Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
J-Zilla101
Arachne
Level 58
God Stats
24W - 17L
1,513 SR
Queue Stats
36W - 35L
1,428 Elo+
Solo
Fafnir
Fafnir
RsDiabeto
Fafnir
Level 126
God Stats
1W - 0L
1,832 SR
Queue Stats
19W - 15L
1,442 Elo+
Solo
Izanami
Izanami
WolftheChosen
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,552 Elo+
Solo
Team Averages
Level 120
1,569 SR
1,484 Elo+

VS

Team Averages
Level 61
1,524 SR
1,333 Elo+
Danzaburou
Danzaburou
GRAbYOUrANKL
Danzaburou
Level 17
God Stats
10W - 18L
1,354 SR
Queue Stats
13W - 23L
1,316 Elo+
Party 1
Bakasura
Bakasura
Ladysauce69
Bakasura
Level 125
God Stats
7W - 5L
1,578 SR
Queue Stats
75W - 78L
1,389 Elo+
Solo
Ganesha
Ganesha
XiDex6
Ganesha
Level 82
God Stats
17W - 9L
1,607 SR
Queue Stats
143W - 152L
1,395 Elo+
Party 1
Mulan
Mulan
fallingwiitch
Mulan
Level 63
God Stats
11W - 4L
1,838 SR
Queue Stats
176W - 219L
1,367 Elo+
Party 2
Chang'e
Chang'e
itsFrhd
Chang'e
Level 18
God Stats
1W - 7L
1,241 SR
Queue Stats
3W - 12L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 0 / 0
6,771
616
2,719
6,857
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
 
Thoth
11
3 / 3 / 3
6,761
615
3,413
5,179
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
J-Zilla101
Arachne
11
4 / 1 / 2
6,950
632
4,177
5,722
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
RsDiabeto
Fafnir
9
1 / 0 / 7
6,387
581
4,079
5,193
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
11
5 / 0 / 3
7,150
650
7,021
2,898
767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GRAbYOUrANKL
Danzaburou
8
0 / 3 / 0
4,669
424
1,839
7,167
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Ladysauce69
Bakasura
9
1 / 2 / 2
5,692
517
3,300
7,054
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ganesha
XiDex6
Ganesha
8
1 / 4 / 0
4,915
447
1,140
9,156
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 1 / 0
4,052
368
1,606
1,932
724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
itsFrhd
Chang'e
8
2 / 4 / 0
5,309
483
2,883
6,280
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
4
4
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
0
1
W
Thoth
 
Thoth
3
3
3
1.5
L
Danzaburou
GRAbYOUrANKL
Danzaburou
0
3
0
0
W
Arachne
J-Zilla101
Arachne
4
1
2
5
L
Bakasura
Ladysauce69
Bakasura
1
2
2
1
W
Fafnir
RsDiabeto
Fafnir
1
0
7
4.5
W
Izanami
5
0
3
6.5
L
Ganesha
XiDex6
Ganesha
1
4
0
0.25
L
0
1
0
0
L
Chang'e
itsFrhd
Chang'e
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,409
Damage
10,768
25,849
Taken
31,589
12,344
Mitigated
9,880
8,320
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,719
1,880
0
3,955
6,857
3,931
846
647
6,038
0
38,507
W
Thoth
 
Thoth
3,413
147
0
575
5,179
1,343
414
1,178
3,663
33,213
0
L
Danzaburou
GRAbYOUrANKL
Danzaburou
1,839
672
0
1,300
7,167
1,723
0
2,418
4,707
0
23,426
W
Arachne
J-Zilla101
Arachne
4,177
3,196
0
2,029
5,722
2,261
0
877
4,580
0
42,587
L
Bakasura
Ladysauce69
Bakasura
3,300
2,495
0
1,968
7,054
2,041
0
1,942
4,930
0
23,946
W
Fafnir
RsDiabeto
Fafnir
4,079
781
0
1,282
5,193
4,042
174
859
4,044
14,232
0
W
Izanami
7,021
4,813
0
479
2,898
767
826
224
2,674
0
43,905
L
Ganesha
XiDex6
Ganesha
1,140
272
66
1,106
9,156
3,765
44
1,605
7,541
11,365
0
L
1,606
386
0
859
1,932
724
0
0
1,932
0
6,818
L
Chang'e
itsFrhd
Chang'e
2,883
456
140
1,594
6,280
1,627
222
1,155
4,987
19,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
24,637
339
Minions Killed
199
0
Camps Cleared
0
994,100
Distance Traveled
795,743
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,771
616
84
8
0
177,150
1
W
Thoth
6,761
615
76
7
0
176,433
0
L
Danzaburou
4,669
424
55
5
0
185,511
0
W
Arachne
6,950
632
78
7
0
231,927
0
L
Bakasura
5,692
517
71
6
0
174,332
0
W
Fafnir
6,387
581
19
2
0
203,186
0
W
Izanami
7,150
650
82
7
0
205,404
5
L
Ganesha
4,915
447
15
1
0
198,543
0
L
Mulan
4,052
368
22
2
0
48,384
1
L
Chang'e
5,309
483
36
3
0
188,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role