Player Matchup

Gilgamesh
Gilgamesh
Quasar961
Gilgamesh
Level 140
God Stats
28W - 24L
1,533 SR
Queue Stats
166W - 145L
1,474 Elo+
Party 1
Mulan
Mulan
SmokerRelay
Mulan
Level 155
God Stats
1W - 0L
1,538 SR
Queue Stats
13W - 6L
1,692 Elo+
Party 1
Sol
Sol
goldenlanz
Sol
Level 86
God Stats
7W - 1L
1,742 SR
Queue Stats
184W - 81L
1,733 Elo+
Party 1
Team Averages
Level 127
1,604 SR
1,633 Elo+

VS

Team Averages
Level 121
1,717 SR
1,665 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Adakoto
Medusa
Level 43
God Stats
1W - 1L
1,802 SR
Queue Stats
19W - 14L
1,637 Elo+
Solo
Vulcan
Vulcan
Icegunner
Vulcan
Level 160
God Stats
2W - 1L
1,848 SR
Queue Stats
56W - 16L
1,859 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Quasar961
Gilgamesh
15
7 / 2 / 9
10,101
842
8,442
13,564
11,051
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 2 / 15
9,496
791
10,195
16,329
12,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
8 / 3 / 7
10,254
855
13,884
13,062
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 6 / 4
8,747
729
8,761
16,778
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Adakoto
Medusa
14
4 / 6 / 2
9,485
790
10,173
9,938
3,783
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Icegunner
Vulcan
14
2 / 5 / 4
8,891
741
13,727
8,570
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
17
Kills
7
7
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
6
4
0.5
L
Medusa
Adakoto
Medusa
4
6
2
0.83
L
Vulcan
Icegunner
Vulcan
2
5
4
0.8
W
Gilgamesh
Quasar961
Gilgamesh
7
2
9
5.75
W
2
2
15
4.75
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,521
Damage
32,661
42,955
Taken
35,286
28,827
Mitigated
22,408
15,090
Healing
3,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,761
3,684
0
2,656
16,778
15,483
0
7,898
8,383
19,005
0
L
Medusa
Adakoto
Medusa
10,173
4,963
0
381
9,938
3,783
528
2,614
7,249
0
32,705
L
Vulcan
Icegunner
Vulcan
13,727
5,106
0
520
8,570
3,142
0
2,183
6,079
29,354
0
W
Gilgamesh
Quasar961
Gilgamesh
8,442
1,202
986
1,956
13,564
11,051
232
7,199
6,137
0
34,517
W
10,195
838
0
6,607
16,329
12,615
342
8,567
7,500
0
21,604
W
13,884
5,292
0
5,541
13,062
5,161
2,297
6,690
6,074
54,422
4,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,851
Gold Earned
27,123
172
Minions Killed
119
7
Camps Cleared
4
733,056
Distance Traveled
663,491
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,747
729
13
1
0
206,628
3
L
Medusa
9,485
790
57
5
1
220,435
2
L
Vulcan
8,891
741
49
4
3
236,428
4
W
Gilgamesh
10,101
842
47
4
1
258,202
0
W
Mulan
9,496
791
32
3
1
248,179
3
W
Sol
10,254
855
93
8
5
226,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role