Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
AnikiRey
Danzaburou
Level 46
God Stats
1W - 2L
1,530 SR
Queue Stats
8W - 10L
1,462 Elo+
Party 3
Ganesha
Ganesha
LuckyMoustache
Ganesha
Level 121
God Stats
2W - 4L
1,492 SR
Queue Stats
121W - 123L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ready4Paul
Kumbhakarna
Level 52
God Stats
22W - 29L
1,453 SR
Queue Stats
141W - 146L
1,406 Elo+
Party 2
Kali
Kali
oliSilvaro11
Kali
Level 62
God Stats
29W - 24L
1,554 SR
Queue Stats
102W - 102L
1,446 Elo+
Party 2
Team Averages
Level 70
1,506 SR
1,457 Elo+

VS

Team Averages
Level 76
1,575 SR
1,440 Elo+
Poseidon
Poseidon
PanDa_DbL
Poseidon
Level 106
God Stats
6W - 0L
1,673 SR
Queue Stats
337W - 345L
1,444 Elo+
Solo
Sol
Sol
Playber
Sol
Level 46
God Stats
5W - 2L
1,580 SR
Queue Stats
28W - 35L
1,402 Elo+
Party 1
Olorun
Olorun
SamTheBeast
Olorun
Level 65
God Stats
5W - 2L
1,609 SR
Queue Stats
31W - 40L
1,411 Elo+
Party 1
Fenrir
Fenrir
Wukio
Fenrir
Level 65
God Stats
8W - 5L
1,473 SR
Queue Stats
114W - 108L
1,471 Elo+
Party 1
Arachne
Arachne
emancero99
Arachne
Level 97
God Stats
25W - 23L
1,541 SR
Queue Stats
173W - 157L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
2 / 6 / 2
5,401
491
4,024
7,691
2,168
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
AnikiRey
Danzaburou
9
2 / 6 / 3
5,515
501
3,503
8,889
2,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 0 / 2
5,110
465
560
5,081
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
Ready4Paul
Kumbhakarna
10
2 / 4 / 2
5,890
535
4,808
8,921
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 6 / 1
6,574
598
5,824
11,567
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
PanDa_DbL
Poseidon
11
3 / 4 / 8
6,856
623
5,174
6,721
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
11
5 / 0 / 4
6,935
630
7,197
3,816
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
11
5 / 3 / 5
7,052
641
7,177
7,761
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Wukio
Fenrir
11
4 / 2 / 7
6,226
566
5,241
6,888
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
emancero99
Arachne
11
5 / 1 / 6
6,983
635
5,914
7,373
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
22
22
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
2
0.5
L
Danzaburou
AnikiRey
Danzaburou
2
6
3
0.58
L
0
0
2
1
W
Poseidon
PanDa_DbL
Poseidon
3
4
8
1.75
W
Sol
5
0
4
7
L
Kumbhakarna
Ready4Paul
Kumbhakarna
2
4
2
0.75
W
Olorun
5
3
5
2.5
W
Fenrir
Wukio
Fenrir
4
2
7
3.75
W
Arachne
emancero99
Arachne
5
1
6
8
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,719
Damage
30,703
42,149
Taken
32,559
15,295
Mitigated
12,166
8,842
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,024
2,018
421
974
7,691
2,168
0
4,121
3,473
0
20,573
L
Danzaburou
AnikiRey
Danzaburou
3,503
1,296
0
2,142
8,889
2,903
0
2,697
6,192
0
24,746
L
560
68
0
1,718
5,081
2,250
0
1,609
3,274
11,924
0
W
Poseidon
PanDa_DbL
Poseidon
5,174
765
0
1,463
6,721
1,409
0
620
6,101
37,934
0
W
Sol
7,197
2,601
106
1,541
3,816
1,095
726
397
3,419
29,212
3,306
L
Kumbhakarna
Ready4Paul
Kumbhakarna
4,808
619
0
1,109
8,921
3,719
0
7,007
1,875
19,591
2,750
W
Olorun
7,177
3,694
178
2,692
7,761
2,584
1,848
3,264
4,497
34,595
0
W
Fenrir
Wukio
Fenrir
5,241
660
110
860
6,888
4,132
25
851
6,037
3,338
14,674
W
Arachne
emancero99
Arachne
5,914
4,178
0
2,530
7,373
2,946
28
0
7,373
0
37,848
L
5,824
3,471
0
2,478
11,567
4,255
0
4,157
7,281
0
29,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
34,052
204
Minions Killed
274
0
Camps Cleared
0
971,020
Distance Traveled
1,135,437
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,401
491
52
5
0
197,273
1
L
Danzaburou
5,515
501
41
4
0
198,084
0
L
Ganesha
5,110
465
14
1
0
158,789
2
W
Poseidon
6,856
623
61
6
0
216,404
4
W
Sol
6,935
630
68
6
0
228,891
0
L
Kumbhakarna
5,890
535
43
4
0
213,734
5
W
Olorun
7,052
641
51
5
0
194,783
3
W
Fenrir
6,226
566
25
2
0
233,097
4
W
Arachne
6,983
635
69
6
0
262,262
7
L
Kali
6,574
598
54
5
0
203,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role