Player Matchup

Fenrir
Fenrir
BuyhZinga
Fenrir
Level 108
God Stats
4W - 1L
1,691 SR
Queue Stats
113W - 110L
1,356 Elo+
Solo
Atlas
Atlas
DoubleO811
Atlas
Level 104
God Stats
4W - 5L
1,490 SR
Queue Stats
237W - 249L
1,505 Elo+
Party 1
Apollo
Apollo
Duece Gaming
Apollo
Level 160
God Stats
31W - 22L
1,615 SR
Queue Stats
624W - 623L
1,578 Elo+
Party 1
Bellona
Bellona
RanaMosh
Bellona
Level 153
God Stats
2W - 2L
1,467 SR
Queue Stats
853W - 871L
1,429 Elo+
Solo
Nu Wa
Nu Wa
gtredct65324678
Nu Wa
Level 114
God Stats
184W - 160L
1,547 SR
Queue Stats
348W - 374L
1,451 Elo+
Solo
Team Averages
Level 128
1,562 SR
1,464 Elo+

VS

Team Averages
Level 92
1,527 SR
1,448 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NewbTub
Danzaburou
Level 87
God Stats
39W - 24L
1,660 SR
Queue Stats
142W - 136L
1,450 Elo+
Solo
Rama
Rama
Rize_ThaRebel
Rama
Level 107
God Stats
18W - 15L
1,539 SR
Queue Stats
49W - 53L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
YR_JJN_YR
Kuzenbo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,510 Elo+
Solo
Kali
Kali
nene1600
Kali
Level 52
God Stats
7W - 13L
1,433 SR
Queue Stats
167W - 191L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuyhZinga
Fenrir
6
2 / 1 / 0
3,678
736
1,587
3,648
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
5
0 / 0 / 0
3,145
629
1,153
2,072
741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
5
0 / 0 / 0
3,349
670
1,853
3,269
651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
RanaMosh
Bellona
7
2 / 0 / 0
4,348
870
885
2,471
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 1
3,636
727
954
1,805
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
0 / 2 / 0
3,471
694
2,132
1,816
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
NewbTub
Danzaburou
4
0 / 2 / 0
2,930
586
247
2,497
534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,046
609
1,704
2,773
458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
YR_JJN_YR
Kuzenbo
4
0 / 0 / 0
3,216
643
1,280
2,962
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
1
0 / 1 / 0
2,572
514
60
820
221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
1
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
0
0
W
Fenrir
BuyhZinga
Fenrir
2
1
0
2
W
Atlas
0
0
0
0
W
Apollo
0
0
0
0
L
Danzaburou
NewbTub
Danzaburou
0
2
0
0
W
Bellona
RanaMosh
Bellona
2
0
0
2
L
0
0
0
0
L
Kuzenbo
YR_JJN_YR
Kuzenbo
0
0
0
0
W
0
0
1
0.5
L
Kali
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,432
Damage
5,423
13,265
Taken
10,868
4,557
Mitigated
3,009
6,424
Healing
3,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,132
206
0
239
1,816
342
0
419
1,343
17,648
0
W
Fenrir
BuyhZinga
Fenrir
1,587
548
0
1,804
3,648
1,008
0
996
2,594
0
13,335
W
Atlas
1,153
715
118
835
2,072
741
0
543
1,529
3,550
0
W
Apollo
1,853
1,474
0
2,286
3,269
651
0
737
2,532
0
20,152
L
Danzaburou
NewbTub
Danzaburou
247
79
0
697
2,497
534
0
100
2,371
0
6,129
W
Bellona
RanaMosh
Bellona
885
405
0
1,381
2,471
1,686
179
0
2,471
0
17,753
L
1,704
1,594
0
1,368
2,773
458
0
518
2,229
0
13,094
L
Kuzenbo
YR_JJN_YR
Kuzenbo
1,280
784
0
1,064
2,962
1,454
0
814
2,126
4,455
0
W
954
88
0
0
1,805
471
13
1,026
727
12,018
0
L
Kali
60
37
0
88
820
221
0
102
692
0
2,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,156
Gold Earned
15,235
155
Minions Killed
91
0
Camps Cleared
0
466,082
Distance Traveled
400,979
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,471
694
32
6
0
92,126
3
W
Fenrir
3,678
736
27
5
0
105,337
1
W
Atlas
3,145
629
3
1
0
78,592
0
W
Apollo
3,349
670
45
9
0
90,782
1
L
Danzaburou
2,930
586
21
4
0
73,193
0
W
Bellona
4,348
870
43
9
0
98,464
0
L
Rama
3,046
609
25
5
0
96,993
1
L
Kuzenbo
3,216
643
9
2
0
111,558
1
W
Nu Wa
3,636
727
37
7
0
92,907
0
L
Kali
2,572
514
4
1
0
27,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role