Player Matchup

Bastet
Bastet
A7OOH__
Bastet
Level 58
God Stats
17W - 14L
1,597 SR
Queue Stats
199W - 198L
1,469 Elo+
Party 2
Ares
Ares
Humuhumunuku257
Ares
Level 43
God Stats
2W - 0L
1,658 SR
Queue Stats
106W - 96L
1,337 Elo+
Solo
Danzaburou
Danzaburou
Kantzelor
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,328 Elo+
Solo
Ra
Ra
MiaWallace1201
Ra
Level 40
God Stats
1W - 3L
1,148 SR
Queue Stats
80W - 117L
1,252 Elo+
Solo
Discordia
Discordia
gazi_mmk
Discordia
Level 27
God Stats
1W - 1L
1,414 SR
Queue Stats
41W - 48L
1,339 Elo+
Party 2
Team Averages
Level 47
1,463 SR
1,345 Elo+

VS

Team Averages
Level 69
1,412 SR
1,357 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Darkplayer394
Ares
Level 67
God Stats
13W - 21L
1,327 SR
Queue Stats
215W - 273L
1,233 Elo+
Party 1
Skadi
Skadi
Edg7772940
Skadi
Level 83
God Stats
9W - 11L
1,574 SR
Queue Stats
465W - 464L
1,517 Elo+
Solo
Set
Set
freejee
Set
Level 69
God Stats
6W - 13L
1,314 SR
Queue Stats
134W - 167L
1,297 Elo+
Solo
Neith
Neith
xIAntoniaIx
Neith
Level 56
God Stats
6W - 9L
1,344 SR
Queue Stats
126W - 134L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
A7OOH__
Bastet
18
13 / 0 / 4
11,116
618
16,732
8,970
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 4
7,319
407
4,320
16,115
13,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Kantzelor
Danzaburou
13
5 / 0 / 1
8,552
475
11,565
9,200
3,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 2
8,550
475
1,459
9,528
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
gazi_mmk
Discordia
16
1 / 0 / 3
9,390
522
6,684
5,654
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 4 / 1
7,736
430
5,206
10,327
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 2 / 3
7,780
432
8,283
18,839
15,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
15
2 / 5 / 0
9,331
518
8,565
9,752
2,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Set
13
0 / 7 / 1
7,934
441
842
14,330
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 3 / 1
7,892
438
7,166
9,560
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
19
Kills
8
8
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
Bastet
A7OOH__
Bastet
13
0
4
15
L
2
2
3
1.75
L
Skadi
2
5
0
0.4
W
0
6
4
0.33
W
Danzaburou
Kantzelor
Danzaburou
5
0
1
5.5
W
0
2
2
0.5
L
Set
0
7
1
0.07
W
Discordia
gazi_mmk
Discordia
1
0
3
2.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,760
Damage
30,062
49,467
Taken
62,808
28,882
Mitigated
30,040
14,375
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,206
156
3
2,957
10,327
3,126
171
2,356
7,585
51,785
0
W
Bastet
A7OOH__
Bastet
16,732
3,845
0
4,894
8,970
3,416
1,271
984
7,986
0
78,367
L
8,283
170
353
4,362
18,839
15,160
0
3,939
14,820
25,072
0
L
Skadi
8,565
3,048
0
59
9,752
2,912
2,901
1,309
8,293
0
76,545
W
4,320
19
180
240
16,115
13,002
608
5,702
10,413
25,736
0
W
Danzaburou
Kantzelor
Danzaburou
11,565
6,548
941
2,843
9,200
3,895
2,491
4,770
4,430
0
41,601
W
1,459
0
72
4,152
9,528
6,532
1,057
0
9,528
42,161
0
L
Set
842
451
0
4,669
14,330
6,282
0
1,680
12,464
0
55,797
W
Discordia
gazi_mmk
Discordia
6,684
169
177
876
5,654
2,037
925
2,033
3,621
61,232
0
L
7,166
2,978
781
2,937
9,560
2,560
344
2,307
7,183
0
35,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,927
Gold Earned
40,673
467
Minions Killed
400
0
Camps Cleared
0
1,736,941
Distance Traveled
1,511,048
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,736
430
74
4
0
280,373
8
W
Bastet
11,116
618
136
8
0
420,462
5
L
Ares
7,780
432
35
2
0
350,590
5
L
Skadi
9,331
518
129
7
0
287,605
4
W
Ares
7,319
407
36
2
0
325,633
4
W
Danzaburou
8,552
475
65
4
0
323,848
0
W
Ra
8,550
475
112
6
0
319,916
0
L
Set
7,934
441
100
6
0
306,613
1
W
Discordia
9,390
522
118
7
0
347,082
1
L
Neith
7,892
438
62
3
0
285,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role