Player Matchup

Sobek
Sobek
Gold V
C-Los528
Sobek
Gold V
Level 126
God Stats
5W - 5L
1,456 SR
Queue Stats
42W - 42L
1,217 MMR
Party 1
Scylla
Scylla
Gold V
EatITNerd13
Scylla
Gold V
Level 143
God Stats
15W - 13L
1,526 SR
Queue Stats
46W - 47L
1,172 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Smile_ur_Dead545
Danzaburou
Silver I
Level 136
God Stats
5W - 11L
1,560 SR
Queue Stats
51W - 55L
1,065 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,514 SR
1,151 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,521 SR
1,284 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
DarkAvenger846
Cabrakan
Silver II
Level 129
God Stats
1W - 1L
1,513 SR
Queue Stats
119W - 153L
1,134 MMR
Solo
Izanami
Izanami
Gold V
PredatorKin9
Izanami
Gold V
Level 145
God Stats
20W - 23L
1,549 SR
Queue Stats
341W - 392L
1,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
C-Los528
Sobek
19
2 / 5 / 17
13,019
723
6,220
22,910
26,101
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
18
6 / 7 / 10
13,385
744
17,651
13,123
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Smile_ur_Dead545
Danzaburou
20
12 / 6 / 5
14,928
829
18,876
17,489
7,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeMulanAtlasOdinAchilles

VS

Bans
SkadiArtioArtemisGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 6 / 10
12,774
710
15,834
19,016
10,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
15
2 / 6 / 10
11,711
651
7,009
22,658
28,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
PredatorKin9
Izanami
18
11 / 8 / 6
14,057
781
14,421
17,096
7,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
44
20
Kills
18
18
Deaths
20
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
6
10
1.67
W
Sobek
C-Los528
Sobek
2
5
17
2.1
L
Cabrakan
2
6
10
1.17
W
Scylla
6
7
10
1.57
L
Izanami
PredatorKin9
Izanami
11
8
6
1.75
W
Danzaburou
Smile_ur_Dead545
Danzaburou
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,747
Damage
37,264
53,522
Taken
58,770
38,811
Mitigated
46,224
12,194
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
15,834
1,419
2,533
3,450
19,016
10,435
389
7,449
11,567
41,023
0
W
Sobek
C-Los528
Sobek
6,220
655
479
5,819
22,910
26,101
375
6,962
14,822
21,305
0
L
Cabrakan
7,009
966
0
5,294
22,658
28,725
0
7,101
15,557
21,962
0
W
Scylla
17,651
2,345
372
1,599
13,123
4,978
504
7,298
5,825
57,824
0
L
Izanami
PredatorKin9
Izanami
14,421
8,837
0
2,827
17,096
7,064
2,030
9,877
7,219
0
66,140
W
Danzaburou
Smile_ur_Dead545
Danzaburou
18,876
7,325
0
3,925
17,489
7,732
1,646
8,838
8,651
0
57,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,332
Gold Earned
38,542
183
Minions Killed
191
6
Camps Cleared
8
900,515
Distance Traveled
734,924
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,774
710
64
4
4
233,963
4
W
Sobek
13,019
723
22
1
1
331,031
3
L
Cabrakan
11,711
651
26
1
1
251,565
1
W
Scylla
13,385
744
81
5
4
273,144
4
L
Izanami
14,057
781
101
6
3
249,396
8
W
Danzaburou
14,928
829
80
4
1
296,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role