Player Matchup

Kali
Kali
 
Kali
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JK-Unknow
Morgan Le Fay
Level 94
God Stats
16W - 15L
1,461 SR
Queue Stats
607W - 618L
1,420 Elo+
Solo
Sol
Sol
SARGENTMAJOR79
Sol
Level 49
God Stats
5W - 7L
1,403 SR
Queue Stats
19W - 47L
1,223 Elo+
Solo
Cthulhu
Cthulhu
XxxRAGE69xxX
Cthulhu
Level 68
God Stats
3W - 2L
1,534 SR
Queue Stats
11W - 15L
1,332 Elo+
Solo
Danzaburou
Danzaburou
walmirrosol
Danzaburou
Level 99
God Stats
125W - 133L
1,488 SR
Queue Stats
462W - 538L
1,390 Elo+
Solo
Team Averages
Level 78
1,477 SR
1,373 Elo+

VS

Team Averages
Level 87
1,478 SR
1,359 Elo+
Scylla
Scylla
DAVYDKILLER
Scylla
Level 68
God Stats
3W - 5L
1,422 SR
Queue Stats
141W - 142L
1,361 Elo+
Solo
Da Ji
Da Ji
IIgabrielzitoII
Da Ji
Level 100
God Stats
2W - 6L
1,260 SR
Queue Stats
363W - 401L
1,306 Elo+
Solo
Chaac
Chaac
StrodeMan00
Chaac
Level 55
God Stats
1W - 3L
1,471 SR
Queue Stats
52W - 64L
1,374 Elo+
Solo
Atlas
Atlas
ToxiicAtomYT
Atlas
Level 89
God Stats
4W - 2L
1,746 SR
Queue Stats
261W - 307L
1,374 Elo+
Solo
Hachiman
Hachiman
tkdluke
Hachiman
Level 122
God Stats
25W - 25L
1,490 SR
Queue Stats
683W - 755L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
7 / 3 / 2
11,842
592
9,505
18,402
8,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
JK-Unknow
Morgan Le Fay
16
5 / 1 / 5
10,730
537
15,171
9,173
4,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 0
8,463
423
2,490
6,315
4,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
XxxRAGE69xxX
Cthulhu
16
2 / 3 / 10
10,368
518
9,545
19,906
23,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
walmirrosol
Danzaburou
18
3 / 0 / 8
11,269
563
10,414
11,019
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 2 / 2
8,622
431
3,100
5,898
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 3 / 1
9,715
486
4,062
12,524
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 0
9,989
499
9,073
17,323
15,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 1
8,391
420
5,038
17,268
13,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
tkdluke
Hachiman
15
0 / 4 / 3
8,835
442
9,434
15,444
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
17
Kills
8
9
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
3
2
2.67
L
Scylla
3
2
2
2
L
1
3
1
0.5
W
Morgan Le Fay
JK-Unknow
Morgan Le Fay
5
1
5
7.5
W
0
2
0
0
L
2
3
0
0.67
L
2
5
1
0.5
W
Cthulhu
XxxRAGE69xxX
Cthulhu
2
3
10
2.33
L
Hachiman
tkdluke
Hachiman
0
4
3
0.38
W
Danzaburou
walmirrosol
Danzaburou
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,125
Damage
30,707
64,815
Taken
68,457
45,393
Mitigated
39,509
27,921
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,505
4,741
0
9,636
18,402
8,928
32
1,220
17,098
0
88,564
L
Scylla
3,100
194
0
651
5,898
1,505
0
2,668
3,036
24,577
0
L
4,062
1,148
0
5,501
12,524
4,584
0
1,479
10,945
0
73,683
W
Morgan Le Fay
JK-Unknow
Morgan Le Fay
15,171
626
106
4,220
9,173
4,013
35
1,491
7,130
63,645
0
W
2,490
1,193
0
1,492
6,315
4,580
2,253
0
6,315
32,354
0
L
9,073
1,696
0
5,960
17,323
15,136
676
6,764
10,287
0
61,305
L
5,038
1,547
368
3,966
17,268
13,764
0
8,751
8,243
24,004
0
W
Cthulhu
XxxRAGE69xxX
Cthulhu
9,545
478
702
5,872
19,906
23,856
18
3,155
16,659
42,270
0
L
Hachiman
tkdluke
Hachiman
9,434
4,597
0
6,476
15,444
4,520
0
6,562
8,740
0
74,693
W
Danzaburou
walmirrosol
Danzaburou
10,414
3,527
560
5,333
11,019
4,016
459
1,952
8,977
0
87,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,672
Gold Earned
45,552
568
Minions Killed
452
0
Camps Cleared
0
1,831,375
Distance Traveled
1,727,568
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,842
592
153
8
0
456,802
6
L
Scylla
8,622
431
47
2
0
304,275
1
L
Da Ji
9,715
486
125
6
0
358,368
2
W
Morgan Le Fay
10,730
537
105
5
0
437,632
5
W
Sol
8,463
423
74
4
0
198,052
1
L
Chaac
9,989
499
122
6
0
370,036
0
L
Atlas
8,391
420
32
2
0
356,919
1
W
Cthulhu
10,368
518
91
5
0
396,382
5
L
Hachiman
8,835
442
126
6
0
337,970
7
W
Danzaburou
11,269
563
145
7
0
342,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role