Player Matchup

Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,500 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,493 SR
1,501 MMR
Medusa
Medusa
Silver I
Nesoetc
Medusa
Silver I
Level 106
God Stats
4W - 8L
1,493 SR
Queue Stats
12W - 15L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 2 / 0
7,665
852
3,947
9,319
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
TiamatSetHe BoSolBellona

VS

Bans
OlorunHou YiAh Muzen CabIzanamiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nesoetc
Medusa
14
2 / 0 / 0
8,329
925
7,905
6,147
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
0
0
W
Medusa
Nesoetc
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,947
Damage
7,905
9,319
Taken
6,147
4,409
Mitigated
2,578
3,174
Healing
2,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,947
1,473
0
3,174
9,319
4,409
0
310
9,009
39,938
3,060
W
Medusa
Nesoetc
Medusa
7,905
4,238
0
2,751
6,147
2,578
1,303
3,483
2,664
0
44,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,665
Gold Earned
8,329
98
Minions Killed
93
4
Camps Cleared
3
173,614
Distance Traveled
161,322
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,665
852
98
11
4
173,614
2
W
Medusa
8,329
925
93
10
3
161,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role