Player Matchup

Apollo
Apollo
 
Apollo
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
SirTesta
Bastet
Level 106
God Stats
2W - 0L
1,406 SR
Queue Stats
8W - 5L
1,520 Elo+
Solo
Sol
Sol
bokobinbabu
Sol
Level 73
God Stats
3W - 0L
1,575 SR
Queue Stats
197W - 232L
1,525 Elo+
Solo
Loki
Loki
veltormanta
Loki
Level 143
God Stats
3W - 8L
1,509 SR
Queue Stats
153W - 170L
1,547 Elo+
Solo
Team Averages
Level 79
1,498 SR
1,518 Elo+

VS

Team Averages
Level 52
1,475 SR
1,396 Elo+
Zeus
Zeus
Equiva1ent
Zeus
Level 104
God Stats
9W - 9L
1,603 SR
Queue Stats
427W - 439L
1,534 Elo+
Solo
Sobek
Sobek
Stenlyan
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 69L
1,361 Elo+
Party 1
Rama
Rama
Xyarsoky
Rama
Level 37
God Stats
2W - 3L
1,418 SR
Queue Stats
108W - 113L
1,505 Elo+
Solo
Neith
Neith
gripan2431
Neith
Level 4
God Stats
1W - 4L
1,355 SR
Queue Stats
3W - 6L
1,380 Elo+
Party 1
Charybdis
Charybdis
katana17
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
7 / 2 / 10
14,022
1,169
16,594
10,500
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
 
Ganesha
20
0 / 0 / 28
13,586
1,132
11,272
22,853
39,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
SirTesta
Bastet
20
12 / 3 / 17
15,972
1,331
27,935
15,933
9,166
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
6 / 1 / 15
14,136
1,178
12,368
13,456
9,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 2 / 9
14,144
1,179
15,557
9,288
4,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

246

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 5
12,808
1,067
23,579
16,828
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sobek
Stenlyan
Sobek
17
1 / 3 / 3
12,043
1,004
3,343
17,683
17,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Rama
18
5 / 8 / 2
13,937
1,161
23,487
18,112
3,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
18
0 / 9 / 4
12,166
1,014
10,271
19,115
4,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
katana17
Charybdis
17
0 / 6 / 4
11,796
983
5,019
16,221
3,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
26
35
Kills
8
8
Deaths
35
79
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
2
10
6
W
Ganesha
 
Ganesha
0
0
28
14
L
2
9
5
0.5
W
Bastet
SirTesta
Bastet
12
3
17
6.83
L
Sobek
Stenlyan
Sobek
1
3
3
0.83
L
Rama
5
8
2
0.75
W
6
1
15
13.5
L
Neith
0
9
4
0.22
L
Charybdis
katana17
Charybdis
0
6
4
0.33
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,726
Damage
65,699
72,030
Taken
87,959
68,349
Mitigated
32,268
16,069
Healing
6,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,594
11,269
0
2,990
10,500
5,845
0
4,595
5,905
0
48,275
W
Ganesha
 
Ganesha
11,272
673
0
70
22,853
39,632
0
6,360
16,493
22,146
0
L
23,579
3,245
389
660
16,828
3,222
0
3,762
13,066
42,139
0
W
Bastet
SirTesta
Bastet
27,935
4,752
578
6,067
15,933
9,166
0
7,260
8,673
0
47,293
L
Sobek
Stenlyan
Sobek
3,343
451
0
3,087
17,683
17,354
0
4,633
13,050
7,868
0
L
Rama
23,487
12,255
0
676
18,112
3,578
0
4,955
13,157
0
49,727
W
12,368
4,679
847
5,401
13,456
9,249
0
4,296
9,160
37,460
0
L
Neith
10,271
3,923
0
673
19,115
4,505
0
4,710
14,405
0
37,285
L
Charybdis
katana17
Charybdis
5,019
2,069
0
626
16,221
3,609
0
5,580
10,641
0
15,284
W
15,557
2,420
0
116
9,288
4,457
0
4,411
4,877
0
33,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,860
Gold Earned
62,750
258
Minions Killed
210
15
Camps Cleared
3
1,131,273
Distance Traveled
989,110
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,022
1,169
90
8
5
228,667
0
W
Ganesha
13,586
1,132
2
0
0
214,303
2
L
Zeus
12,808
1,067
42
4
1
196,657
1
W
Bastet
15,972
1,331
42
4
7
255,774
0
L
Sobek
12,043
1,004
6
1
0
196,240
0
L
Rama
13,937
1,161
64
5
0
188,318
1
W
Sol
14,136
1,178
87
7
0
219,009
0
L
Neith
12,166
1,014
60
5
2
204,180
1
L
Charybdis
11,796
983
38
3
0
203,715
0
W
Loki
14,144
1,179
37
3
3
213,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role