,051,404
Distance Traveled
1,310,945
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,182
584
118
8
0
285,579
4
L
Olorun
8,804
629
159
11
0
230,998
1
L
Tyr
7,450
532
117
8
0
267,789
2
W
Guan Yu
7,680
549
86
6
0
317,691
4
W
Athena
7,560
540
33
2
0
232,905
1
L
Pele
5,886
420
58
4
0
240,468
1
L
Sol
6,348
453
71
5
0
158,308
3
L
Amaterasu
5,857
418
28
2
0
153,841
2
W
Baron Samedi
7,821
559
104
7
0
234,436
8
W
Izanami
7,373
527
112
8
0
240,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role