Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Moon_Child101
Terra
Level 155
God Stats
6W - 4L
1,550 SR
Queue Stats
530W - 563L
1,394 Elo+
Party 1
Nox
Nox
dM Pisces
Nox
Level 57
God Stats
4W - 1L
1,692 SR
Queue Stats
108W - 162L
1,311 Elo+
Party 3
Izanami
Izanami
dr_piranha101
Izanami
Level 145
God Stats
3W - 5L
1,286 SR
Queue Stats
213W - 232L
1,453 Elo+
Party 1
Vulcan
Vulcan
xXDEATH125Xx
Vulcan
Level 46
God Stats
3W - 1L
1,602 SR
Queue Stats
83W - 126L
1,260 Elo+
Party 3
Team Averages
Level 113
1,526 SR
1,383 Elo+

VS

Team Averages
Level 73
1,412 SR
1,378 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FindnoName
Sylvanus
Level 41
God Stats
0W - 2L
1,258 SR
Queue Stats
15W - 22L
1,358 Elo+
Solo
Kumbhakarna
Kumbhakarna
egualiarith
Kumbhakarna
Level 69
God Stats
1W - 1L
1,709 SR
Queue Stats
121W - 126L
1,397 Elo+
Party 2
Thor
Thor
lxiwTwixl
Thor
Level 97
God Stats
1W - 8L
1,093 SR
Queue Stats
421W - 452L
1,344 Elo+
Solo
Ne Zha
Ne Zha
royalSD14
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
6 / 3 / 10
10,738
716
14,276
22,765
18,291
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 3 / 19
12,107
807
9,583
25,404
32,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 1 / 14
11,390
759
11,508
10,812
4,462
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
18
6 / 3 / 16
11,333
756
21,316
13,288
5,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
17
8 / 3 / 12
11,301
753
22,858
10,307
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
3 / 4 / 5
9,790
653
20,272
15,389
6,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
FindnoName
Sylvanus
17
4 / 3 / 5
9,562
637
13,425
18,306
16,448
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
egualiarith
Kumbhakarna
19
3 / 4 / 8
10,967
731
10,599
21,885
24,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
13
0 / 11 / 5
8,181
545
6,378
17,703
7,611
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
royalSD14
Ne Zha
16
3 / 6 / 5
9,620
641
9,914
15,245
8,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
28
Kills
13
13
Deaths
28
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
3
10
3.67
L
Hou Yi
 
Hou Yi
3
4
5
1.38
L
Sylvanus
FindnoName
Sylvanus
4
3
5
2.17
W
4
3
19
4.5
W
4
1
14
11
W
Izanami
6
3
16
4.67
L
Kumbhakarna
egualiarith
Kumbhakarna
3
4
8
1.75
L
Thor
0
11
5
0.23
L
Ne Zha
royalSD14
Ne Zha
3
6
5
0.92
W
Vulcan
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,541
Damage
60,588
82,576
Taken
88,528
64,861
Mitigated
63,787
33,250
Healing
36,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
14,276
2,619
558
2,954
22,765
18,291
540
6,616
16,149
0
25,392
L
Hou Yi
 
Hou Yi
20,272
10,299
1,720
5,766
15,389
6,939
0
5,941
9,448
0
49,288
L
Sylvanus
FindnoName
Sylvanus
13,425
4,847
7,992
6,580
18,306
16,448
0
10,508
7,798
22,587
0
W
9,583
2,211
8,971
7,887
25,404
32,661
682
6,392
19,012
21,283
0
W
11,508
520
2,461
1,069
10,812
4,462
645
4,378
6,434
28,945
0
W
Izanami
21,316
13,960
1,423
3,497
13,288
5,326
2,461
3,914
9,374
0
40,172
L
Kumbhakarna
egualiarith
Kumbhakarna
10,599
837
1,282
5,306
21,885
24,311
0
8,914
12,971
20,537
0
L
Thor
6,378
752
2,449
1,164
17,703
7,611
0
9,641
8,062
0
13,328
L
Ne Zha
royalSD14
Ne Zha
9,914
1,107
1,873
2,512
15,245
8,478
0
8,945
6,300
0
22,486
W
Vulcan
22,858
11,899
3,293
1,137
10,307
4,121
817
2,724
7,583
37,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,869
Gold Earned
48,120
182
Minions Killed
143
0
Camps Cleared
0
1,267,304
Distance Traveled
1,265,220
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,738
716
19
1
0
249,765
6
L
Hou Yi
9,790
653
61
4
0
246,451
2
L
Sylvanus
9,562
637
24
2
0
251,277
0
W
Terra
12,107
807
27
2
0
246,116
4
W
Nox
11,390
759
44
3
0
266,969
0
W
Izanami
11,333
756
50
3
0
246,458
0
L
Kumbhakarna
10,967
731
17
1
0
278,845
1
L
Thor
8,181
545
9
1
0
226,712
0
L
Ne Zha
9,620
641
32
2
0
261,935
0
W
Vulcan
11,301
753
42
3
0
257,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role