Player Matchup

Thor
Thor
Chicken man2576
Thor
Level 83
God Stats
0W - 1L
1,119 SR
Queue Stats
58W - 71L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
SFLxFreya
Sun Wukong
Level 69
God Stats
0W - 3L
1,314 SR
Queue Stats
88W - 112L
1,385 Elo+
Party 2
Discordia
Discordia
SFLxSkadi
Discordia
Level 83
God Stats
3W - 2L
1,767 SR
Queue Stats
89W - 104L
1,409 Elo+
Party 2
Team Averages
Level 78
1,400 SR
1,413 Elo+

VS

Team Averages
Level 112
1,442 SR
1,491 Elo+
Cthulhu
Cthulhu
ChemaSabugueiro
Cthulhu
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 130L
1,525 Elo+
Party 1
Chiron
Chiron
ERICMAGNUS
Chiron
Level 146
God Stats
15W - 11L
1,623 SR
Queue Stats
454W - 383L
1,646 Elo+
Party 1
Baba Yaga
Baba Yaga
Fantee
Baba Yaga
Level 120
God Stats
1W - 1L
1,202 SR
Queue Stats
11W - 18L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
12,082
525
5,504
10,705
3,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SFLxFreya
Sun Wukong
20
11 / 1 / 1
16,084
699
24,977
28,073
23,221
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
SFLxSkadi
Discordia
20
1 / 3 / 9
14,857
646
31,126
18,650
6,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 7
15,375
668
14,256
39,015
44,236
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
ERICMAGNUS
Chiron
20
7 / 6 / 1
15,289
665
24,491
23,114
10,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Fantee
Baba Yaga
17
1 / 3 / 5
13,907
605
6,137
13,698
6,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
8
9
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
L
0
5
6
0.6
W
Chiron
ERICMAGNUS
Chiron
7
6
1
1.25
W
Baba Yaga
Fantee
Baba Yaga
1
3
5
1.17
L
Sun Wukong
SFLxFreya
Sun Wukong
11
1
1
11.5
L
Discordia
SFLxSkadi
Discordia
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,607
Damage
44,884
57,428
Taken
75,827
33,293
Mitigated
60,946
10,456
Healing
22,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,256
1,039
400
12,670
39,015
44,236
0
14,950
24,065
42,557
0
L
5,504
1,282
0
0
10,705
3,551
0
4,350
6,355
0
22,191
W
Chiron
ERICMAGNUS
Chiron
24,491
8,031
1,575
4,679
23,114
10,169
1,840
9,577
13,537
0
97,756
W
Baba Yaga
Fantee
Baba Yaga
6,137
115
0
2,899
13,698
6,541
722
7,557
6,141
44,464
1,916
L
Sun Wukong
SFLxFreya
Sun Wukong
24,977
6,016
218
4,973
28,073
23,221
157
11,472
16,601
0
74,641
L
Discordia
SFLxSkadi
Discordia
31,126
1,036
767
4,498
18,650
6,521
779
5,322
13,328
89,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,023
Gold Earned
44,571
207
Minions Killed
234
10
Camps Cleared
9
1,320,256
Distance Traveled
1,255,510
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,375
668
54
2
1
455,433
2
L
Thor
12,082
525
22
1
5
429,880
2
W
Chiron
15,289
665
111
5
6
397,653
0
W
Baba Yaga
13,907
605
69
3
2
402,424
5
L
Sun Wukong
16,084
699
71
3
1
457,879
4
L
Discordia
14,857
646
114
5
4
432,497
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role