Player Matchup

Cliodhna
Cliodhna
AsrielDxrkz
Cliodhna
Level 64
God Stats
1W - 1L
1,576 SR
Queue Stats
26W - 21L
1,473 Elo+
Solo
Neith
Neith
GeOn-52
Neith
Level 120
God Stats
6W - 10L
1,480 SR
Queue Stats
607W - 714L
1,395 Elo+
Solo
Hel
Hel
Sayege
Hel
Level 149
God Stats
1W - 3L
1,363 SR
Queue Stats
26W - 32L
1,501 Elo+
Solo
King Arthur
King Arthur
Zaako Ohw
King Arthur
Level 95
God Stats
3W - 3L
1,517 SR
Queue Stats
461W - 450L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
hotcho95210
Kuzenbo
Level 148
God Stats
27W - 30L
1,511 SR
Queue Stats
170W - 171L
1,488 Elo+
Party 1
Team Averages
Level 115
1,489 SR
1,464 Elo+

VS

Team Averages
Level 104
1,534 SR
1,451 Elo+
Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Chronos2385
Guan Yu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,297 Elo+
Solo
Persephone
Persephone
SenseiRayn
Persephone
Level 129
God Stats
3W - 0L
1,632 SR
Queue Stats
100W - 99L
1,545 Elo+
Party 2
Cliodhna
Cliodhna
ShadowBannedXD
Cliodhna
Level 81
God Stats
7W - 4L
1,508 SR
Queue Stats
28W - 42L
1,371 Elo+
Solo
Danzaburou
Danzaburou
yun6bl00d91
Danzaburou
Level 155
God Stats
2W - 2L
1,529 SR
Queue Stats
21W - 14L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AsrielDxrkz
Cliodhna
8
2 / 8 / 0
6,784
357
6,836
11,658
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
GeOn-52
Neith
11
0 / 7 / 3
7,604
400
7,618
13,664
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Sayege
Hel
14
2 / 6 / 0
9,053
476
3,446
11,401
4,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Zaako Ohw
King Arthur
15
1 / 3 / 0
8,902
469
11,385
18,356
15,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
hotcho95210
Kuzenbo
12
2 / 5 / 2
8,325
438
6,773
19,198
17,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 1 / 15
9,063
477
7,058
18,139
17,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Chronos2385
Guan Yu
15
0 / 1 / 2
9,538
502
5,776
15,016
11,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
SenseiRayn
Persephone
16
8 / 1 / 6
10,983
578
14,215
8,669
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
19
10 / 1 / 4
11,518
606
12,250
13,410
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
yun6bl00d91
Danzaburou
15
8 / 3 / 3
9,993
526
12,078
11,608
4,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
7
Kills
27
29
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
15
8.5
L
Cliodhna
AsrielDxrkz
Cliodhna
2
8
0
0.25
W
Guan Yu
Chronos2385
Guan Yu
0
1
2
1
L
Neith
GeOn-52
Neith
0
7
3
0.21
L
Hel
Sayege
Hel
2
6
0
0.33
W
Persephone
SenseiRayn
Persephone
8
1
6
11
W
Cliodhna
10
1
4
12
L
King Arthur
Zaako Ohw
King Arthur
1
3
0
0.33
L
Kuzenbo
hotcho95210
Kuzenbo
2
5
2
0.6
W
Danzaburou
yun6bl00d91
Danzaburou
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,058
Damage
51,377
74,277
Taken
66,842
43,472
Mitigated
42,200
13,185
Healing
29,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,058
1,156
1,151
7,549
18,139
17,784
480
3,578
14,471
29,159
0
L
Cliodhna
AsrielDxrkz
Cliodhna
6,836
457
0
1,488
11,658
2,729
0
3,085
8,409
0
23,715
W
Guan Yu
Chronos2385
Guan Yu
5,776
1,039
414
6,958
15,016
11,425
619
206
14,768
3,484
46,548
L
Neith
GeOn-52
Neith
7,618
2,846
0
2,223
13,664
3,279
336
5,027
8,491
0
39,201
L
Hel
Sayege
Hel
3,446
332
552
2,460
11,401
4,606
214
1,992
9,277
55,810
0
W
Persephone
SenseiRayn
Persephone
14,215
1,210
0
1,827
8,669
3,175
579
988
7,637
67,221
4,266
W
Cliodhna
12,250
2,108
0
8,662
13,410
5,621
776
1,575
11,737
0
105,619
L
King Arthur
Zaako Ohw
King Arthur
11,385
1,770
0
2,015
18,356
15,792
0
2,846
15,467
0
56,673
L
Kuzenbo
hotcho95210
Kuzenbo
6,773
2,362
441
4,006
19,198
17,066
0
7,091
11,975
27,420
0
W
Danzaburou
yun6bl00d91
Danzaburou
12,078
5,064
0
2,756
11,608
4,195
872
3,555
8,010
0
58,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,668
Gold Earned
51,095
352
Minions Killed
503
0
Camps Cleared
0
1,578,418
Distance Traveled
1,843,741
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,063
477
36
2
0
355,144
3
L
Cliodhna
6,784
357
28
1
0
309,321
0
W
Guan Yu
9,538
502
101
5
0
381,716
0
L
Neith
7,604
400
69
4
0
303,886
1
L
Hel
9,053
476
104
5
0
266,453
3
W
Persephone
10,983
578
113
6
0
331,240
4
W
Cliodhna
11,518
606
157
8
0
434,262
0
L
King Arthur
8,902
469
117
6
0
345,243
2
L
Kuzenbo
8,325
438
34
2
0
353,515
9
W
Danzaburou
9,993
526
96
5
0
341,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role