Player Matchup

Athena
Athena
Silver II
 
Athena
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Drgwhite
Gilgamesh
Gold I
Level 160
God Stats
5W - 7L
1,550 SR
Queue Stats
425W - 417L
1,695 MMR
Solo
Chaac
Chaac
Gold III
IncrEDDIEble
Chaac
Gold III
Level 154
God Stats
20W - 10L
1,728 SR
Queue Stats
109W - 116L
1,566 MMR
Solo
Jing Wei
Jing Wei
Gold I
spadessss
Jing Wei
Gold I
Level 133
God Stats
1W - 1L
1,793 SR
Queue Stats
172W - 200L
1,659 MMR
Solo
Scylla
Scylla
Gold I
trashman2000
Scylla
Gold I
Level 124
God Stats
4W - 5L
1,653 SR
Queue Stats
35W - 30L
1,698 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,645 SR
1,623 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,558 SR
1,599 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold V
Axethekiller
Camazotz
Gold V
Level 154
God Stats
1W - 0L
1,524 SR
Queue Stats
12W - 11L
1,521 MMR
Solo
Pele
Pele
Gold V
Bùttlover
Pele
Gold V
Level 33
God Stats
2W - 2L
1,762 SR
Queue Stats
13W - 11L
1,690 MMR
Solo
Sylvanus
Sylvanus
Platinum III
HollowSoldier
Sylvanus
Platinum III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 71L
1,653 MMR
Solo
Nu Wa
Nu Wa
Gold I
SixGöd
Nu Wa
Gold I
Level 157
God Stats
6W - 7L
1,506 SR
Queue Stats
231W - 225L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 5 / 9
8,996
391
6,861
23,031
21,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Drgwhite
Gilgamesh
16
4 / 5 / 4
10,724
466
12,189
23,185
15,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 5 / 0
11,824
514
13,240
28,954
31,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
spadessss
Jing Wei
18
1 / 6 / 1
11,072
481
8,443
22,538
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
3 / 4 / 3
11,426
497
12,827
13,854
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CharybdisBastetCliodhnaGeb

VS

Bans
KhepriMulanThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
2 / 1 / 9
14,518
631
17,055
17,946
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Axethekiller
Camazotz
18
1 / 3 / 11
12,387
539
10,303
20,770
22,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
15 / 3 / 4
15,651
680
24,297
23,178
13,036
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
HollowSoldier
Sylvanus
17
1 / 4 / 13
11,734
510
9,401
21,703
27,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
SixGöd
Nu Wa
20
6 / 3 / 14
14,332
623
30,796
10,446
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
14
Kills
25
25
Deaths
14
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
9
1.1
W
Hou Yi
 
Hou Yi
2
1
9
6.5
W
Camazotz
Axethekiller
Camazotz
1
3
11
2.17
W
15
3
4
5.67
L
Gilgamesh
Drgwhite
Gilgamesh
4
5
4
1.2
W
Sylvanus
HollowSoldier
Sylvanus
1
4
13
1.88
L
5
5
0
1
W
Nu Wa
SixGöd
Nu Wa
6
3
14
4.33
L
Jing Wei
spadessss
Jing Wei
1
6
1
0.25
L
Scylla
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,560
Damage
91,852
111,562
Taken
94,043
77,697
Mitigated
73,237
31,118
Healing
47,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,861
2,306
350
2,748
23,031
21,101
0
13,481
9,360
24,347
0
W
Hou Yi
 
Hou Yi
17,055
11,366
0
9,507
17,946
6,912
5,002
3,198
14,356
0
127,252
W
Camazotz
Axethekiller
Camazotz
10,303
1,565
1,059
11,852
20,770
22,479
1,741
2,571
18,199
10,741
57,973
W
24,297
6,063
0
10,950
23,178
13,036
1,334
6,663
16,515
0
136,590
L
Gilgamesh
Drgwhite
Gilgamesh
12,189
2,984
0
5,220
23,185
15,098
0
7,349
15,393
0
79,924
W
Sylvanus
HollowSoldier
Sylvanus
9,401
1,394
2,975
8,968
21,703
27,336
1,046
4,095
17,608
36,355
0
L
13,240
2,960
0
10,605
28,954
31,921
0
10,176
17,946
551
90,539
W
Nu Wa
SixGöd
Nu Wa
30,796
5,620
318
2,234
10,446
3,474
4,493
7,279
3,167
125,176
0
L
Jing Wei
spadessss
Jing Wei
8,443
5,637
0
9,633
22,538
5,878
0
5,640
16,898
0
98,460
L
Scylla
12,827
295
0
2,562
13,854
3,699
0
5,180
8,580
92,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,042
Gold Earned
68,622
677
Minions Killed
705
0
Camps Cleared
0
2,226,562
Distance Traveled
2,282,707
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,996
391
36
2
0
431,458
1
W
Hou Yi
14,518
631
229
10
0
415,303
2
W
Camazotz
12,387
539
108
5
0
505,092
7
W
Pele
15,651
680
177
8
0
512,647
3
L
Gilgamesh
10,724
466
110
5
0
467,317
1
W
Sylvanus
11,734
510
40
2
0
427,629
11
L
Chaac
11,824
514
171
7
0
455,229
2
W
Nu Wa
14,332
623
151
7
0
422,036
5
L
Jing Wei
11,072
481
175
8
0
418,921
6
L
Scylla
11,426
497
185
8
0
453,637
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role