Player Matchup

Olorun
Olorun
LtBean
Olorun
Level 109
God Stats
2W - 3L
1,643 SR
Queue Stats
306W - 254L
1,685 Elo+
Party 1
Serqet
Serqet
ShadowHunter124
Serqet
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
216W - 263L
1,460 Elo+
Solo
Cerberus
Cerberus
YurShade
Cerberus
Level 127
God Stats
6W - 3L
1,699 SR
Queue Stats
336W - 279L
1,677 Elo+
Party 1
Team Averages
Level 115
1,686 SR
1,607 Elo+

VS

Team Averages
Level 71
1,696 SR
1,703 Elo+
Kumbhakarna
Kumbhakarna
Axethekiller
Kumbhakarna
Level 154
God Stats
3W - 0L
1,617 SR
Queue Stats
216W - 242L
1,579 Elo+
Solo
Ah Puch
Ah Puch
LevelReset
Ah Puch
Level 34
God Stats
7W - 5L
1,633 SR
Queue Stats
70W - 29L
1,753 Elo+
Party 2
Neith
Neith
LilTSmalls
Neith
Level 26
God Stats
14W - 4L
1,839 SR
Queue Stats
28W - 10L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LtBean
Olorun
11
3 / 4 / 0
7,058
706
5,009
7,109
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 4
6,314
631
2,221
5,464
2,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
YurShade
Cerberus
10
1 / 4 / 2
6,448
645
4,184
11,434
8,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Axethekiller
Kumbhakarna
12
3 / 2 / 4
7,354
735
3,526
10,271
9,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
LevelReset
Ah Puch
13
2 / 1 / 5
7,372
737
11,202
4,522
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
4 / 1 / 2
7,346
735
5,662
4,936
1,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
9
9
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Axethekiller
Kumbhakarna
3
2
4
2.5
W
Ah Puch
LevelReset
Ah Puch
2
1
5
4.5
W
Neith
4
1
2
5
L
Olorun
LtBean
Olorun
3
4
0
0.75
L
0
1
4
2
L
Cerberus
YurShade
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,414
Damage
20,390
24,007
Taken
19,729
13,242
Mitigated
12,312
3,098
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Axethekiller
Kumbhakarna
3,526
186
74
2,906
10,271
9,147
69
3,081
7,114
19,359
0
W
Ah Puch
LevelReset
Ah Puch
11,202
725
0
1,527
4,522
1,512
138
2,959
1,437
31,758
0
W
Neith
5,662
1,830
0
536
4,936
1,653
360
2,702
2,234
0
16,545
L
Olorun
LtBean
Olorun
5,009
2,428
114
1,531
7,109
2,289
0
5,577
1,302
19,481
2,339
L
2,221
429
0
273
5,464
2,548
0
3,919
1,476
0
4,119
L
Cerberus
YurShade
Cerberus
4,184
373
0
1,180
11,434
8,405
0
5,143
6,060
21,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,820
Gold Earned
22,072
109
Minions Killed
117
2
Camps Cleared
7
480,413
Distance Traveled
572,950
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,354
735
17
2
1
194,457
3
W
Ah Puch
7,372
737
75
8
4
194,405
3
W
Neith
7,346
735
25
3
2
184,088
0
L
Olorun
7,058
706
37
4
2
157,061
3
L
Serqet
6,314
631
11
1
0
176,074
1
L
Cerberus
6,448
645
61
6
0
147,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role