Player Matchup

Fenrir
Fenrir
Arne_03_0304
Fenrir
Level 76
God Stats
27W - 11L
1,712 SR
Queue Stats
221W - 187L
1,571 Elo+
Party 1
Janus
Janus
SpookyHypezz
Janus
Level 106
God Stats
80W - 64L
1,499 SR
Queue Stats
427W - 354L
1,537 Elo+
Party 1
Serqet
Serqet
adri_fever
Serqet
Level 144
God Stats
5W - 4L
1,599 SR
Queue Stats
302W - 299L
1,556 Elo+
Party 4
Apollo
Apollo
ctorres_8
Apollo
Level 141
God Stats
34W - 19L
1,516 SR
Queue Stats
123W - 101L
1,488 Elo+
Party 4
Artio
Artio
vic04224
Artio
Level 105
God Stats
7W - 6L
1,500 SR
Queue Stats
447W - 378L
1,558 Elo+
Party 1
Team Averages
Level 114
1,565 SR
1,542 Elo+

VS

Team Averages
Level 115
1,566 SR
1,495 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
JaDom17
Tyr
Level 107
God Stats
9W - 10L
1,517 SR
Queue Stats
45W - 53L
1,435 Elo+
Party 2
Vulcan
Vulcan
Lukog98
Vulcan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 100L
1,520 Elo+
Party 3
Kali
Kali
UCBUltras67
Kali
Level 121
God Stats
1W - 1L
1,780 SR
Queue Stats
144W - 118L
1,529 Elo+
Party 3
Artemis
Artemis
lPYTH0N
Artemis
Level 145
God Stats
3W - 2L
1,532 SR
Queue Stats
189W - 159L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
6 / 0 / 3
6,407
641
5,896
6,154
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 5
6,764
676
1,391
3,135
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
adri_fever
Serqet
10
4 / 0 / 2
5,837
584
3,365
6,660
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
ctorres_8
Apollo
9
0 / 1 / 5
5,124
512
2,525
4,505
939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
vic04224
Artio
11
1 / 0 / 0
6,378
638
5,373
6,795
5,647
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 2 / 1
5,267
527
3,776
8,546
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
9
0 / 1 / 0
5,118
512
2,917
8,085
3,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Lukog98
Vulcan
8
0 / 5 / 0
5,019
502
1,763
5,439
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
5,118
512
2,039
4,427
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
lPYTH0N
Artemis
9
1 / 2 / 0
4,976
498
4,040
3,827
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
1
1
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
W
Fenrir
6
0
3
7.5
L
Tyr
0
1
0
0
L
Vulcan
Lukog98
Vulcan
0
5
0
0
W
0
0
5
2.5
L
0
2
1
0.25
W
Serqet
adri_fever
Serqet
4
0
2
5
W
Apollo
ctorres_8
Apollo
0
1
5
2.5
L
Artemis
lPYTH0N
Artemis
1
2
0
0.5
W
Artio
vic04224
Artio
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,550
Damage
14,535
27,249
Taken
30,324
11,510
Mitigated
12,235
14,222
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,776
596
1,104
4,105
8,546
3,816
0
0
8,526
22,791
0
W
Fenrir
5,896
903
0
2,961
6,154
1,912
0
2,147
3,937
0
32,332
L
Tyr
2,917
1,078
0
3,611
8,085
3,798
0
5,373
2,712
0
26,481
L
Vulcan
Lukog98
Vulcan
1,763
322
0
685
5,439
1,532
0
1,077
4,362
27,709
0
W
1,391
251
0
894
3,135
838
0
1,029
1,954
48,701
0
L
2,039
860
0
1,524
4,427
1,921
0
314
4,080
0
26,896
W
Serqet
adri_fever
Serqet
3,365
409
0
3,547
6,660
2,174
0
1,365
5,295
0
12,572
W
Apollo
ctorres_8
Apollo
2,525
1,395
0
1,227
4,505
939
0
776
3,729
0
26,306
L
Artemis
lPYTH0N
Artemis
4,040
966
0
414
3,827
1,168
0
0
3,732
0
26,034
W
Artio
vic04224
Artio
5,373
933
0
5,593
6,795
5,647
0
0
6,278
39,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
25,498
321
Minions Killed
267
0
Camps Cleared
0
1,083,258
Distance Traveled
952,609
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,267
527
28
3
0
169,921
3
W
Fenrir
6,407
641
54
5
0
217,504
1
L
Tyr
5,118
512
58
6
0
209,058
0
L
Vulcan
5,019
502
68
7
0
179,032
2
W
Janus
6,764
676
109
11
0
230,756
2
L
Kali
5,118
512
57
6
0
215,238
2
W
Serqet
5,837
584
18
2
0
224,371
4
W
Apollo
5,124
512
55
6
0
205,555
3
L
Artemis
4,976
498
56
6
0
179,360
3
W
Artio
6,378
638
85
9
0
205,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role