Player Matchup

Gilgamesh
Gilgamesh
DjRyRy
Gilgamesh
Level 68
God Stats
11W - 4L
1,775 SR
Queue Stats
164W - 141L
1,551 Elo+
Party 1
Ra
Ra
GrannyMcStrap
Ra
Level 87
God Stats
6W - 12L
1,372 SR
Queue Stats
228W - 208L
1,546 Elo+
Party 1
Mulan
Mulan
Insanlin1293
Mulan
Level 100
God Stats
7W - 6L
1,568 SR
Queue Stats
87W - 80L
1,552 Elo+
Solo
Rama
Rama
TheSavageOne
Rama
Level 108
God Stats
1W - 5L
1,313 SR
Queue Stats
264W - 255L
1,607 Elo+
Party 1
Sylvanus
Sylvanus
sirattacke
Sylvanus
Level 146
God Stats
8W - 4L
1,714 SR
Queue Stats
158W - 147L
1,607 Elo+
Solo
Team Averages
Level 102
1,549 SR
1,573 Elo+

VS

Team Averages
Level 93
1,564 SR
1,590 Elo+
Medusa
Medusa
Arklesss
Medusa
Level 69
God Stats
4W - 2L
1,514 SR
Queue Stats
353W - 289L
1,571 Elo+
Party 2
Mulan
Mulan
MertensJ
Mulan
Level 69
God Stats
4W - 3L
1,518 SR
Queue Stats
155W - 107L
1,653 Elo+
Solo
Geb
Geb
NoxicS
Geb
Level 115
God Stats
9W - 5L
1,738 SR
Queue Stats
147W - 134L
1,576 Elo+
Solo
Fenrir
Fenrir
Sleefy
Fenrir
Level 143
God Stats
6W - 8L
1,523 SR
Queue Stats
241W - 157L
1,577 Elo+
Party 2
Baba Yaga
Baba Yaga
shaozine
Baba Yaga
Level 69
God Stats
2W - 2L
1,527 SR
Queue Stats
363W - 286L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DjRyRy
Gilgamesh
13
2 / 4 / 3
8,068
538
4,809
14,512
8,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 0
7,189
479
5,722
8,794
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 0
8,285
552
10,119
12,880
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 1
8,678
579
7,901
11,403
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
sirattacke
Sylvanus
10
1 / 5 / 2
6,872
458
5,780
14,863
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arklesss
Medusa
15
0 / 2 / 3
8,777
585
6,183
8,867
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
MertensJ
Mulan
15
4 / 2 / 5
8,793
586
11,605
14,328
10,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Geb
NoxicS
Geb
11
1 / 2 / 10
7,451
497
6,037
15,486
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sleefy
Fenrir
15
12 / 2 / 3
9,652
643
10,096
12,339
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
shaozine
Baba Yaga
15
4 / 0 / 9
9,020
601
11,635
7,765
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
21
21
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arklesss
Medusa
0
2
3
0.75
L
Gilgamesh
DjRyRy
Gilgamesh
2
4
3
0.88
L
0
7
0
0
L
3
3
0
1
W
Mulan
MertensJ
Mulan
4
2
5
3.25
W
Geb
NoxicS
Geb
1
2
10
3
W
Fenrir
Sleefy
Fenrir
12
2
3
6.75
L
2
2
1
1.25
W
Baba Yaga
shaozine
Baba Yaga
4
0
9
8.5
L
Sylvanus
sirattacke
Sylvanus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,331
Damage
45,556
62,452
Taken
58,785
33,722
Mitigated
32,886
18,232
Healing
20,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arklesss
Medusa
6,183
2,719
0
2,751
8,867
2,614
0
529
8,338
0
69,930
L
Gilgamesh
DjRyRy
Gilgamesh
4,809
1,220
0
4,831
14,512
8,884
0
2,735
11,545
0
45,323
L
5,722
646
227
945
8,794
3,177
0
4,365
4,203
53,640
955
L
10,119
1,540
0
2,514
12,880
8,681
0
1,753
11,059
3,910
44,112
W
Mulan
MertensJ
Mulan
11,605
1,743
59
6,379
14,328
10,539
312
2,549
11,070
0
59,811
W
Geb
NoxicS
Geb
6,037
1,136
288
3,642
15,486
12,257
0
3,005
12,164
21,054
0
W
Fenrir
Sleefy
Fenrir
10,096
2,256
0
3,647
12,339
4,654
382
3,410
8,747
0
55,147
L
7,901
5,887
0
5,250
11,403
2,965
0
2,765
8,588
0
66,526
W
Baba Yaga
shaozine
Baba Yaga
11,635
982
174
3,434
7,765
2,822
366
2,913
4,650
63,168
0
L
Sylvanus
sirattacke
Sylvanus
5,780
1,398
1,189
3,276
14,863
10,015
0
6,047
8,543
18,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,092
Gold Earned
43,693
447
Minions Killed
505
0
Camps Cleared
0
1,483,518
Distance Traveled
1,575,738
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,777
585
144
10
0
299,515
3
L
Gilgamesh
8,068
538
85
6
0
308,183
4
L
Ra
7,189
479
106
7
0
297,685
5
L
Mulan
8,285
552
106
7
0
291,262
0
W
Mulan
8,793
586
115
8
0
307,869
3
W
Geb
7,451
497
26
2
0
323,348
2
W
Fenrir
9,652
643
99
7
0
341,072
0
L
Rama
8,678
579
126
8
0
302,269
6
W
Baba Yaga
9,020
601
121
8
0
303,934
7
L
Sylvanus
6,872
458
24
2
0
284,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role