Player Matchup

Anubis
Anubis
Amstine
Anubis
Level 158
God Stats
7W - 1L
1,901 SR
Queue Stats
175W - 123L
1,547 Elo+
Solo
Bellona
Bellona
CruiseVII
Bellona
Level 107
God Stats
6W - 2L
1,536 SR
Queue Stats
110W - 113L
1,458 Elo+
Solo
Izanami
Izanami
FringeChannel
Izanami
Level 126
God Stats
4W - 0L
1,614 SR
Queue Stats
155W - 147L
1,575 Elo+
Solo
Team Averages
Level 130
1,684 SR
1,527 Elo+

VS

Team Averages
Level 61
1,589 SR
1,320 Elo+
Hou Yi
Hou Yi
AsheNightwood
Hou Yi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,300 Elo+
Party 1
Horus
Horus
TeriyakiBanana
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,106 Elo+
Party 1
Agni
Agni
maximus7533
Agni
Level 126
God Stats
0W - 1L
1,766 SR
Queue Stats
42W - 48L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amstine
Anubis
17
6 / 3 / 5
11,683
779
13,671
12,716
5,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
CruiseVII
Bellona
16
6 / 2 / 8
11,497
766
10,457
16,514
15,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
15
2 / 1 / 10
10,639
709
10,860
10,257
3,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
9,093
606
9,021
11,004
2,396
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 4
9,245
616
4,411
15,363
10,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 6 / 2
10,695
713
17,078
14,561
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
6
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Amstine
Anubis
6
3
5
2.83
L
1
5
4
0.6
W
Bellona
CruiseVII
Bellona
6
2
8
5
W
Izanami
2
1
10
7
L
1
3
4
1
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,988
Damage
30,510
39,487
Taken
40,928
23,902
Mitigated
16,229
13,645
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Amstine
Anubis
13,671
324
0
7,067
12,716
5,112
454
7,029
5,305
46,573
0
L
9,021
4,347
574
1,598
11,004
2,396
0
4,579
6,425
0
24,421
W
Bellona
CruiseVII
Bellona
10,457
1,080
0
4,181
16,514
15,444
224
5,223
10,917
0
28,737
W
Izanami
10,860
6,707
0
2,397
10,257
3,346
1,804
4,298
5,685
0
47,700
L
4,411
2,188
958
5,393
15,363
10,097
0
4,492
10,871
0
14,809
L
17,078
677
0
1,407
14,561
3,736
0
5,175
9,386
55,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,819
Gold Earned
29,033
186
Minions Killed
151
7
Camps Cleared
6
806,355
Distance Traveled
754,964
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,683
779
77
5
2
261,310
1
L
Hou Yi
9,093
606
34
2
1
245,952
2
W
Bellona
11,497
766
35
2
3
293,016
6
W
Izanami
10,639
709
74
5
2
252,029
3
L
Horus
9,245
616
19
1
2
288,430
4
L
Agni
10,695
713
98
7
3
220,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role