Player Matchup

Kukulkan
Kukulkan
Queenflamewolf19
Kukulkan
Level 26
God Stats
16W - 26L
1,326 SR
Queue Stats
68W - 95L
1,298 Elo+
Party 1
Kuzenbo
Kuzenbo
RedEyedPython99
Kuzenbo
Level 67
God Stats
7W - 2L
1,616 SR
Queue Stats
339W - 376L
1,480 Elo+
Party 1
Ah Puch
Ah Puch
RinKitsune
Ah Puch
Level 93
God Stats
18W - 21L
1,509 SR
Queue Stats
400W - 391L
1,647 Elo+
Solo
Rama
Rama
Xanadu17
Rama
Level 159
God Stats
3W - 1L
1,524 SR
Queue Stats
189W - 202L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
lJaycos
Gilgamesh
Level 157
God Stats
1W - 0L
1,568 SR
Queue Stats
31W - 26L
1,580 Elo+
Solo
Team Averages
Level 100
1,508 SR
1,509 Elo+

VS

Team Averages
Level 79
1,524 SR
1,518 Elo+
Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DASHIX61
Tsukuyomi
Level 55
God Stats
10W - 5L
1,625 SR
Queue Stats
63W - 52L
1,543 Elo+
Solo
Ra
Ra
YiYiSee305
Ra
Level 44
God Stats
1W - 2L
1,495 SR
Queue Stats
53W - 46L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
10,602
1,178
4,108
5,899
1,946
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 1 / 11
10,798
1,200
5,925
9,137
11,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
RinKitsune
Ah Puch
16
4 / 0 / 11
10,712
1,190
13,071
5,959
1,704
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
17
6 / 0 / 7
11,551
1,283
10,154
3,896
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
lJaycos
Gilgamesh
16
1 / 3 / 10
10,221
1,136
5,620
10,246
7,406
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

280

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 3 / 4
11,158
1,240
5,982
16,886
25,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
 
Chiron
14
1 / 0 / 2
9,630
1,070
6,891
3,479
1,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
 
Agni
13
0 / 0 / 0
7,056
784
0
0
0
Tsukuyomi
DASHIX61
Tsukuyomi
14
1 / 8 / 1
9,541
1,060
7,113
13,076
5,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 2
10,598
1,178
11,555
8,648
3,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
16
Kills
4
4
Deaths
16
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
4
0.67
L
Chiron
 
Chiron
1
0
2
2
L
Agni
 
Agni
0
0
0
0
L
Tsukuyomi
DASHIX61
Tsukuyomi
1
8
1
0.19
W
1
0
8
5
W
4
1
11
9.5
W
Ah Puch
RinKitsune
Ah Puch
4
0
11
9.5
W
Rama
6
0
7
9.5
L
2
5
2
0.6
W
Gilgamesh
lJaycos
Gilgamesh
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,878
Damage
31,541
35,137
Taken
42,089
23,741
Mitigated
36,183
4,566
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,982
437
0
3,090
16,886
25,799
0
6,933
9,953
35,522
0
L
Chiron
 
Chiron
6,891
2,032
591
967
3,479
1,260
0
2,476
1,003
0
16,150
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
DASHIX61
Tsukuyomi
7,113
1,851
0
662
13,076
5,529
0
7,500
5,576
0
28,467
W
4,108
622
0
22
5,899
1,946
0
1,987
3,912
37,944
0
W
5,925
1,526
574
515
9,137
11,371
0
4,033
5,104
17,377
0
W
Ah Puch
RinKitsune
Ah Puch
13,071
753
0
896
5,959
1,704
0
4,161
1,798
26,722
0
W
Rama
10,154
8,169
0
2,366
3,896
1,314
0
2,352
1,544
0
25,356
L
11,555
659
748
589
8,648
3,595
0
6,195
2,453
35,215
0
W
Gilgamesh
lJaycos
Gilgamesh
5,620
1,457
0
193
10,246
7,406
0
5,004
5,242
0
19,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
47,983
209
Minions Killed
233
10
Camps Cleared
5
889,123
Distance Traveled
627,536
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,158
1,240
16
2
0
175,169
4
L
Chiron
9,630
1,070
41
5
2
116,424
1
L
Agni
7,056
784
0
0
0
0
0
L
Tsukuyomi
9,541
1,060
60
7
2
152,691
0
W
Kukulkan
10,602
1,178
88
10
2
190,119
3
W
Kuzenbo
10,798
1,200
21
2
2
193,131
0
W
Ah Puch
10,712
1,190
39
4
1
155,985
1
W
Rama
11,551
1,283
39
4
2
174,914
0
L
Ra
10,598
1,178
116
13
1
183,252
0
W
Gilgamesh
10,221
1,136
22
2
3
174,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role