Player Matchup

Ullr
Ullr
Platinum II
 
Ullr
Platinum II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
NotEIJaffoGuzman
Danzaburou
Diamond II
Level 113
God Stats
282W - 221L
1,598 SR
Queue Stats
877W - 887L
1,963 MMR
Solo
Thoth
Thoth
Platinum II
PAD00
Thoth
Platinum II
Level 159
God Stats
2W - 4L
1,511 SR
Queue Stats
239W - 230L
1,960 MMR
Solo
Mulan
Mulan
Platinum III
Sylar子敬
Mulan
Platinum III
Level 160
God Stats
1W - 2L
1,767 SR
Queue Stats
187W - 175L
1,932 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,575 SR
1,771 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,535 SR
1,778 MMR
Pele
Pele
Platinum III
 
Pele
Platinum III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum I
 
Poseidon
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum I
Dev4Soccer
Cerberus
Platinum I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 85L
1,910 MMR
Solo
Ares
Ares
Platinum IV
HaggisBreath
Ares
Platinum IV
Level 152
God Stats
2W - 2L
1,533 SR
Queue Stats
55W - 42L
1,941 MMR
Party 2
Nemesis
Nemesis
Platinum III
TentaKilt
Nemesis
Platinum III
Level 128
God Stats
3W - 1L
1,642 SR
Queue Stats
21W - 8L
2,042 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 3 / 1
8,288
553
7,023
10,554
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
 
Fenrir
10
0 / 7 / 1
6,341
423
1,765
15,089
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
NotEIJaffoGuzman
Danzaburou
15
0 / 5 / 1
8,459
564
7,181
11,722
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
PAD00
Thoth
14
2 / 2 / 0
8,418
561
5,240
3,601
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 1
7,693
513
7,561
13,688
5,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetYemojaSolAthena

VS

Bans
CamazotzLokiCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 2 / 3
10,724
715
9,461
13,123
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
 
Poseidon
17
8 / 0 / 2
10,455
697
11,947
5,478
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Dev4Soccer
Cerberus
16
3 / 1 / 3
9,544
636
9,145
12,780
14,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 10
8,220
548
6,434
8,392
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
TentaKilt
Nemesis
15
3 / 2 / 4
8,693
580
3,831
10,802
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
21
21
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
3
1
1.17
L
Fenrir
 
Fenrir
0
7
1
0.07
W
Pele
 
Pele
6
2
3
3.75
W
Poseidon
 
Poseidon
8
0
2
9
W
Cerberus
Dev4Soccer
Cerberus
3
1
3
4.5
W
1
0
10
6
L
Danzaburou
NotEIJaffoGuzman
Danzaburou
0
5
1
0.1
L
Thoth
PAD00
Thoth
2
2
0
1
L
0
4
1
0.13
W
Nemesis
TentaKilt
Nemesis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,770
Damage
40,818
54,654
Taken
50,575
19,363
Mitigated
34,953
14,712
Healing
18,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,023
2,158
0
3,652
10,554
2,348
0
5,051
5,410
0
47,676
L
Fenrir
 
Fenrir
1,765
249
168
2,685
15,089
7,677
0
8,935
6,106
0
12,234
W
Pele
 
Pele
9,461
2,232
0
5,471
13,123
5,472
392
614
12,437
0
92,015
W
Poseidon
 
Poseidon
11,947
1,595
0
2,020
5,478
1,559
254
2,031
3,259
84,652
0
W
Cerberus
Dev4Soccer
Cerberus
9,145
776
0
6,595
12,780
14,024
0
910
11,815
60,581
0
W
6,434
462
0
2,698
8,392
9,940
0
486
7,794
17,735
0
L
Danzaburou
NotEIJaffoGuzman
Danzaburou
7,181
4,122
0
3,863
11,722
3,306
0
1,000
10,722
0
65,124
L
Thoth
PAD00
Thoth
5,240
183
0
533
3,601
781
0
1,872
1,729
51,553
0
L
7,561
1,240
33
3,778
13,688
5,251
0
9,750
3,161
0
47,032
W
Nemesis
TentaKilt
Nemesis
3,831
1,661
0
1,944
10,802
3,958
536
966
9,812
0
77,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,199
Gold Earned
47,636
483
Minions Killed
632
0
Camps Cleared
0
1,381,435
Distance Traveled
1,617,486
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,288
553
83
6
0
297,195
1
L
Fenrir
6,341
423
24
2
0
274,153
8
W
Pele
10,724
715
144
10
0
326,964
4
W
Poseidon
10,455
697
162
11
0
309,174
1
W
Cerberus
9,544
636
189
13
0
294,772
0
W
Ares
8,220
548
21
1
0
328,295
4
L
Danzaburou
8,459
564
126
8
0
254,317
2
L
Thoth
8,418
561
137
9
0
271,443
8
L
Mulan
7,693
513
113
8
0
284,327
4
W
Nemesis
8,693
580
116
8
0
358,281
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role