Player Matchup

Ymir
Ymir
Crusader_of_HELL
Ymir
Level 69
God Stats
6W - 2L
1,569 SR
Queue Stats
115W - 90L
1,373 Elo+
Solo
Da Ji
Da Ji
Dre_Blunted
Da Ji
Level 66
God Stats
3W - 1L
1,479 SR
Queue Stats
121W - 159L
1,316 Elo+
Solo
Sun Wukong
Sun Wukong
I_CAMP_ALOT_2000
Sun Wukong
Level 112
God Stats
5W - 1L
1,465 SR
Queue Stats
72W - 95L
1,344 Elo+
Party 1
Sol
Sol
darkcreed94
Sol
Level 144
God Stats
3W - 1L
1,391 SR
Queue Stats
31W - 37L
1,343 Elo+
Solo
Ra
Ra
slayer_raw
Ra
Level 126
God Stats
1W - 0L
1,582 SR
Queue Stats
558W - 606L
1,407 Elo+
Party 1
Team Averages
Level 103
1,497 SR
1,357 Elo+

VS

Team Averages
Level 56
1,366 SR
1,282 Elo+
King Arthur
King Arthur
MeerBogen295160
King Arthur
Level 48
God Stats
3W - 3L
1,125 SR
Queue Stats
133W - 147L
1,333 Elo+
Solo
Sylvanus
Sylvanus
Memon29
Sylvanus
Level 84
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 23L
1,201 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nifflebottom
Tsukuyomi
Level 77
God Stats
12W - 13L
1,503 SR
Queue Stats
178W - 273L
1,335 Elo+
Solo
Hachiman
Hachiman
fijielove
Hachiman
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,267 Elo+
Party 2
Poseidon
Poseidon
iRedWasabi
Poseidon
Level 18
God Stats
5W - 6L
1,423 SR
Queue Stats
9W - 16L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 8
14,759
527
5,407
21,326
38,165
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 5 / 3
14,985
535
15,643
20,890
10,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
I_CAMP_ALOT_2000
Sun Wukong
20
6 / 0 / 3
15,271
545
16,680
24,892
23,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
4 / 2 / 4
14,406
515
10,030
10,916
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
2 / 5 / 3
14,382
514
11,552
18,762
9,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MeerBogen295160
King Arthur
9
0 / 4 / 0
7,703
275
289
5,813
3,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Memon29
Sylvanus
19
1 / 4 / 6
11,399
407
8,745
28,900
40,188
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Nifflebottom
Tsukuyomi
16
5 / 3 / 1
11,236
401
8,075
14,290
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
fijielove
Hachiman
20
5 / 5 / 4
14,114
504
17,629
20,703
8,739
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
iRedWasabi
Poseidon
20
3 / 4 / 7
13,405
479
17,135
18,215
7,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
19
Kills
14
14
Deaths
20
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
4
5
3
1.1
W
Sun Wukong
I_CAMP_ALOT_2000
Sun Wukong
6
0
3
7.5
L
King Arthur
MeerBogen295160
King Arthur
0
4
0
0
L
Sylvanus
Memon29
Sylvanus
1
4
6
1
L
Tsukuyomi
Nifflebottom
Tsukuyomi
5
3
1
1.83
W
4
2
4
3
L
Hachiman
fijielove
Hachiman
5
5
4
1.4
L
Poseidon
iRedWasabi
Poseidon
3
4
7
1.63
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,312
Damage
51,873
96,786
Taken
87,921
87,733
Mitigated
65,850
31,533
Healing
25,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,407
895
680
2,488
21,326
38,165
1,058
4,061
17,265
46,612
0
W
15,643
4,253
0
8,118
20,890
10,223
1,155
5,486
15,404
0
115,856
W
Sun Wukong
I_CAMP_ALOT_2000
Sun Wukong
16,680
2,657
0
8,655
24,892
23,886
4,017
7,327
17,565
9,291
86,604
L
King Arthur
MeerBogen295160
King Arthur
289
44
0
208
5,813
3,704
0
1,244
4,569
0
9,832
L
Sylvanus
Memon29
Sylvanus
8,745
1,129
1,604
7,756
28,900
40,188
140
9,071
19,561
47,398
0
L
Tsukuyomi
Nifflebottom
Tsukuyomi
8,075
2,614
0
4,437
14,290
5,397
0
3,099
11,131
0
61,197
W
10,030
2,677
0
3,175
10,916
6,092
8,180
2,168
8,748
86,361
15,953
L
Hachiman
fijielove
Hachiman
17,629
11,388
0
7,283
20,703
8,739
854
7,885
12,736
0
139,807
L
Poseidon
iRedWasabi
Poseidon
17,135
1,698
0
4,391
18,215
7,822
0
6,323
11,766
96,489
0
W
11,552
1,432
1,639
6,778
18,762
9,367
2,580
6,838
11,924
93,622
1,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,803
Gold Earned
57,857
744
Minions Killed
573
0
Camps Cleared
0
2,458,573
Distance Traveled
1,895,680
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,759
527
70
3
0
541,767
4
W
Da Ji
14,985
535
165
6
0
558,850
2
W
Sun Wukong
15,271
545
167
6
0
508,578
1
L
King Arthur
7,703
275
10
0
0
92,246
0
L
Sylvanus
11,399
407
88
3
0
405,996
2
L
Tsukuyomi
11,236
401
108
4
0
404,785
1
W
Sol
14,406
515
158
6
0
374,138
0
L
Hachiman
14,114
504
188
7
0
446,197
7
L
Poseidon
13,405
479
179
6
0
546,456
2
W
Ra
14,382
514
184
7
0
475,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role