Player Matchup

Chronos
Chronos
EvilSS
Chronos
Level 128
God Stats
0W - 2L
1,332 SR
Queue Stats
121W - 110L
1,585 Elo+
Party 1
Ymir
Ymir
ImprezzioN
Ymir
Level 102
God Stats
13W - 11L
1,614 SR
Queue Stats
325W - 306L
1,535 Elo+
Solo
Bellona
Bellona
Iv9machine
Bellona
Level 114
God Stats
2W - 1L
1,612 SR
Queue Stats
111W - 101L
1,588 Elo+
Party 1
Jing Wei
Jing Wei
Yumbreon
Jing Wei
Level 148
God Stats
0W - 5L
1,407 SR
Queue Stats
206W - 199L
1,525 Elo+
Solo
Mulan
Mulan
themaster258
Mulan
Level 107
God Stats
14W - 9L
1,674 SR
Queue Stats
50W - 31L
1,634 Elo+
Solo
Team Averages
Level 120
1,528 SR
1,574 Elo+

VS

Team Averages
Level 115
1,600 SR
1,586 Elo+
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ItsGumbo
Thanatos
Level 103
God Stats
5W - 3L
1,721 SR
Queue Stats
76W - 76L
1,567 Elo+
Solo
Hades
Hades
Rehan687
Hades
Level 122
God Stats
6W - 2L
1,708 SR
Queue Stats
168W - 145L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Tedestruyopavo
Kukulkan
Level 128
God Stats
2W - 0L
1,634 SR
Queue Stats
2W - 0L
1,741 Elo+
Solo
Horus
Horus
Veneni
Horus
Level 122
God Stats
2W - 3L
1,437 SR
Queue Stats
118W - 129L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EvilSS
Chronos
13
2 / 2 / 1
7,394
528
4,177
8,435
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 2
6,780
484
4,118
11,350
6,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Iv9machine
Bellona
10
2 / 4 / 2
6,476
463
4,507
9,219
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Yumbreon
Jing Wei
12
1 / 4 / 1
7,014
501
4,905
9,560
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 2
7,871
562
9,587
13,003
10,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
5 / 1 / 4
8,236
588
8,363
8,697
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ItsGumbo
Thanatos
15
7 / 1 / 4
8,866
633
8,293
8,578
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Rehan687
Hades
12
2 / 4 / 1
7,452
532
8,489
13,009
6,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
13
1 / 2 / 2
7,122
509
7,186
5,426
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Horus
Veneni
Horus
11
1 / 1 / 8
7,077
506
4,015
10,232
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
16
16
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
4
7
L
Chronos
EvilSS
Chronos
2
2
1
1.25
L
1
3
2
0.67
W
Thanatos
ItsGumbo
Thanatos
7
1
4
9
L
Bellona
Iv9machine
Bellona
2
4
2
0.75
W
Hades
Rehan687
Hades
2
4
1
0.63
W
Kukulkan
1
2
2
1
W
Horus
Veneni
Horus
1
1
8
5
L
Jing Wei
Yumbreon
Jing Wei
1
4
1
0.38
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
36,346
51,567
Taken
45,942
27,228
Mitigated
23,027
12,818
Healing
25,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,363
4,867
0
3,606
8,697
2,731
64
1,318
7,379
0
57,674
L
Chronos
EvilSS
Chronos
4,177
688
0
2,158
8,435
2,467
312
2,187
6,248
53,068
0
L
4,118
1,019
1,304
1,184
11,350
6,331
0
2,294
9,056
27,501
0
W
Thanatos
ItsGumbo
Thanatos
8,293
1,770
0
10,223
8,578
4,121
0
1,594
6,984
0
60,757
L
Bellona
Iv9machine
Bellona
4,507
1,068
0
1,672
9,219
5,437
72
2,071
7,148
0
30,480
W
Hades
Rehan687
Hades
8,489
1,097
149
6,905
13,009
6,546
0
295
11,978
42,005
0
W
Kukulkan
7,186
267
0
181
5,426
2,006
0
1,248
4,178
55,855
0
W
Horus
Veneni
Horus
4,015
1,969
1,387
3,507
10,232
7,623
0
3,840
6,392
0
9,917
L
Jing Wei
Yumbreon
Jing Wei
4,905
3,619
0
2,597
9,560
2,369
30
473
9,087
0
48,883
L
9,587
2,492
0
3,903
13,003
10,624
0
8,650
4,353
0
49,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,535
Gold Earned
38,753
415
Minions Killed
444
0
Camps Cleared
0
1,252,356
Distance Traveled
1,402,232
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,236
588
107
8
0
244,598
4
L
Chronos
7,394
528
123
9
0
269,321
5
L
Ymir
6,780
484
40
3
0
248,400
3
W
Thanatos
8,866
633
113
8
0
322,906
6
L
Bellona
6,476
463
59
4
0
236,348
3
W
Hades
7,452
532
97
7
0
260,458
4
W
Kukulkan
7,122
509
109
8
0
274,072
4
W
Horus
7,077
506
18
1
0
300,198
6
L
Jing Wei
7,014
501
98
7
0
249,717
8
L
Mulan
7,871
562
95
7
0
248,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role