Player Matchup

Sylvanus
Sylvanus
BIGDIGGERLORD
Sylvanus
Level 41
God Stats
12W - 9L
1,608 SR
Queue Stats
118W - 159L
1,491 Elo+
Party 1
Chaac
Chaac
Diesalot128
Chaac
Level 47
God Stats
6W - 7L
1,521 SR
Queue Stats
94W - 96L
1,460 Elo+
Solo
Da Ji
Da Ji
TheRedCometUC
Da Ji
Level 69
God Stats
2W - 3L
1,601 SR
Queue Stats
150W - 167L
1,490 Elo+
Party 1
Vulcan
Vulcan
siralemvolt
Vulcan
Level 109
God Stats
16W - 18L
1,471 SR
Queue Stats
402W - 436L
1,443 Elo+
Solo
Izanami
Izanami
thecowsmeow
Izanami
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,727 Elo+
Solo
Team Averages
Level 59
1,540 SR
1,522 Elo+

VS

Team Averages
Level 83
1,517 SR
1,516 Elo+
Bacchus
Bacchus
ET苍狼
Bacchus
Level 61
God Stats
5W - 2L
1,588 SR
Queue Stats
59W - 73L
1,446 Elo+
Solo
Loki
Loki
INOTAPPROVE
Loki
Level 42
God Stats
7W - 12L
1,339 SR
Queue Stats
52W - 55L
1,558 Elo+
Solo
Eset
Eset
MarcusG04
Eset
Level 82
God Stats
3W - 3L
1,493 SR
Queue Stats
438W - 398L
1,570 Elo+
Solo
Jormungandr
Jormungandr
MªLady
Jormungandr
Level 127
God Stats
38W - 26L
1,663 SR
Queue Stats
407W - 401L
1,550 Elo+
Solo
Neith
Neith
seeker1321
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIGDIGGERLORD
Sylvanus
14
2 / 6 / 8
9,028
451
5,239
21,805
21,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
0 / 3 / 0
8,817
441
4,798
19,520
14,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 5 / 3
10,003
500
7,781
16,766
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
15
4 / 7 / 5
9,906
495
12,662
13,693
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
thecowsmeow
Izanami
17
3 / 4 / 3
10,428
521
13,873
13,431
4,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ET苍狼
Bacchus
15
4 / 3 / 9
9,873
494
7,288
18,430
20,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
3 / 5 / 7
10,388
519
10,556
16,664
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
17
10 / 5 / 8
11,296
565
16,568
11,258
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
MªLady
Jormungandr
18
2 / 0 / 10
11,524
576
18,063
11,806
12,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
18
6 / 1 / 7
11,444
572
10,911
9,317
3,729
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
13
Kills
25
25
Deaths
14
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BIGDIGGERLORD
Sylvanus
2
6
8
1
L
0
3
0
0
W
Bacchus
ET苍狼
Bacchus
4
3
9
2.83
W
3
5
7
1.3
W
Eset
10
5
8
2.8
W
Jormungandr
MªLady
Jormungandr
2
0
10
7
L
4
5
3
1.1
W
Neith
6
1
7
9.5
L
Vulcan
4
7
5
0.93
L
Izanami
thecowsmeow
Izanami
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,353
Damage
63,386
85,215
Taken
67,475
50,863
Mitigated
45,914
24,697
Healing
22,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BIGDIGGERLORD
Sylvanus
5,239
748
1,429
4,391
21,805
21,411
0
10,831
10,974
20,040
0
L
4,798
1,169
183
8,371
19,520
14,355
782
10,680
8,840
0
50,868
W
Bacchus
ET苍狼
Bacchus
7,288
409
893
3,666
18,430
20,054
542
6,282
11,940
37,617
0
W
10,556
3,273
0
6,589
16,664
5,550
397
3,126
13,357
0
84,604
W
Eset
16,568
757
1,971
2,199
11,258
3,886
418
4,796
6,353
67,067
0
W
Jormungandr
MªLady
Jormungandr
18,063
5,232
0
3,528
11,806
12,695
16
912
10,155
94,000
0
L
7,781
1,393
0
4,083
16,766
5,967
0
6,893
9,873
0
55,320
W
Neith
10,911
5,000
0
3,460
9,317
3,729
1,283
2,220
7,015
0
86,640
L
Vulcan
12,662
4,852
62
2,591
13,693
4,686
180
8,071
5,622
64,764
0
L
Izanami
thecowsmeow
Izanami
13,873
7,430
0
3,587
13,431
4,444
756
5,444
7,987
0
90,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,182
Gold Earned
54,525
471
Minions Killed
644
0
Camps Cleared
0
1,847,547
Distance Traveled
1,916,250
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,028
451
20
1
0
319,857
3
L
Chaac
8,817
441
103
5
0
374,902
1
W
Bacchus
9,873
494
56
3
0
368,851
13
W
Loki
10,388
519
125
6
0
418,159
0
W
Eset
11,296
565
112
6
0
387,472
9
W
Jormungandr
11,524
576
192
10
0
378,121
7
L
Da Ji
10,003
500
90
5
0
419,914
0
W
Neith
11,444
572
159
8
0
363,647
3
L
Vulcan
9,906
495
118
6
0
374,925
6
L
Izanami
10,428
521
140
7
0
357,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role