Player Matchup

Kukulkan
Kukulkan
AsTaCiO2435
Kukulkan
Level 129
God Stats
3W - 8L
1,405 SR
Queue Stats
311W - 308L
1,501 Elo+
Solo
Fafnir
Fafnir
Fire-IN-The-WEED
Fafnir
Level 148
God Stats
1W - 1L
1,865 SR
Queue Stats
87W - 81L
1,515 Elo+
Party 1
Cernunnos
Cernunnos
InvestedBug655
Cernunnos
Level 46
God Stats
4W - 2L
1,475 SR
Queue Stats
7W - 8L
1,292 Elo+
Solo
Pele
Pele
Japaweed22
Pele
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,483 Elo+
Party 1
Loki
Loki
son_goku90001
Loki
Level 66
God Stats
34W - 29L
1,483 SR
Queue Stats
189W - 195L
1,446 Elo+
Solo
Team Averages
Level 107
1,546 SR
1,447 Elo+

VS

Team Averages
Level 76
1,540 SR
1,435 Elo+
Ares
Ares
Deathgauntlet666
Ares
Level 87
God Stats
20W - 20L
1,446 SR
Queue Stats
357W - 367L
1,439 Elo+
Party 3
Poseidon
Poseidon
Pharaohs_Purge24
Poseidon
Level 124
God Stats
9W - 3L
1,600 SR
Queue Stats
327W - 334L
1,463 Elo+
Party 3
Sylvanus
Sylvanus
TitoWrldd
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,301 Elo+
Party 2
Fenrir
Fenrir
faz2jz
Fenrir
Level 63
God Stats
72W - 63L
1,579 SR
Queue Stats
235W - 212L
1,534 Elo+
Party 2
Sol
Sol
iLove Picks
Sol
Level 95
God Stats
6W - 4L
1,572 SR
Queue Stats
334W - 319L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AsTaCiO2435
Kukulkan
2
0 / 0 / 0
4,937
274
0
97
17
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 8
8,135
452
5,593
14,602
10,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
InvestedBug655
Cernunnos
12
3 / 5 / 4
8,456
470
5,373
9,633
2,934
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 5 / 2
10,165
565
10,858
17,997
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 4 / 3
8,149
453
5,338
9,733
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
9,201
511
3,273
12,314
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 4 / 1
9,612
534
9,522
8,695
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
TitoWrldd
Sylvanus
13
1 / 1 / 6
9,059
503
4,005
10,106
9,123
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
faz2jz
Fenrir
15
9 / 2 / 3
10,253
570
10,528
13,813
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 5 / 2
11,289
627
7,701
11,315
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
13
Kills
18
18
Deaths
14
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AsTaCiO2435
Kukulkan
0
0
0
0
W
2
2
6
2.5
L
0
4
8
1
L
Cernunnos
InvestedBug655
Cernunnos
3
5
4
1
L
8
5
2
1.8
W
4
4
1
1.13
W
Sylvanus
TitoWrldd
Sylvanus
1
1
6
4
W
Fenrir
faz2jz
Fenrir
9
2
3
5.25
W
2
5
2
0.6
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,162
Damage
35,029
52,062
Taken
56,243
23,906
Mitigated
31,685
14,045
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AsTaCiO2435
Kukulkan
0
0
0
0
97
17
0
0
97
1,929
0
W
3,273
340
0
3,249
12,314
10,912
688
2,003
10,227
27,876
0
L
5,593
1,434
978
4,019
14,602
10,820
0
6,283
8,319
26,250
0
L
Cernunnos
InvestedBug655
Cernunnos
5,373
3,196
0
868
9,633
2,934
0
5,706
3,927
0
28,625
L
10,858
2,806
0
6,740
17,997
6,372
50
8,074
9,923
0
67,981
W
9,522
821
0
871
8,695
2,357
0
999
7,611
67,147
0
W
Sylvanus
TitoWrldd
Sylvanus
4,005
1,276
2,384
4,401
10,106
9,123
558
1,176
8,888
39,590
0
W
Fenrir
faz2jz
Fenrir
10,528
2,853
538
4,961
13,813
5,187
0
993
12,674
0
59,049
W
7,701
1,742
0
2,284
11,315
4,106
3,571
422
10,556
63,729
11,918
L
5,338
1,165
0
1,440
9,733
3,763
0
3,803
5,930
0
40,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
49,414
282
Minions Killed
454
0
Camps Cleared
0
1,248,921
Distance Traveled
1,595,027
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,937
274
4
0
0
29,466
0
W
Ares
9,201
511
40
2
0
311,691
5
L
Fafnir
8,135
452
44
2
0
260,619
8
L
Cernunnos
8,456
470
61
3
0
266,234
0
L
Pele
10,165
565
105
6
0
359,546
2
W
Poseidon
9,612
534
103
6
0
319,204
10
W
Sylvanus
9,059
503
64
4
0
292,943
0
W
Fenrir
10,253
570
82
5
0
383,684
3
W
Sol
11,289
627
165
9
0
287,505
3
L
Loki
8,149
453
68
4
0
333,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role