Player Matchup

Achilles
Achilles
Bronze III
Línan
Achilles
Bronze III
Level 61
God Stats
2W - 2L
1,596 SR
Queue Stats
4W - 4L
1,250 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Nasmus
Ah Muzen Cab
Bronze III
Level 89
God Stats
1W - 1L
1,642 SR
Queue Stats
2W - 3L
1,250 MMR
Party 1
Fafnir
Fafnir
Bronze III
cybernatix
Fafnir
Bronze III
Level 63
God Stats
2W - 0L
1,581 SR
Queue Stats
4W - 4L
1,250 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,606 SR
1,250 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,576 SR
1,326 MMR
Anubis
Anubis
Gold II
NooDeeX
Anubis
Gold II
Level 107
God Stats
10W - 14L
1,507 SR
Queue Stats
105W - 118L
1,647 MMR
Solo
Medusa
Medusa
Bronze III
infinitys90
Medusa
Bronze III
Level 147
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Atlas
Atlas
Silver II
psychohoe
Atlas
Silver II
Level 104
God Stats
0W - 1L
1,546 SR
Queue Stats
56W - 74L
832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Línan
Achilles
16
2 / 5 / 4
11,943
629
8,869
17,647
12,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Nasmus
Ah Muzen Cab
19
3 / 2 / 3
13,191
694
17,547
8,884
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
cybernatix
Fafnir
17
1 / 2 / 3
13,122
691
5,185
19,329
23,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
FenrirBastetGebGilgameshBacchus

VS

Bans
MulanAresPoseidonSobekZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NooDeeX
Anubis
18
8 / 2 / 1
12,936
681
15,524
11,881
6,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
0 / 3 / 7
11,287
594
10,425
8,651
3,175
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
psychohoe
Atlas
16
1 / 1 / 7
11,718
617
7,121
16,759
20,829
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
9
9
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
Línan
Achilles
2
5
4
0.8
W
Ah Muzen Cab
Nasmus
Ah Muzen Cab
3
2
3
2.25
L
Anubis
NooDeeX
Anubis
8
2
1
4.25
W
Fafnir
cybernatix
Fafnir
1
2
3
1.25
L
Medusa
0
3
7
1.17
L
Atlas
psychohoe
Atlas
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,601
Damage
33,070
45,860
Taken
37,291
41,299
Mitigated
30,005
13,965
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Línan
Achilles
8,869
2,656
1,084
2,656
17,647
12,944
180
10,261
7,386
0
18,729
W
Ah Muzen Cab
Nasmus
Ah Muzen Cab
17,547
5,693
0
4,042
8,884
4,474
2,597
4,127
4,757
0
87,040
L
Anubis
NooDeeX
Anubis
15,524
477
0
5,928
11,881
6,001
663
1,610
9,802
58,140
0
W
Fafnir
cybernatix
Fafnir
5,185
1,202
0
6,183
19,329
23,881
345
8,821
10,508
22,479
0
L
Medusa
10,425
3,483
221
307
8,651
3,175
0
1,040
7,259
0
41,784
L
Atlas
psychohoe
Atlas
7,121
2,323
849
1,728
16,759
20,829
0
3,809
12,301
40,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
35,941
199
Minions Killed
241
6
Camps Cleared
9
1,101,618
Distance Traveled
973,581
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,943
629
21
1
0
360,473
9
W
Ah Muzen Cab
13,191
694
149
8
5
357,926
3
L
Anubis
12,936
681
88
5
2
309,816
4
W
Fafnir
13,122
691
29
2
1
383,219
5
L
Medusa
11,287
594
79
4
5
334,132
6
L
Atlas
11,718
617
74
4
2
329,633
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role