Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HawaiianWizard
Poseidon
Level 126
God Stats
57W - 29L
1,640 SR
Queue Stats
300W - 254L
1,584 Elo+
Party 1
Izanami
Izanami
Infinite_Loki72
Izanami
Level 158
God Stats
57W - 52L
1,600 SR
Queue Stats
458W - 468L
1,529 Elo+
Party 1
Hercules
Hercules
danjor645
Hercules
Level 155
God Stats
15W - 10L
1,598 SR
Queue Stats
526W - 519L
1,443 Elo+
Solo
Bacchus
Bacchus
zerogravity_pug
Bacchus
Level 63
God Stats
12W - 4L
1,884 SR
Queue Stats
186W - 205L
1,458 Elo+
Solo
Team Averages
Level 117
1,644 SR
1,503 Elo+

VS

Team Averages
Level 78
1,484 SR
1,476 Elo+
Hera
Hera
CHIMERA SLAYERS
Hera
Level 97
God Stats
5W - 9L
1,426 SR
Queue Stats
267W - 306L
1,406 Elo+
Party 2
King Arthur
King Arthur
Carnage877
King Arthur
Level 43
God Stats
2W - 1L
1,796 SR
Queue Stats
82W - 59L
1,544 Elo+
Solo
Apollo
Apollo
Chromedeception
Apollo
Level 114
God Stats
21W - 26L
1,483 SR
Queue Stats
188W - 198L
1,433 Elo+
Party 2
Ymir
Ymir
Periwnklpery
Ymir
Level 7
God Stats
2W - 2L
1,646 SR
Queue Stats
2W - 2L
1,573 Elo+
Party 2
Mercury
Mercury
WonShotDeadshot
Mercury
Level 129
God Stats
0W - 6L
1,070 SR
Queue Stats
332W - 363L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
6 / 1 / 2
6,959
633
5,452
6,979
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
11
3 / 3 / 1
6,417
583
5,472
4,164
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
7 / 2 / 5
7,558
687
9,233
5,900
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
danjor645
Hercules
12
2 / 0 / 2
7,149
650
2,852
7,985
5,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 10
6,643
604
5,204
8,701
8,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,717
520
3,477
5,678
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Carnage877
King Arthur
10
0 / 2 / 0
5,604
509
4,420
7,857
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 3 / 1
5,558
505
2,301
6,771
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 4
4,966
451
2,721
10,798
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 1
6,219
565
3,668
8,943
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
20
Kills
6
7
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
1
2
7
L
2
5
0
0.4
L
King Arthur
Carnage877
King Arthur
0
2
0
0
L
2
3
1
0.83
W
Poseidon
3
3
1
1.17
W
7
2
5
4.75
L
0
7
4
0.29
L
2
3
1
0.83
W
Hercules
danjor645
Hercules
2
0
2
3
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,213
Damage
16,587
33,729
Taken
40,047
18,794
Mitigated
17,678
11,571
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,452
1,717
0
1,156
6,979
2,667
0
1,261
5,642
0
40,419
L
3,477
1,060
0
750
5,678
1,730
324
2,294
3,341
25,016
0
L
King Arthur
Carnage877
King Arthur
4,420
932
0
3,549
7,857
5,305
0
1,254
6,317
0
34,532
L
2,301
914
0
1,585
6,771
1,885
0
1,456
5,315
0
32,606
W
Poseidon
5,472
653
0
132
4,164
999
111
887
3,173
43,837
0
W
9,233
6,709
0
2,183
5,900
1,945
1,853
1,412
4,488
0
46,297
L
2,721
660
0
566
10,798
5,992
0
2,491
8,307
5,298
0
L
3,668
1,497
0
500
8,943
2,766
0
3,181
5,726
0
39,546
W
Hercules
danjor645
Hercules
2,852
1,191
481
4,297
7,985
5,024
0
643
6,873
0
39,681
W
5,204
1,022
280
3,042
8,701
8,159
189
1,785
6,712
9,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
28,064
361
Minions Killed
280
0
Camps Cleared
0
1,063,999
Distance Traveled
1,069,587
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,959
633
82
7
0
237,825
4
L
Hera
5,717
520
52
5
0
199,476
1
L
King Arthur
5,604
509
74
7
0
227,923
2
L
Apollo
5,558
505
63
6
0
201,466
3
W
Poseidon
6,417
583
70
6
0
199,134
4
W
Izanami
7,558
687
82
7
0
205,738
0
L
Ymir
4,966
451
12
1
0
199,788
0
L
Mercury
6,219
565
79
7
0
240,934
2
W
Hercules
7,149
650
110
10
0
206,539
2
W
Bacchus
6,643
604
17
2
0
214,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role