Player Matchup
Team Averages
Silver I
Average Tier
Level 127
1,766 SR
1,033
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 37
1,053 SR
969
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skoomaholic
Pele
10
3 / 0 / 0
5,337
1,067
2,063
2,870
955
Y10 Soul Eater
+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
Heavy Mace
+30
Physical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
LoneWolfDeity
Hachiman
6
0 / 3 / 0
3,745
749
475
3,101
699
Y10 Cursed Gauntlet
+25
Physical Power
+4%
Physical Lifesteal
Charged Bow
+20%
Attack Speed
PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,745
749
11
2
1
53,427
0
W
5,337
1,067
48
10
3
99,986
1