Player Matchup

Bellona
Bellona
Aka_Nerviaa
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 41L
1,194 Elo+
Party 1
Serqet
Serqet
Junine_games
Serqet
Level 48
God Stats
2W - 4L
1,361 SR
Queue Stats
117W - 156L
1,224 Elo+
Party 1
Nu Wa
Nu Wa
PDC_4SI3R_777
Nu Wa
Level 29
God Stats
0W - 2L
1,186 SR
Queue Stats
66W - 88L
1,226 Elo+
Party 1
Khepri
Khepri
Smegan3580
Khepri
Level 107
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Zetsu-Bouh
Izanami
Level 63
God Stats
4W - 5L
1,495 SR
Queue Stats
46W - 55L
1,339 Elo+
Solo
Team Averages
Level 53
1,424 SR
1,297 Elo+

VS

Team Averages
Level 85
1,416 SR
1,389 Elo+
Cliodhna
Cliodhna
M7nnkk
Cliodhna
Level 59
God Stats
12W - 11L
1,436 SR
Queue Stats
138W - 189L
1,363 Elo+
Party 2
Charybdis
Charybdis
MarvelSky2020
Charybdis
Level 78
God Stats
22W - 22L
1,454 SR
Queue Stats
89W - 120L
1,411 Elo+
Solo
Zeus
Zeus
Not-_-Booty-_-
Zeus
Level 78
God Stats
4W - 1L
1,373 SR
Queue Stats
333W - 355L
1,331 Elo+
Solo
Aphrodite
Aphrodite
Sathyrith_Urae
Aphrodite
Level 122
God Stats
46W - 49L
1,424 SR
Queue Stats
156W - 180L
1,412 Elo+
Solo
Chaac
Chaac
VIX_BlaCky
Chaac
Level 88
God Stats
18W - 21L
1,392 SR
Queue Stats
268W - 299L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aka_Nerviaa
Bellona
20
1 / 8 / 5
13,897
434
7,563
22,615
32,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
20
8 / 12 / 7
16,138
504
24,127
37,760
14,942
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 16 / 2
15,760
493
28,949
29,701
10,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
Smegan3580
Khepri
6
0 / 2 / 0
8,623
269
1,053
5,084
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Zetsu-Bouh
Izanami
20
6 / 7 / 7
16,645
520
22,251
30,215
11,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
M7nnkk
Cliodhna
20
13 / 3 / 12
16,926
529
22,900
25,524
10,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
MarvelSky2020
Charybdis
20
5 / 5 / 9
15,510
485
10,498
26,474
9,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 7 / 10
18,938
592
32,758
19,830
8,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Sathyrith_Urae
Aphrodite
20
4 / 5 / 10
14,310
447
9,458
31,481
30,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
20
6 / 2 / 12
17,213
538
17,774
41,100
45,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
97
22
Kills
44
45
Deaths
22
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aka_Nerviaa
Bellona
1
8
5
0.44
L
Serqet
8
12
7
0.96
W
Cliodhna
M7nnkk
Cliodhna
13
3
12
6.33
W
Charybdis
MarvelSky2020
Charybdis
5
5
9
1.9
W
16
7
10
3
L
7
16
2
0.5
W
Aphrodite
Sathyrith_Urae
Aphrodite
4
5
10
1.8
L
Khepri
Smegan3580
Khepri
0
2
0
0
W
Chaac
6
2
12
6
L
Izanami
Zetsu-Bouh
Izanami
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,943
Damage
93,388
125,375
Taken
144,409
70,991
Mitigated
104,011
28,521
Healing
61,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aka_Nerviaa
Bellona
7,563
1,283
822
2,579
22,615
32,383
1,116
4,682
17,933
0
69,983
L
Serqet
24,127
10,038
0
12,836
37,760
14,942
0
12,707
24,933
0
126,870
W
Cliodhna
M7nnkk
Cliodhna
22,900
2,242
0
5,567
25,524
10,269
2,237
4,918
20,055
0
101,124
W
Charybdis
MarvelSky2020
Charybdis
10,498
5,437
0
8,270
26,474
9,198
6,344
6,513
19,377
0
130,399
W
32,758
3,309
0
4,240
19,830
8,632
1,215
5,118
13,707
150,970
0
L
28,949
4,800
184
3,792
29,701
10,312
32
15,652
14,049
95,188
0
W
Aphrodite
Sathyrith_Urae
Aphrodite
9,458
1,256
6,804
16,444
31,481
30,514
2,279
7,606
23,433
74,839
0
L
Khepri
Smegan3580
Khepri
1,053
50
0
836
5,084
2,299
0
1,329
3,755
6,147
0
W
Chaac
17,774
1,980
244
20,328
41,100
45,398
1,639
6,907
31,568
0
103,734
L
Izanami
Zetsu-Bouh
Izanami
22,251
14,603
120
7,352
30,215
11,055
1,299
9,103
21,112
0
146,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,063
Gold Earned
82,897
670
Minions Killed
783
0
Camps Cleared
0
2,291,096
Distance Traveled
2,958,473
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,897
434
138
4
0
594,304
0
L
Serqet
16,138
504
151
5
0
504,916
1
W
Cliodhna
16,926
529
140
4
0
673,480
0
W
Charybdis
15,510
485
154
5
0
517,821
1
W
Zeus
18,938
592
189
6
0
537,808
6
L
Nu Wa
15,760
493
143
4
0
473,783
1
W
Aphrodite
14,310
447
119
4
0
567,581
6
L
Khepri
8,623
269
10
0
0
133,512
2
W
Chaac
17,213
538
181
6
0
661,783
3
L
Izanami
16,645
520
228
7
0
584,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role