Player Matchup

Athena
Athena
IvanCrackx
Athena
Level 29
God Stats
37W - 23L
1,634 SR
Queue Stats
82W - 67L
1,495 Elo+
Party 3
Thoth
Thoth
M1_2Madara
Thoth
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
359W - 323L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
No_Bills1
Danzaburou
Level 26
God Stats
30W - 25L
1,585 SR
Queue Stats
67W - 63L
1,455 Elo+
Party 2
Bakasura
Bakasura
Oskibiris
Bakasura
Level 43
God Stats
8W - 7L
1,556 SR
Queue Stats
120W - 123L
1,457 Elo+
Party 3
Gilgamesh
Gilgamesh
jaimej13
Gilgamesh
Level 60
God Stats
17W - 16L
1,588 SR
Queue Stats
144W - 140L
1,470 Elo+
Party 3
Team Averages
Level 48
1,573 SR
1,453 Elo+

VS

Team Averages
Level 66
1,506 SR
1,441 Elo+
Zhong Kui
Zhong Kui
FraaWz
Zhong Kui
Level 100
God Stats
2W - 1L
1,278 SR
Queue Stats
201W - 226L
1,443 Elo+
Party 1
Achilles
Achilles
FxZiiioN
Achilles
Level 88
God Stats
8W - 2L
1,781 SR
Queue Stats
174W - 170L
1,515 Elo+
Party 1
Bacchus
Bacchus
Sofiane_1228
Bacchus
Level 25
God Stats
6W - 3L
1,489 SR
Queue Stats
42W - 45L
1,426 Elo+
Party 1
Pele
Pele
modiboprk-94
Pele
Level 45
God Stats
3W - 1L
1,576 SR
Queue Stats
11W - 11L
1,367 Elo+
Solo
Hou Yi
Hou Yi
romain91405
Hou Yi
Level 71
God Stats
4W - 2L
1,406 SR
Queue Stats
236W - 276L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IvanCrackx
Athena
12
2 / 1 / 6
7,582
446
7,029
11,309
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
12
2 / 5 / 5
7,756
456
9,662
10,468
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
No_Bills1
Danzaburou
12
3 / 6 / 3
8,070
475
9,597
12,605
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Oskibiris
Bakasura
16
5 / 5 / 1
9,250
544
8,986
16,278
7,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
jaimej13
Gilgamesh
12
1 / 5 / 3
7,572
445
4,406
11,607
6,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FraaWz
Zhong Kui
14
4 / 1 / 5
8,983
528
11,515
11,348
7,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
FxZiiioN
Achilles
16
6 / 2 / 0
9,890
582
12,222
13,366
8,721
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Sofiane_1228
Bacchus
11
1 / 3 / 6
7,545
444
4,253
10,920
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 5 / 3
9,279
546
6,832
14,166
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
17
9 / 2 / 2
10,163
598
8,471
12,975
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
13
Kills
22
22
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
FraaWz
Zhong Kui
4
1
5
6.5
W
Achilles
FxZiiioN
Achilles
6
2
0
3
L
Athena
IvanCrackx
Athena
2
1
6
5
L
Thoth
2
5
5
0.9
L
Danzaburou
No_Bills1
Danzaburou
3
6
3
0.75
L
Bakasura
Oskibiris
Bakasura
5
5
1
1.1
W
Bacchus
Sofiane_1228
Bacchus
1
3
6
1.33
L
Gilgamesh
jaimej13
Gilgamesh
1
5
3
0.5
W
2
5
3
0.7
W
Hou Yi
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,680
Damage
43,293
62,267
Taken
62,775
31,818
Mitigated
33,072
11,749
Healing
23,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
FraaWz
Zhong Kui
11,515
1,377
0
6,334
11,348
7,212
870
3,913
6,967
51,869
0
W
Achilles
FxZiiioN
Achilles
12,222
2,840
45
3,674
13,366
8,721
0
446
12,169
7,997
52,576
L
Athena
IvanCrackx
Athena
7,029
2,161
0
1,440
11,309
9,814
0
5,256
6,053
20,870
0
L
Thoth
9,662
292
73
1,395
10,468
3,279
0
3,434
7,034
41,999
0
L
Danzaburou
No_Bills1
Danzaburou
9,597
3,058
0
3,454
12,605
4,179
0
4,661
7,944
0
40,332
L
Bakasura
Oskibiris
Bakasura
8,986
6,269
0
2,929
16,278
7,690
0
3,301
12,977
0
51,501
W
Bacchus
Sofiane_1228
Bacchus
4,253
434
587
2,052
10,920
8,740
0
4,580
5,980
11,358
0
L
Gilgamesh
jaimej13
Gilgamesh
4,406
665
0
2,458
11,607
6,856
0
584
11,023
0
31,183
W
6,832
1,144
0
6,131
14,166
4,498
0
4,233
9,263
0
76,479
W
Hou Yi
8,471
3,640
0
4,253
12,975
3,901
0
2,696
9,617
0
76,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,230
Gold Earned
45,860
344
Minions Killed
467
0
Camps Cleared
0
1,682,395
Distance Traveled
1,631,846
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,983
528
81
5
0
290,690
8
W
Achilles
9,890
582
104
6
0
346,166
2
L
Athena
7,582
446
32
2
0
355,554
5
L
Thoth
7,756
456
77
5
0
313,116
0
L
Danzaburou
8,070
475
70
4
0
307,220
0
L
Bakasura
9,250
544
102
6
0
371,943
3
W
Bacchus
7,545
444
26
2
0
326,733
0
L
Gilgamesh
7,572
445
63
4
0
334,562
5
W
Pele
9,279
546
139
8
0
348,959
0
W
Hou Yi
10,163
598
117
7
0
319,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role