Player Matchup

Set
Set
Moonspell242
Set
Level 137
God Stats
4W - 6L
1,356 SR
Queue Stats
405W - 383L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
OG_INVOKER
Danzaburou
Level 68
God Stats
28W - 32L
1,459 SR
Queue Stats
190W - 201L
1,373 Elo+
Party 1
Osiris
Osiris
OPhoenixO9
Osiris
Level 120
God Stats
3W - 2L
1,522 SR
Queue Stats
256W - 251L
1,400 Elo+
Party 1
Poseidon
Poseidon
Omega_MK9
Poseidon
Level 56
God Stats
3W - 2L
1,478 SR
Queue Stats
171W - 129L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
dragonbang_
Jormungandr
Level 122
God Stats
11W - 16L
1,408 SR
Queue Stats
262W - 277L
1,452 Elo+
Party 1
Team Averages
Level 101
1,445 SR
1,437 Elo+

VS

Team Averages
Level 78
1,541 SR
1,490 Elo+
Hades
Hades
IvanCrackx
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
Markferguson493
Gilgamesh
Level 128
God Stats
7W - 13L
1,488 SR
Queue Stats
181W - 176L
1,507 Elo+
Solo
Medusa
Medusa
Oskibiris
Medusa
Level 43
God Stats
6W - 8L
1,532 SR
Queue Stats
120W - 123L
1,446 Elo+
Party 2
Kali
Kali
baggies_boy
Kali
Level 128
God Stats
6W - 3L
1,709 SR
Queue Stats
726W - 682L
1,553 Elo+
Solo
Cthulhu
Cthulhu
jaimej13
Cthulhu
Level 60
God Stats
25W - 27L
1,476 SR
Queue Stats
144W - 140L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
7,903
608
4,691
10,635
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
OG_INVOKER
Danzaburou
13
3 / 4 / 1
7,577
583
4,711
7,108
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
OPhoenixO9
Osiris
13
3 / 2 / 2
7,977
614
5,675
7,199
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Omega_MK9
Poseidon
13
4 / 1 / 5
7,805
600
9,302
6,699
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
dragonbang_
Jormungandr
11
3 / 1 / 4
7,077
544
5,745
8,971
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
1 / 3 / 3
6,294
484
6,378
9,668
4,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Markferguson493
Gilgamesh
11
1 / 4 / 0
6,537
503
3,461
7,527
3,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Oskibiris
Medusa
11
1 / 5 / 3
6,443
496
6,139
8,939
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 3
7,159
551
5,867
11,833
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
jaimej13
Cthulhu
11
4 / 3 / 1
6,818
524
4,143
8,142
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
9
9
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
1
3
3
0.83
L
Gilgamesh
Markferguson493
Gilgamesh
1
4
0
0.25
W
4
1
6
7
W
Danzaburou
OG_INVOKER
Danzaburou
3
4
1
0.88
W
Osiris
OPhoenixO9
Osiris
3
2
2
2
W
Poseidon
Omega_MK9
Poseidon
4
1
5
6.5
L
Medusa
Oskibiris
Medusa
1
5
3
0.5
L
2
2
3
1.75
W
Jormungandr
dragonbang_
Jormungandr
3
1
4
5
L
Cthulhu
jaimej13
Cthulhu
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,124
Damage
25,988
40,612
Taken
46,109
20,540
Mitigated
20,931
11,750
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
6,378
899
96
2,563
9,668
4,832
0
3,354
6,067
26,476
0
L
Gilgamesh
Markferguson493
Gilgamesh
3,461
627
0
942
7,527
3,943
0
1,270
6,245
5,841
23,916
W
4,691
3,137
0
3,213
10,635
3,533
0
2,839
7,796
0
38,274
W
Danzaburou
OG_INVOKER
Danzaburou
4,711
2,066
0
1,138
7,108
2,385
65
1,282
5,826
0
42,179
W
Osiris
OPhoenixO9
Osiris
5,675
2,106
0
1,591
7,199
6,940
582
764
6,435
0
47,960
W
Poseidon
Omega_MK9
Poseidon
9,302
1,108
73
1,728
6,699
2,086
408
3,532
3,167
48,287
0
L
Medusa
Oskibiris
Medusa
6,139
2,600
0
2,388
8,939
2,227
74
2,654
6,197
0
35,216
L
5,867
2,670
0
3,691
11,833
4,233
0
2,962
8,695
0
39,776
W
Jormungandr
dragonbang_
Jormungandr
5,745
1,241
738
3,269
8,971
5,596
198
2,885
6,086
21,491
2,442
L
Cthulhu
jaimej13
Cthulhu
4,143
192
0
1,314
8,142
5,696
0
2,907
5,133
18,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
33,251
397
Minions Killed
276
0
Camps Cleared
0
1,313,600
Distance Traveled
1,159,147
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,294
484
50
4
0
228,146
5
L
Gilgamesh
6,537
503
62
5
0
177,282
1
W
Set
7,903
608
77
6
0
275,666
0
W
Danzaburou
7,577
583
85
7
0
239,318
3
W
Osiris
7,977
614
97
7
0
269,176
1
W
Poseidon
7,805
600
104
8
0
278,783
2
L
Medusa
6,443
496
57
4
0
231,532
2
L
Kali
7,159
551
75
6
0
256,691
0
W
Jormungandr
7,077
544
34
3
0
250,657
3
L
Cthulhu
6,818
524
32
2
0
265,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role