Player Matchup

Chronos
Chronos
 
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
LangeGiraffe
Nemesis
Level 84
God Stats
13W - 17L
1,430 SR
Queue Stats
84W - 99L
1,448 Elo+
Solo
Izanami
Izanami
LoganGrimnaar
Izanami
Level 54
God Stats
9W - 12L
1,441 SR
Queue Stats
15W - 22L
1,388 Elo+
Party 2
Bacchus
Bacchus
clojo_dodo91
Bacchus
Level 89
God Stats
11W - 7L
1,549 SR
Queue Stats
37W - 35L
1,442 Elo+
Party 2
Mulan
Mulan
willdudleyy
Mulan
Level 74
God Stats
23W - 15L
1,620 SR
Queue Stats
271W - 342L
1,473 Elo+
Party 1
Team Averages
Level 81
1,508 SR
1,450 Elo+

VS

Team Averages
Level 100
1,562 SR
1,440 Elo+
Ullr
Ullr
CodenameKangaroo
Ullr
Level 107
God Stats
1W - 2L
1,282 SR
Queue Stats
148W - 181L
1,392 Elo+
Solo
Bellona
Bellona
LmillzKillz
Bellona
Level 64
God Stats
12W - 3L
1,785 SR
Queue Stats
101W - 109L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
marsland1996
Ah Muzen Cab
Level 103
God Stats
12W - 3L
1,731 SR
Queue Stats
126W - 126L
1,466 Elo+
Solo
Bacchus
Bacchus
schwertfisch439
Bacchus
Level 101
God Stats
19W - 33L
1,435 SR
Queue Stats
131W - 164L
1,433 Elo+
Solo
Nu Wa
Nu Wa
teshime
Nu Wa
Level 127
God Stats
63W - 41L
1,577 SR
Queue Stats
377W - 370L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 7 / 0
7,253
453
1,823
13,856
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
LangeGiraffe
Nemesis
11
2 / 6 / 4
7,316
457
5,522
11,283
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
13
2 / 4 / 3
8,392
525
8,338
10,267
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
clojo_dodo91
Bacchus
11
2 / 5 / 2
6,978
436
3,640
14,497
12,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 0
6,906
432
5,893
12,719
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 4
10,088
631
8,021
6,825
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
LmillzKillz
Bellona
15
3 / 2 / 4
9,664
604
6,017
11,379
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
marsland1996
Ah Muzen Cab
16
7 / 3 / 4
9,797
612
15,877
11,594
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 7
8,584
537
6,676
16,082
17,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
teshime
Nu Wa
15
5 / 0 / 13
9,994
625
13,188
6,122
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
28
28
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
7
0
0
W
10
1
4
12
L
Nemesis
LangeGiraffe
Nemesis
2
6
4
0.67
W
Bellona
LmillzKillz
Bellona
3
2
4
2.5
L
Izanami
2
4
3
0.88
L
Bacchus
clojo_dodo91
Bacchus
2
5
2
0.6
W
Ah Muzen Cab
marsland1996
Ah Muzen Cab
7
3
4
3
W
3
1
7
6.5
W
Nu Wa
teshime
Nu Wa
5
0
13
11.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,216
Damage
49,779
62,622
Taken
52,002
29,568
Mitigated
33,305
9,234
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,823
196
0
2,737
13,856
3,676
1,224
5,558
7,864
46,632
0
W
8,021
3,144
0
333
6,825
2,177
0
524
5,446
0
63,422
L
Nemesis
LangeGiraffe
Nemesis
5,522
2,922
0
306
11,283
3,715
0
2,817
8,310
0
36,394
W
Bellona
LmillzKillz
Bellona
6,017
2,270
0
5,083
11,379
8,001
700
0
11,051
0
64,722
L
Izanami
8,338
4,542
0
1,212
10,267
3,376
0
3,842
6,287
0
55,768
L
Bacchus
clojo_dodo91
Bacchus
3,640
339
572
2,095
14,497
12,455
0
4,579
9,728
17,405
0
W
Ah Muzen Cab
marsland1996
Ah Muzen Cab
15,877
7,741
642
6,061
11,594
3,276
2,346
1,564
9,018
0
71,444
W
6,676
519
623
4,326
16,082
17,982
32
2,312
12,950
24,216
0
W
Nu Wa
teshime
Nu Wa
13,188
2,104
526
1,355
6,122
1,869
525
1,063
4,224
57,945
2,798
L
5,893
1,169
0
2,312
12,719
6,346
0
1,788
10,463
0
30,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,845
Gold Earned
48,127
408
Minions Killed
494
0
Camps Cleared
0
1,383,697
Distance Traveled
1,616,290
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,253
453
103
6
0
268,274
5
W
Ullr
10,088
631
94
6
0
324,465
2
L
Nemesis
7,316
457
71
4
0
233,048
0
W
Bellona
9,664
604
132
8
0
314,574
5
L
Izanami
8,392
525
129
8
0
296,900
1
L
Bacchus
6,978
436
38
2
0
279,294
5
W
Ah Muzen Cab
9,797
612
135
8
0
333,445
1
W
Bacchus
8,584
537
26
2
0
334,620
5
W
Nu Wa
9,994
625
107
7
0
309,186
5
L
Mulan
6,906
432
67
4
0
306,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role