Player Matchup

Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
DimaDust
Odin
Gold IV
Level 142
God Stats
0W - 3L
1,651 SR
Queue Stats
63W - 83L
1,449 MMR
Solo
Neith
Neith
Gold III
FrostFM
Neith
Gold III
Level 158
God Stats
0W - 4L
1,452 SR
Queue Stats
102W - 141L
1,458 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,534 SR
1,469 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,781 SR
2,456 MMR
Ares
Ares
Grandmaster
Arfido
Ares
Grandmaster
Level 160
God Stats
37W - 3L
2,026 SR
Queue Stats
112W - 21L
2,800 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
LordRune
Ne Zha
Diamond I
Level 160
God Stats
15W - 3L
1,816 SR
Queue Stats
98W - 16L
3,131 MMR
Party 1
Persephone
Persephone
Bronze III
luckywarrior777
Persephone
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 6 / 1
7,515
626
11,082
14,096
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
10
0 / 7 / 0
6,753
563
4,455
17,733
12,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
FrostFM
Neith
11
1 / 6 / 1
7,431
619
7,791
12,975
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
AtlasAchillesThothBastetMorgan Le Fay

VS

Bans
Ah Muzen CabScyllaGaneshaZeusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arfido
Ares
15
7 / 1 / 11
10,723
894
15,335
19,695
25,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
LordRune
Ne Zha
15
8 / 0 / 11
10,013
834
19,815
14,740
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
luckywarrior777
Persephone
14
4 / 1 / 13
9,761
813
6,419
6,074
2,377
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
19
19
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
6
1
0.25
W
Ares
Arfido
Ares
7
1
11
12.5
L
Odin
0
7
0
0
L
Neith
FrostFM
Neith
1
6
1
0.25
W
Ne Zha
LordRune
Ne Zha
8
0
11
13.5
W
Persephone
luckywarrior777
Persephone
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
41,569
44,804
Taken
40,509
21,778
Mitigated
41,236
7,394
Healing
15,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,082
722
104
1,418
14,096
4,124
0
7,573
6,331
39,963
0
W
Ares
Arfido
Ares
15,335
976
278
6,548
19,695
25,984
731
4,616
14,601
26,842
0
L
Odin
4,455
733
121
2,665
17,733
12,731
0
7,791
9,046
1,006
7,862
L
Neith
FrostFM
Neith
7,791
1,615
0
3,086
12,975
4,923
0
6,390
6,169
0
20,011
W
Ne Zha
LordRune
Ne Zha
19,815
5,849
902
5,671
14,740
12,875
712
4,326
9,668
0
51,131
W
Persephone
luckywarrior777
Persephone
6,419
687
0
2,206
6,074
2,377
1,096
3,103
2,930
36,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,699
Gold Earned
30,497
92
Minions Killed
138
1
Camps Cleared
8
575,707
Distance Traveled
674,406
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,515
626
48
4
1
193,077
5
W
Ares
10,723
894
18
2
0
226,719
0
L
Odin
6,753
563
10
1
0
195,041
2
L
Neith
7,431
619
34
3
0
187,589
2
W
Ne Zha
10,013
834
50
4
3
238,262
6
W
Persephone
9,761
813
70
6
5
209,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role