Player Matchup

Mulan
Mulan
Caius XZX
Mulan
Level 158
God Stats
8W - 8L
1,589 SR
Queue Stats
550W - 537L
1,489 Elo+
Solo
Ne Zha
Ne Zha
McFallenOver
Ne Zha
Level 30
God Stats
3W - 2L
1,670 SR
Queue Stats
40W - 32L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
NearVexed
Kukulkan
Level 17
God Stats
0W - 3L
1,209 SR
Queue Stats
8W - 8L
1,491 Elo+
Party 2
Sol
Sol
Star_1066
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,486 Elo+
Party 2
Hades
Hades
cap_underpants44
Hades
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,442 Elo+
Party 2
Team Averages
Level 52
1,494 SR
1,488 Elo+

VS

Team Averages
Level 91
1,505 SR
1,495 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
B1ack-Coffee3
Baron Samedi
Level 103
God Stats
115W - 82L
1,540 SR
Queue Stats
219W - 226L
1,502 Elo+
Party 1
Neith
Neith
Melchaan
Neith
Level 29
God Stats
32W - 30L
1,477 SR
Queue Stats
71W - 71L
1,451 Elo+
Party 1
Bellona
Bellona
grizzwoldd
Bellona
Level 106
God Stats
13W - 4L
1,468 SR
Queue Stats
184W - 187L
1,516 Elo+
Solo
Thanatos
Thanatos
ちゃげぴぐ
Thanatos
Level 63
God Stats
42W - 42L
1,539 SR
Queue Stats
213W - 218L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Caius XZX
Mulan
2
0 / 1 / 0
3,689
335
257
1,178
423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
9
1 / 4 / 0
5,479
498
2,824
7,910
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NearVexed
Kukulkan
9
0 / 6 / 0
5,189
472
3,104
5,842
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 1
6,181
562
7,149
7,277
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
5,962
542
3,489
6,855
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 4
5,726
521
3,013
10,898
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
B1ack-Coffee3
Baron Samedi
11
6 / 0 / 4
6,998
636
4,614
3,739
1,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Melchaan
Neith
8
1 / 3 / 4
5,011
456
2,097
6,035
1,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
grizzwoldd
Bellona
10
0 / 1 / 0
5,838
531
3,870
4,837
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
12
7 / 0 / 4
7,198
654
6,068
7,149
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
15
15
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
4
3
W
Baron Samedi
B1ack-Coffee3
Baron Samedi
6
0
4
8
L
Mulan
Caius XZX
Mulan
0
1
0
0
L
Ne Zha
1
4
0
0.25
W
Neith
Melchaan
Neith
1
3
4
1
L
Kukulkan
NearVexed
Kukulkan
0
6
0
0
L
1
3
1
0.5
L
1
1
0
1
W
Bellona
grizzwoldd
Bellona
0
1
0
0
W
Thanatos
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,823
Damage
19,662
29,062
Taken
32,658
10,771
Mitigated
15,430
10,271
Healing
19,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,013
526
1,208
5,331
10,898
6,322
0
4,974
5,924
16,218
0
W
Baron Samedi
B1ack-Coffee3
Baron Samedi
4,614
337
542
2,330
3,739
1,857
98
1,504
2,235
30,552
0
L
Mulan
Caius XZX
Mulan
257
127
0
278
1,178
423
0
166
1,012
0
3,022
L
Ne Zha
2,824
789
0
2,555
7,910
3,098
0
1,685
6,225
0
31,673
W
Neith
Melchaan
Neith
2,097
661
0
1,663
6,035
1,753
14
3,032
2,907
0
19,184
L
Kukulkan
NearVexed
Kukulkan
3,104
159
0
0
5,842
1,862
0
3,353
2,489
27,834
0
L
7,149
3,206
0
3,332
7,277
1,552
0
1,890
5,387
36,440
0
L
3,489
807
17
4,089
6,855
3,836
0
533
6,322
29,152
0
W
Bellona
grizzwoldd
Bellona
3,870
1,505
0
1,148
4,837
2,661
0
2,325
2,484
0
34,956
W
Thanatos
6,068
2,202
0
7,746
7,149
2,837
0
1,907
5,242
0
46,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,500
Gold Earned
30,771
266
Minions Killed
291
0
Camps Cleared
0
838,684
Distance Traveled
1,049,088
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,726
521
31
3
0
189,727
1
W
Baron Samedi
6,998
636
56
5
0
214,244
0
L
Mulan
3,689
335
13
1
0
30,873
1
L
Ne Zha
5,479
498
60
5
0
232,743
2
W
Neith
5,011
456
31
3
0
199,052
4
L
Kukulkan
5,189
472
47
4
0
172,105
0
L
Sol
6,181
562
78
7
0
198,447
3
L
Hades
5,962
542
68
6
0
204,516
0
W
Bellona
5,838
531
89
8
0
197,371
1
W
Thanatos
7,198
654
84
8
0
248,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role