Player Matchup

Raijin
Raijin
Agguss
Raijin
Level 84
God Stats
24W - 30L
1,472 SR
Queue Stats
228W - 297L
1,382 Elo+
Party 3
Sun Wukong
Sun Wukong
BilibiliMyDJ
Sun Wukong
Level 157
God Stats
17W - 14L
1,517 SR
Queue Stats
377W - 409L
1,407 Elo+
Solo
Sol
Sol
BoujieBoi3706
Sol
Level 109
God Stats
49W - 36L
1,600 SR
Queue Stats
282W - 306L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
Frenchiesss8768
Aphrodite
Level 59
God Stats
76W - 88L
1,503 SR
Queue Stats
156W - 194L
1,381 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tDOVAKINGt
Tsukuyomi
Level 82
God Stats
9W - 6L
1,516 SR
Queue Stats
193W - 253L
1,380 Elo+
Party 3
Team Averages
Level 98
1,522 SR
1,388 Elo+

VS

Team Averages
Level 79
1,464 SR
1,453 Elo+
Danzaburou
Danzaburou
DankaJP
Danzaburou
Level 89
God Stats
21W - 24L
1,487 SR
Queue Stats
221W - 297L
1,408 Elo+
Party 2
Agni
Agni
Lihmorango
Agni
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
245W - 333L
1,386 Elo+
Party 2
Anhur
Anhur
LuckOfTheReaper
Anhur
Level 81
God Stats
3W - 5L
1,576 SR
Queue Stats
59W - 52L
1,451 Elo+
Solo
Horus
Horus
Scared_PvPer
Horus
Level 69
God Stats
1W - 1L
1,243 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
WickedStamps
Jormungandr
Level 62
God Stats
1W - 1L
1,515 SR
Queue Stats
114W - 108L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Agguss
Raijin
20
9 / 2 / 8
13,840
554
16,909
14,569
6,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BilibiliMyDJ
Sun Wukong
18
4 / 3 / 10
12,221
489
13,967
20,321
20,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
25 / 4 / 8
16,292
652
44,759
38,361
11,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Frenchiesss8768
Aphrodite
20
4 / 4 / 25
12,768
511
9,591
19,433
8,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
tDOVAKINGt
Tsukuyomi
20
5 / 3 / 16
13,520
541
16,474
21,965
10,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DankaJP
Danzaburou
19
6 / 8 / 1
12,610
504
12,066
25,066
10,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 7 / 2
11,830
473
13,098
18,147
6,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 13 / 7
11,310
452
22,563
22,739
9,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 7 / 3
9,776
391
9,727
21,298
15,231
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
WickedStamps
Jormungandr
15
2 / 12 / 7
11,040
442
19,061
34,437
25,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
36
47
Kills
16
16
Deaths
47
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
Agguss
Raijin
9
2
8
6.5
W
Sun Wukong
BilibiliMyDJ
Sun Wukong
4
3
10
3
W
25
4
8
7.25
L
Danzaburou
DankaJP
Danzaburou
6
8
1
0.81
W
Aphrodite
Frenchiesss8768
Aphrodite
4
4
25
4.13
L
3
7
2
0.57
L
3
13
7
0.5
L
2
7
3
0.5
L
Jormungandr
WickedStamps
Jormungandr
2
12
7
0.46
W
Tsukuyomi
tDOVAKINGt
Tsukuyomi
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,700
Damage
76,515
114,649
Taken
121,687
57,369
Mitigated
66,601
63,428
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Agguss
Raijin
16,909
1,183
760
5,150
14,569
6,594
1,382
6,613
7,730
90,912
0
W
Sun Wukong
BilibiliMyDJ
Sun Wukong
13,967
1,795
0
5,870
20,321
20,258
784
3,511
16,454
9,358
57,973
W
44,759
22,977
237
17,826
38,361
11,847
6,072
8,423
29,414
164,455
1,012
L
Danzaburou
DankaJP
Danzaburou
12,066
5,204
0
4,932
25,066
10,020
4,092
10,749
14,067
0
93,027
W
Aphrodite
Frenchiesss8768
Aphrodite
9,591
392
12,078
11,365
19,433
8,312
1,139
6,945
12,278
37,773
0
L
13,098
901
175
1,920
18,147
6,638
0
10,684
7,088
79,614
0
L
22,563
9,576
644
2,693
22,739
9,195
0
17,034
5,705
576
75,131
L
9,727
4,102
1,088
2,832
21,298
15,231
0
10,181
10,252
0
42,990
L
Jormungandr
WickedStamps
Jormungandr
19,061
2,795
2,197
1,917
34,437
25,517
0
25,127
9,207
55,849
0
W
Tsukuyomi
tDOVAKINGt
Tsukuyomi
16,474
4,178
1,220
8,922
21,965
10,358
346
6,375
15,101
0
94,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,641
Gold Earned
56,566
655
Minions Killed
547
0
Camps Cleared
0
2,478,970
Distance Traveled
2,032,855
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,840
554
147
6
0
474,052
0
W
Sun Wukong
12,221
489
112
4
0
442,645
6
W
Sol
16,292
652
210
8
0
497,609
0
L
Danzaburou
12,610
504
133
5
0
413,798
0
W
Aphrodite
12,768
511
53
2
0
505,054
0
L
Agni
11,830
473
155
6
0
413,995
2
L
Anhur
11,310
452
120
5
0
393,502
3
L
Horus
9,776
391
71
3
0
412,006
1
L
Jormungandr
11,040
442
68
3
0
399,554
0
W
Tsukuyomi
13,520
541
133
5
0
559,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role