Player Matchup

Agni
Agni
McSlanky
Agni
Level 131
God Stats
3W - 0L
1,878 SR
Queue Stats
97W - 98L
1,530 Elo+
Solo
Xbalanque
Xbalanque
Shymeek
Xbalanque
Level 57
God Stats
1W - 2L
1,340 SR
Queue Stats
125W - 138L
1,442 Elo+
Party 2
Cerberus
Cerberus
SultryHippo
Cerberus
Level 63
God Stats
5W - 6L
1,555 SR
Queue Stats
64W - 98L
1,425 Elo+
Party 2
Team Averages
Level 84
1,591 SR
1,466 Elo+

VS

Team Averages
Level 49
1,576 SR
1,683 Elo+
Hercules
Hercules
PasPaulTv
Hercules
Level 22
God Stats
1W - 1L
1,597 SR
Queue Stats
17W - 11L
1,643 Elo+
Party 1
Medusa
Medusa
THC DeTeK
Medusa
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 5L
1,748 Elo+
Party 1
Sylvanus
Sylvanus
TTVQc8pwn
Sylvanus
Level 98
God Stats
3W - 2L
1,631 SR
Queue Stats
90W - 59L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
15 / 7 / 3
13,794
862
23,232
14,970
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Shymeek
Xbalanque
17
4 / 2 / 14
12,031
752
20,385
13,120
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
SultryHippo
Cerberus
15
1 / 2 / 16
11,674
730
7,454
24,345
24,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PasPaulTv
Hercules
15
3 / 7 / 7
11,427
714
13,226
25,585
24,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
THC DeTeK
Medusa
14
1 / 7 / 3
10,382
649
5,697
13,845
4,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TTVQc8pwn
Sylvanus
15
7 / 6 / 3
11,996
750
18,141
21,120
10,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
20
Kills
11
11
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
15
7
3
2.36
L
Hercules
PasPaulTv
Hercules
3
7
7
0.93
W
Xbalanque
Shymeek
Xbalanque
4
2
14
5.5
W
Cerberus
SultryHippo
Cerberus
1
2
16
4.5
L
Medusa
THC DeTeK
Medusa
1
7
3
0.36
L
Sylvanus
TTVQc8pwn
Sylvanus
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,071
Damage
37,064
52,435
Taken
60,550
35,302
Mitigated
39,605
15,931
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
23,232
2,537
0
195
14,970
5,845
959
4,689
10,281
61,326
0
L
Hercules
PasPaulTv
Hercules
13,226
2,031
657
6,413
25,585
24,001
161
12,258
13,327
5,397
29,324
W
Xbalanque
Shymeek
Xbalanque
20,385
12,140
127
4,266
13,120
5,296
1,498
6,097
7,023
0
57,688
W
Cerberus
SultryHippo
Cerberus
7,454
1,451
0
11,343
24,345
24,161
359
8,246
16,099
21,957
0
L
Medusa
THC DeTeK
Medusa
5,697
2,504
250
1,816
13,845
4,770
1,233
9,197
4,648
0
21,101
L
Sylvanus
TTVQc8pwn
Sylvanus
18,141
7,056
2,597
8,319
21,120
10,834
921
9,468
11,652
44,737
8,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,499
Gold Earned
33,805
184
Minions Killed
146
5
Camps Cleared
8
806,902
Distance Traveled
730,886
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,794
862
86
5
1
274,544
2
L
Hercules
11,427
714
46
3
4
284,407
0
W
Xbalanque
12,031
752
56
4
2
275,845
1
W
Cerberus
11,674
730
42
3
2
256,513
2
L
Medusa
10,382
649
33
2
0
227,001
0
L
Sylvanus
11,996
750
67
4
4
219,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role