Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AndjitoFightYou
Danzaburou
Level 43
God Stats
8W - 11L
1,400 SR
Queue Stats
29W - 60L
1,269 Elo+
Party 1
Horus
Horus
BlsckFall
Horus
Level 68
God Stats
21W - 13L
1,647 SR
Queue Stats
324W - 377L
1,386 Elo+
Solo
Kukulkan
Kukulkan
Ninoveca
Kukulkan
Level 24
God Stats
5W - 14L
1,263 SR
Queue Stats
19W - 51L
1,233 Elo+
Party 1
Pele
Pele
Yaione
Pele
Level 35
God Stats
0W - 2L
1,239 SR
Queue Stats
7W - 12L
1,332 Elo+
Solo
Team Averages
Level 60
1,410 SR
1,344 Elo+

VS

Team Averages
Level 50
1,464 SR
1,357 Elo+
Bellona
Bellona
HydratedPelican
Bellona
Level 26
God Stats
2W - 2L
1,448 SR
Queue Stats
30W - 33L
1,291 Elo+
Party 2
Bacchus
Bacchus
MemeRayMorrison
Bacchus
Level 46
God Stats
4W - 1L
1,277 SR
Queue Stats
32W - 36L
1,289 Elo+
Party 2
Apollo
Apollo
TheJairons16
Apollo
Level 39
God Stats
4W - 3L
1,454 SR
Queue Stats
32W - 34L
1,404 Elo+
Solo
Nu Wa
Nu Wa
X1xWeSx1X
Nu Wa
Level 54
God Stats
4W - 1L
1,565 SR
Queue Stats
38W - 55L
1,285 Elo+
Solo
Da Ji
Da Ji
jhonnywar64
Da Ji
Level 86
God Stats
14W - 7L
1,578 SR
Queue Stats
37W - 26L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
2,582
516
0
139
26
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
AndjitoFightYou
Danzaburou
3
0 / 3 / 0
2,617
523
459
1,921
334
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
BlsckFall
Horus
5
1 / 0 / 0
3,596
719
1,297
3,486
1,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Ninoveca
Kukulkan
1
0 / 0 / 0
948
190
0
139
26
Pele
Yaione
Pele
4
0 / 1 / 1
3,242
648
855
2,525
468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,486
697
1,700
3,449
1,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

4
0 / 0 / 0
3,025
605
0
1,438
764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
6
0 / 0 / 2
3,584
717
448
2,185
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
X1xWeSx1X
Nu Wa
6
2 / 0 / 2
3,777
755
1,575
1,666
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
2 / 0 / 1
3,602
720
631
2,004
640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
4
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
L
Danzaburou
AndjitoFightYou
Danzaburou
0
3
0
0
L
Horus
BlsckFall
Horus
1
0
0
1
W
0
1
0
0
W
0
0
0
0
L
Kukulkan
Ninoveca
Kukulkan
0
0
0
0
W
Apollo
0
0
2
1
W
Nu Wa
X1xWeSx1X
Nu Wa
2
0
2
3
L
Pele
Yaione
Pele
0
1
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,611
Damage
4,354
8,210
Taken
10,742
2,614
Mitigated
3,551
3,076
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
139
26
0
101
0
841
0
L
Danzaburou
AndjitoFightYou
Danzaburou
459
171
0
35
1,921
334
0
573
1,228
0
3,597
L
Horus
BlsckFall
Horus
1,297
603
0
2,001
3,486
1,760
0
91
3,357
0
8,539
W
1,700
567
8
817
3,449
1,342
0
0
3,245
0
9,916
W
0
0
89
106
1,438
764
234
0
1,438
4,225
0
L
Kukulkan
Ninoveca
Kukulkan
0
0
0
0
139
26
0
101
0
0
0
W
Apollo
448
272
0
1,148
2,185
494
1,459
0
2,185
0
14,715
W
Nu Wa
X1xWeSx1X
Nu Wa
1,575
230
0
500
1,666
311
706
0
1,666
10,143
0
L
Pele
Yaione
Pele
855
426
0
1,040
2,525
468
0
451
2,050
0
7,601
W
631
37
0
870
2,004
640
0
0
2,004
0
9,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,985
Gold Earned
17,474
47
Minions Killed
127
0
Camps Cleared
0
296,406
Distance Traveled
492,998
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
2,582
516
3
1
0
62,226
0
L
Danzaburou
2,617
523
5
1
0
54,504
0
L
Horus
3,596
719
17
3
0
69,729
2
W
Bellona
3,486
697
26
5
0
92,818
1
W
Bacchus
3,025
605
13
3
0
106,031
3
L
Kukulkan
948
190
0
0
0
0
0
W
Apollo
3,584
717
33
7
0
83,494
0
W
Nu Wa
3,777
755
29
6
0
107,063
0
L
Pele
3,242
648
22
4
0
109,947
0
W
Da Ji
3,602
720
26
5
0
103,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role