Player Matchup

Hun Batz
Hun Batz
DarkonSA
Hun Batz
Level 160
God Stats
28W - 24L
1,504 SR
Queue Stats
1,134W - 1,165L
1,465 Elo+
Solo
Heimdallr
Heimdallr
General_Gurke44
Heimdallr
Level 100
God Stats
13W - 9L
1,561 SR
Queue Stats
424W - 505L
1,437 Elo+
Solo
Hera
Hera
NUUB_Rias
Hera
Level 67
God Stats
3W - 2L
1,296 SR
Queue Stats
185W - 195L
1,420 Elo+
Party 1
Geb
Geb
Yo-Kaiii
Geb
Level 121
God Stats
5W - 7L
1,446 SR
Queue Stats
204W - 227L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
werethegroupops
Gilgamesh
Level 15
God Stats
2W - 1L
1,265 SR
Queue Stats
12W - 14L
1,404 Elo+
Party 1
Team Averages
Level 93
1,414 SR
1,442 Elo+

VS

Team Averages
Level 78
1,548 SR
1,485 Elo+
Ullr
Ullr
BigStappy
Ullr
Level 47
God Stats
0W - 2L
1,445 SR
Queue Stats
11W - 9L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
Condaddy1
Tsukuyomi
Level 94
God Stats
2W - 4L
1,441 SR
Queue Stats
206W - 209L
1,542 Elo+
Solo
Atlas
Atlas
JulsGaming
Atlas
Level 148
God Stats
4W - 5L
1,809 SR
Queue Stats
14W - 16L
1,502 Elo+
Solo
Chaac
Chaac
MauerreapeLLDD12
Chaac
Level 56
God Stats
1W - 5L
1,545 SR
Queue Stats
142W - 156L
1,429 Elo+
Solo
Kukulkan
Kukulkan
snipensilly1
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkonSA
Hun Batz
19
3 / 3 / 6
12,022
546
6,352
15,205
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
General_Gurke44
Heimdallr
18
4 / 2 / 5
12,049
548
11,224
14,816
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
20
7 / 1 / 7
13,452
611
14,414
10,033
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 10
11,779
535
7,260
19,535
21,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
werethegroupops
Gilgamesh
19
5 / 3 / 4
12,022
546
9,501
20,838
19,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 5 / 1
9,166
417
4,902
9,895
3,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Condaddy1
Tsukuyomi
19
3 / 4 / 1
11,297
514
11,848
17,755
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
15
0 / 5 / 2
9,555
434
9,028
16,747
13,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 5 / 3
10,153
462
8,718
18,514
16,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
snipensilly1
Kukulkan
16
2 / 5 / 0
10,071
458
10,143
10,451
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
24
Kills
6
9
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
5
1
0.3
L
Tsukuyomi
Condaddy1
Tsukuyomi
3
4
1
0.88
W
Hun Batz
DarkonSA
Hun Batz
3
3
6
2
W
Heimdallr
General_Gurke44
Heimdallr
4
2
5
3.25
L
Atlas
0
5
2
0.2
L
0
5
3
0.3
W
Hera
7
1
7
10.5
W
5
0
10
10
L
Kukulkan
snipensilly1
Kukulkan
2
5
0
0.4
W
Gilgamesh
werethegroupops
Gilgamesh
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,751
Damage
44,639
80,427
Taken
73,362
56,374
Mitigated
43,275
24,366
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
4,902
1,936
0
1,446
9,895
3,099
0
3,267
6,588
0
65,883
L
Tsukuyomi
Condaddy1
Tsukuyomi
11,848
2,850
700
7,211
17,755
6,724
0
6,224
11,264
0
93,281
W
Hun Batz
DarkonSA
Hun Batz
6,352
3,385
0
2,951
15,205
5,906
3,849
2,552
12,405
0
78,685
W
Heimdallr
General_Gurke44
Heimdallr
11,224
4,500
0
5,098
14,816
5,743
934
6,540
8,154
0
83,127
L
Atlas
9,028
3,445
0
2,125
16,747
13,091
0
3,469
13,278
37,615
0
L
8,718
1,490
0
5,437
18,514
16,810
0
4,934
12,797
0
67,439
W
Hera
14,414
3,997
0
1,497
10,033
4,406
1,270
2,909
6,923
115,959
3,118
W
7,260
849
2,513
5,821
19,535
21,228
420
7,482
11,847
26,231
0
L
Kukulkan
snipensilly1
Kukulkan
10,143
815
0
840
10,451
3,551
0
4,144
6,259
56,328
0
W
Gilgamesh
werethegroupops
Gilgamesh
9,501
2,407
0
6,486
20,838
19,091
462
2,141
18,669
0
67,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,324
Gold Earned
50,242
564
Minions Killed
557
0
Camps Cleared
0
2,137,683
Distance Traveled
2,068,340
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,166
417
106
5
0
365,032
3
L
Tsukuyomi
11,297
514
149
7
0
461,053
4
W
Hun Batz
12,022
546
120
5
0
456,592
6
W
Heimdallr
12,049
548
137
6
0
414,087
5
L
Atlas
9,555
434
57
3
0
435,928
3
L
Chaac
10,153
462
130
6
0
399,802
6
W
Hera
13,452
611
177
8
0
450,532
5
W
Geb
11,779
535
23
1
0
429,218
6
L
Kukulkan
10,071
458
115
5
0
406,525
5
W
Gilgamesh
12,022
546
107
5
0
387,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role