Player Matchup

Ullr
Ullr
 
Ullr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Itiag0rockI
Erlang Shen
Level 44
God Stats
0W - 2L
1,267 SR
Queue Stats
21W - 36L
1,376 Elo+
Solo
He Bo
He Bo
KingSmic
He Bo
Level 107
God Stats
0W - 1L
1,902 SR
Queue Stats
14W - 12L
1,541 Elo+
Solo
Mulan
Mulan
blackmeier99xx
Mulan
Level 82
God Stats
9W - 3L
1,780 SR
Queue Stats
70W - 72L
1,511 Elo+
Solo
Arachne
Arachne
danielesaccardi
Arachne
Level 40
God Stats
1W - 2L
1,694 SR
Queue Stats
58W - 69L
1,399 Elo+
Solo
Team Averages
Level 81
1,629 SR
1,465 Elo+

VS

Team Averages
Level 66
1,537 SR
1,451 Elo+
Artemis
Artemis
 
Artemis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AshakaBoys
Charybdis
Level 103
God Stats
10W - 10L
1,532 SR
Queue Stats
209W - 172L
1,428 Elo+
Solo
Bacchus
Bacchus
Peepeepowpow
Bacchus
Level 64
God Stats
6W - 4L
1,546 SR
Queue Stats
91W - 109L
1,378 Elo+
Solo
Agni
Agni
Polo_MarkY_
Agni
Level 89
God Stats
43W - 28L
1,598 SR
Queue Stats
577W - 597L
1,479 Elo+
Solo
Hera
Hera
Would-be-a-shame
Hera
Level 37
God Stats
5W - 6L
1,507 SR
Queue Stats
127W - 104L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 3 / 0
7,420
495
3,801
9,226
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Itiag0rockI
Erlang Shen
11
0 / 4 / 1
6,394
426
3,322
15,347
11,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
KingSmic
He Bo
13
0 / 3 / 0
7,204
480
4,142
8,262
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 0
7,109
474
5,698
14,210
10,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 4 / 0
7,712
514
5,780
13,477
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
0 / 2 / 1
7,808
521
3,627
8,902
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
AshakaBoys
Charybdis
14
4 / 1 / 6
8,800
587
10,679
8,761
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Peepeepowpow
Bacchus
12
2 / 1 / 5
7,782
519
4,419
8,968
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 0 / 3
9,610
641
11,818
10,605
4,090
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 1 / 0
9,445
630
10,786
6,915
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
19
19
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
0
0.33
W
Artemis
 
Artemis
0
2
1
0.25
W
Charybdis
AshakaBoys
Charybdis
4
1
6
7
L
Erlang Shen
Itiag0rockI
Erlang Shen
0
4
1
0.13
L
He Bo
KingSmic
He Bo
0
3
0
0
W
Bacchus
Peepeepowpow
Bacchus
2
1
5
4.5
W
5
0
3
6.5
W
8
1
0
8
L
0
5
0
0
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,743
Damage
41,329
60,522
Taken
44,151
31,192
Mitigated
21,543
15,132
Healing
16,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,801
1,601
0
1,827
9,226
2,950
0
1,933
7,293
0
51,617
W
Artemis
 
Artemis
3,627
1,523
0
4,014
8,902
3,464
0
456
8,138
0
61,349
W
Charybdis
AshakaBoys
Charybdis
10,679
5,815
0
2,703
8,761
3,216
2,312
711
7,978
0
58,148
L
Erlang Shen
Itiag0rockI
Erlang Shen
3,322
1,038
240
3,000
15,347
11,049
0
5,888
9,459
0
18,161
L
He Bo
KingSmic
He Bo
4,142
286
0
1,742
8,262
2,691
0
3,520
4,742
55,224
0
W
Bacchus
Peepeepowpow
Bacchus
4,419
704
387
1,707
8,968
8,270
150
1,378
7,421
19,213
0
W
11,818
843
113
6,663
10,605
4,090
414
0
10,020
66,898
0
W
10,786
3,080
129
1,173
6,915
2,503
128
1,209
5,544
63,133
0
L
5,698
365
0
2,007
14,210
10,268
0
9,826
4,384
0
41,327
L
5,780
4,396
0
6,316
13,477
4,234
29
5,856
7,621
0
35,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,839
Gold Earned
43,445
400
Minions Killed
528
0
Camps Cleared
0
1,482,444
Distance Traveled
1,472,248
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,420
495
99
7
0
272,442
1
W
Artemis
7,808
521
95
6
0
270,403
1
W
Charybdis
8,800
587
114
8
0
265,272
2
L
Erlang Shen
6,394
426
20
1
0
319,156
7
L
He Bo
7,204
480
118
8
0
301,078
3
W
Bacchus
7,782
519
32
2
0
325,637
2
W
Agni
9,610
641
137
9
0
285,846
7
W
Hera
9,445
630
150
10
0
325,090
3
L
Mulan
7,109
474
97
6
0
273,443
2
L
Arachne
7,712
514
66
4
0
316,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role