Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Y2KONE
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,210 Elo+
Solo
Nox
Nox
crati
Nox
Level 129
God Stats
1W - 1L
1,519 SR
Queue Stats
9W - 20L
1,332 Elo+
Party 1
Anubis
Anubis
swat13006
Anubis
Level 125
God Stats
0W - 1L
1,740 SR
Queue Stats
15W - 24L
1,364 Elo+
Party 1
Team Averages
Level 132
1,552 SR
1,381 Elo+

VS

Team Averages
Level 85
1,361 SR
1,433 Elo+
Sobek
Sobek
BorisTheGod
Sobek
Level 77
God Stats
2W - 1L
1,409 SR
Queue Stats
44W - 56L
1,450 Elo+
Party 2
Neith
Neith
Dayzune
Neith
Level 43
God Stats
1W - 2L
1,131 SR
Queue Stats
9W - 11L
1,372 Elo+
Party 2
Zeus
Zeus
Don Bob
Zeus
Level 121
God Stats
1W - 1L
1,146 SR
Queue Stats
126W - 160L
1,397 Elo+
Solo
Cerberus
Cerberus
Kunai59296
Cerberus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 71L
1,426 Elo+
Party 2
Odin
Odin
ShrekIsOurKing
Odin
Level 126
God Stats
4W - 3L
1,621 SR
Queue Stats
153W - 161L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
3 / 1 / 11
11,857
697
20,141
9,776
4,719
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
 
Hercules
18
3 / 5 / 9
11,293
664
12,559
25,110
37,933
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Y2KONE
Jormungandr
15
1 / 3 / 9
10,024
590
7,912
13,211
13,031
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
crati
Nox
17
4 / 3 / 8
11,151
656
16,411
8,505
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
swat13006
Anubis
17
5 / 6 / 6
11,592
682
14,075
12,732
6,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 12
11,540
679
3,368
21,252
30,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Dayzune
Neith
19
4 / 4 / 10
11,840
696
12,614
15,265
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
Don Bob
Zeus
20
7 / 2 / 7
12,839
755
25,088
10,784
5,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Kunai59296
Cerberus
16
0 / 3 / 10
10,796
635
5,576
18,260
22,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 3 / 10
12,000
706
14,190
17,249
17,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
66
16
Kills
17
18
Deaths
16
43
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
1
11
8.5
L
Hercules
 
Hercules
3
5
9
1.5
W
2
4
12
2
W
Neith
Dayzune
Neith
4
4
10
2.25
W
Zeus
Don Bob
Zeus
7
2
7
5.25
W
Cerberus
Kunai59296
Cerberus
0
3
10
1.67
W
4
3
10
3
L
Jormungandr
Y2KONE
Jormungandr
1
3
9
1.83
L
Nox
crati
Nox
4
3
8
2.67
L
Anubis
swat13006
Anubis
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,098
Damage
60,836
69,334
Taken
82,810
66,622
Mitigated
83,754
27,923
Healing
34,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
20,141
1,033
2,412
3,228
9,776
4,719
240
4,892
4,884
40,537
0
L
Hercules
 
Hercules
12,559
2,668
3,268
10,543
25,110
37,933
0
11,863
13,247
0
30,540
W
3,368
218
2,543
4,777
21,252
30,511
259
13,141
7,763
11,556
0
W
Neith
Dayzune
Neith
12,614
4,874
2,234
4,752
15,265
7,107
1,483
11,760
3,213
0
40,343
W
Zeus
Don Bob
Zeus
25,088
1,392
3,082
2,355
10,784
5,278
1,460
6,737
3,937
61,030
0
W
Cerberus
Kunai59296
Cerberus
5,576
441
1,509
4,795
18,260
22,872
527
13,827
4,229
10,593
0
W
14,190
2,581
3,696
4,429
17,249
17,986
675
11,994
5,129
880
23,636
L
Jormungandr
Y2KONE
Jormungandr
7,912
1,182
1,619
2,559
13,211
13,031
112
5,374
7,837
20,509
0
L
Nox
crati
Nox
16,411
611
1,962
364
8,505
3,971
1,725
3,992
4,513
26,578
0
L
Anubis
swat13006
Anubis
14,075
1,662
882
1,086
12,732
6,968
821
8,703
4,029
26,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,917
Gold Earned
59,015
176
Minions Killed
222
0
Camps Cleared
0
1,359,127
Distance Traveled
1,519,911
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,857
697
55
3
0
288,553
1
L
Hercules
11,293
664
42
2
0
307,531
0
W
Sobek
11,540
679
14
1
0
296,753
0
W
Neith
11,840
696
70
4
0
265,710
0
W
Zeus
12,839
755
87
5
0
288,216
0
W
Cerberus
10,796
635
18
1
0
317,211
0
W
Odin
12,000
706
33
2
0
352,021
0
L
Jormungandr
10,024
590
15
1
0
234,387
3
L
Nox
11,151
656
31
2
0
308,663
0
L
Anubis
11,592
682
33
2
0
219,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role