Player Matchup

Nu Wa
Nu Wa
RedDragoon2002
Nu Wa
Level 104
God Stats
27W - 23L
1,598 SR
Queue Stats
354W - 350L
1,426 Elo+
Solo
Medusa
Medusa
TTV_0megaSage
Medusa
Level 39
God Stats
8W - 6L
1,556 SR
Queue Stats
65W - 68L
1,485 Elo+
Solo
Da Ji
Da Ji
fallingwiitch
Da Ji
Level 63
God Stats
3W - 9L
1,310 SR
Queue Stats
176W - 219L
1,360 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fenrir9588
Cu Chulainn
Level 39
God Stats
1W - 1L
1,786 SR
Queue Stats
31W - 29L
1,475 Elo+
Solo
Yemoja
Yemoja
itsFrhd
Yemoja
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 12L
1,178 Elo+
Party 2
Team Averages
Level 53
1,550 SR
1,385 Elo+

VS

Team Averages
Level 91
1,535 SR
1,497 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kempun
Ah Muzen Cab
Level 124
God Stats
3W - 4L
1,363 SR
Queue Stats
42W - 51L
1,454 Elo+
Party 1
Skadi
Skadi
Starrske
Skadi
Level 153
God Stats
32W - 10L
1,754 SR
Queue Stats
166W - 146L
1,601 Elo+
Party 3
Loki
Loki
sontix99
Loki
Level 41
God Stats
3W - 2L
1,559 SR
Queue Stats
44W - 50L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,220
481
5,729
8,981
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 2 / 2
7,665
511
4,886
9,019
2,284
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 3
6,722
448
3,380
13,079
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
fenrir9588
Cu Chulainn
12
2 / 4 / 2
7,295
486
3,299
9,413
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
itsFrhd
Yemoja
10
1 / 3 / 2
6,822
455
2,577
7,665
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
11 / 2 / 4
9,721
648
12,253
6,220
2,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
10
1 / 1 / 6
6,623
442
4,091
5,797
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Kempun
Ah Muzen Cab
14
3 / 3 / 3
8,414
561
6,638
7,896
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Starrske
Skadi
15
4 / 1 / 2
9,400
627
6,471
6,058
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
12
1 / 2 / 6
7,741
516
4,614
8,890
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
20
21
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
2
4
6.5
W
Ymir
 
Ymir
1
1
6
4
W
Ah Muzen Cab
Kempun
Ah Muzen Cab
3
3
3
1.5
L
1
5
1
0.3
W
Skadi
Starrske
Skadi
4
1
2
5
L
3
2
2
2
L
1
7
3
0.36
L
Cu Chulainn
fenrir9588
Cu Chulainn
2
4
2
0.75
L
Yemoja
itsFrhd
Yemoja
1
3
2
0.67
W
Loki
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,871
Damage
34,067
48,157
Taken
34,861
19,087
Mitigated
13,499
6,229
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,253
2,052
0
1,035
6,220
2,419
272
1,169
4,801
56,757
0
W
Ymir
 
Ymir
4,091
434
102
1,097
5,797
3,959
120
1,658
3,902
10,321
5,239
W
Ah Muzen Cab
Kempun
Ah Muzen Cab
6,638
2,616
0
2,974
7,896
2,144
2,301
1,786
6,004
0
51,632
L
5,729
233
0
881
8,981
2,021
0
3,392
5,375
41,666
0
W
Skadi
Starrske
Skadi
6,471
2,132
0
1,416
6,058
2,212
376
1,922
3,697
0
62,600
L
4,886
2,648
3
625
9,019
2,284
0
1,048
7,896
0
62,682
L
3,380
333
0
909
13,079
3,990
0
3,054
9,766
0
34,286
L
Cu Chulainn
fenrir9588
Cu Chulainn
3,299
397
0
1,340
9,413
6,164
0
3,423
5,595
580
23,348
L
Yemoja
itsFrhd
Yemoja
2,577
438
1,197
1,274
7,665
4,628
0
3,503
3,887
14,989
0
W
Loki
4,614
638
0
3,105
8,890
2,765
0
1,609
6,983
0
39,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
41,899
361
Minions Killed
437
0
Camps Cleared
0
1,318,613
Distance Traveled
1,318,211
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,721
648
109
7
0
241,276
2
W
Ymir
6,623
442
22
1
0
202,938
2
W
Ah Muzen Cab
8,414
561
98
7
0
292,710
1
L
Nu Wa
7,220
481
96
6
0
254,861
1
W
Skadi
9,400
627
131
9
0
293,672
6
L
Medusa
7,665
511
119
8
0
259,009
1
L
Da Ji
6,722
448
60
4
0
253,438
2
L
Cu Chulainn
7,295
486
47
3
0
289,945
4
L
Yemoja
6,822
455
39
3
0
261,360
3
W
Loki
7,741
516
77
5
0
287,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role