Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
TheIcePapuh
Agni
Level 125
God Stats
5W - 4L
1,522 SR
Queue Stats
264W - 271L
1,463 Elo+
Solo
Team Averages
Level 136
1,507 SR
1,488 Elo+

VS

Team Averages
Level 100
1,307 SR
1,437 Elo+
Baron Samedi
Baron Samedi
Ezeqwow
Baron Samedi
Level 55
God Stats
4W - 11L
1,155 SR
Queue Stats
21W - 49L
1,308 Elo+
Party 1
Atlas
Atlas
Loured9
Atlas
Level 160
God Stats
1W - 3L
1,355 SR
Queue Stats
473W - 183L
1,683 Elo+
Solo
Neith
Neith
SirKluck
Neith
Level 84
God Stats
2W - 5L
1,412 SR
Queue Stats
25W - 54L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 3 / 6
9,137
831
9,756
8,143
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
 
Gilgamesh
12
3 / 1 / 4
8,079
734
6,207
10,457
6,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 2 / 6
8,496
772
13,662
6,589
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ezeqwow
Baron Samedi
11
2 / 4 / 0
7,526
684
5,174
9,568
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Loured9
Atlas
12
3 / 4 / 2
8,052
732
7,575
12,479
10,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
SirKluck
Neith
10
0 / 4 / 2
6,868
624
5,118
10,668
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
5
6
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
3
6
2.67
W
Gilgamesh
 
Gilgamesh
3
1
4
5
L
Baron Samedi
Ezeqwow
Baron Samedi
2
4
0
0.5
L
Atlas
Loured9
Atlas
3
4
2
1
L
Neith
SirKluck
Neith
0
4
2
0.25
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,625
Damage
17,867
25,189
Taken
32,715
11,910
Mitigated
17,366
5,162
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,756
4,791
0
1,495
8,143
3,157
2,309
3,487
4,192
0
52,810
W
Gilgamesh
 
Gilgamesh
6,207
2,032
95
1,933
10,457
6,582
0
5,711
3,932
0
18,251
L
Baron Samedi
Ezeqwow
Baron Samedi
5,174
730
735
1,886
9,568
3,628
0
3,718
5,549
16,062
0
L
Atlas
Loured9
Atlas
7,575
2,242
572
3,749
12,479
10,812
0
4,320
7,707
19,449
0
L
Neith
SirKluck
Neith
5,118
2,176
0
1,440
10,668
2,926
0
4,688
5,682
0
19,232
W
13,662
553
0
1,639
6,589
2,171
656
2,279
3,999
31,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,712
Gold Earned
22,446
148
Minions Killed
95
11
Camps Cleared
1
629,714
Distance Traveled
593,336
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,137
831
84
8
7
186,998
2
W
Gilgamesh
8,079
734
19
2
2
219,151
0
L
Baron Samedi
7,526
684
42
4
1
193,920
1
L
Atlas
8,052
732
21
2
0
203,350
4
L
Neith
6,868
624
32
3
0
196,066
6
W
Agni
8,496
772
45
4
2
223,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role