Player Matchup

Ymir
Ymir
Dunkstien
Ymir
Level 107
God Stats
0W - 1L
1,330 SR
Queue Stats
6W - 18L
1,220 Elo+
Solo
Tsukuyomi
Tsukuyomi
LilChocoMcKush
Tsukuyomi
Level 31
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Truffnut
Cu Chulainn
Level 89
God Stats
3W - 3L
1,624 SR
Queue Stats
137W - 138L
1,462 Elo+
Solo
Hera
Hera
WaddaJuug
Hera
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,356 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
terrynce
Ah Muzen Cab
Level 108
God Stats
8W - 17L
1,379 SR
Queue Stats
90W - 110L
1,372 Elo+
Solo
Team Averages
Level 75
1,453 SR
1,382 Elo+

VS

Team Averages
Level 65
1,478 SR
1,425 Elo+
Ganesha
Ganesha
BBrumgt
Ganesha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 149L
1,314 Elo+
Solo
Medusa
Medusa
ForestalBlock58
Medusa
Level 118
God Stats
17W - 14L
1,548 SR
Queue Stats
105W - 101L
1,427 Elo+
Solo
Hades
Hades
HeroicAlpaca561
Hades
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 30L
1,361 Elo+
Solo
Thanatos
Thanatos
PrudentHunterz
Thanatos
Level 48
God Stats
6W - 4L
1,560 SR
Queue Stats
86W - 86L
1,559 Elo+
Solo
Erlang Shen
Erlang Shen
QuxTz-SoCialiTy
Erlang Shen
Level 55
God Stats
4W - 0L
1,282 SR
Queue Stats
61W - 50L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 6 / 6
8,132
478
9,691
16,994
12,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
LilChocoMcKush
Tsukuyomi
12
1 / 7 / 4
7,628
449
4,570
13,187
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Truffnut
Cu Chulainn
15
5 / 3 / 0
9,798
576
12,101
12,925
11,210
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hera
12
1 / 7 / 2
7,802
459
4,065
9,119
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
terrynce
Ah Muzen Cab
16
4 / 4 / 6
9,782
575
12,544
12,124
3,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BBrumgt
Ganesha
12
0 / 2 / 12
8,097
476
2,755
10,801
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 5 / 5
9,851
579
14,029
14,009
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 3 / 10
9,823
578
13,729
12,890
9,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
16
10 / 2 / 6
10,027
590
7,148
12,166
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
QuxTz-SoCialiTy
Erlang Shen
15
3 / 3 / 4
9,095
535
5,834
12,776
6,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
14
Kills
27
27
Deaths
15
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BBrumgt
Ganesha
0
2
12
3
L
Ymir
3
6
6
1
W
7
5
5
1.9
W
7
3
10
4
L
Tsukuyomi
LilChocoMcKush
Tsukuyomi
1
7
4
0.43
W
Thanatos
10
2
6
6.5
W
Erlang Shen
QuxTz-SoCialiTy
Erlang Shen
3
3
4
1.67
L
Cu Chulainn
Truffnut
Cu Chulainn
5
3
0
1.67
L
Hera
1
7
2
0.29
L
Ah Muzen Cab
terrynce
Ah Muzen Cab
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,971
Damage
43,495
64,349
Taken
62,642
33,977
Mitigated
32,364
8,898
Healing
27,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BBrumgt
Ganesha
2,755
395
0
2,625
10,801
6,304
0
4,281
6,520
9,807
0
L
Ymir
9,691
2,631
0
3,176
16,994
12,097
370
6,904
10,090
31,413
0
W
14,029
7,051
0
2,401
14,009
4,424
1,855
2,921
11,088
0
56,686
W
13,729
570
740
5,085
12,890
9,169
0
6,144
6,746
57,639
0
L
Tsukuyomi
LilChocoMcKush
Tsukuyomi
4,570
1,503
0
2,225
13,187
4,314
0
2,181
10,878
0
32,930
W
Thanatos
7,148
1,600
0
11,640
12,166
5,838
55
1,873
10,293
0
57,075
W
Erlang Shen
QuxTz-SoCialiTy
Erlang Shen
5,834
3,165
0
4,628
12,776
6,629
1,598
966
11,810
0
55,397
L
Cu Chulainn
Truffnut
Cu Chulainn
12,101
2,530
0
165
12,925
11,210
104
2,362
10,563
3,985
45,712
L
Hera
4,065
874
0
510
9,119
2,583
0
3,345
5,774
36,264
0
L
Ah Muzen Cab
terrynce
Ah Muzen Cab
12,544
4,498
0
2,822
12,124
3,773
1,896
1,692
10,432
0
73,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,142
Gold Earned
46,893
358
Minions Killed
410
0
Camps Cleared
0
1,516,252
Distance Traveled
1,694,823
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,097
476
8
0
0
346,729
2
L
Ymir
8,132
478
35
2
0
272,399
4
W
Medusa
9,851
579
98
6
0
327,297
3
W
Hades
9,823
578
110
6
0
304,086
1
L
Tsukuyomi
7,628
449
59
3
0
347,944
2
W
Thanatos
10,027
590
93
5
0
385,907
6
W
Erlang Shen
9,095
535
101
6
0
330,804
3
L
Cu Chulainn
9,798
576
81
5
0
325,285
2
L
Hera
7,802
459
59
3
0
277,782
5
L
Ah Muzen Cab
9,782
575
124
7
0
292,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role